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CTDL-GT/Test1_L02.cpp
tienthieusac 5f0a97ed83 Add Test1_L02
Bài kiểm tra Test1 lớp L02 (chưa fix)
2018-10-17 19:08:36 +07:00

282 lines
8.5 KiB
C++

#include <cmath>
#include <iostream>
using namespace std;
#define EPSILON 1E-10
struct Point {
double x;
double y;
string name;
Point *next;
Point()
{
this->x = 0;
this->y = 0;
this->name = "";
this->next = nullptr;
}
Point(Point *p)
{
this->x = p->x;
this->y = p->y;
this->name = p->name;
this->next = nullptr;
}
Point(double x, double y, string name)
{
this->x = x;
this->y = y;
this->name = name;
this->next = nullptr;
}
};
void appendPoint(Point *&pHead, Point *newPoint)
{
if (pHead == nullptr) {
pHead = newPoint;
return;
}
Point *temp = pHead;
while (temp->next != nullptr)
temp = temp->next;
temp->next = newPoint;
}
double distancePointToLine(Point *point, double a, double b, double c)
{
if (point == nullptr)
return -1;
return abs(a * point->x + b * point->y + c) / sqrt(a * a + b * b);
}
Point *listPoint(Point *pHead, double a, double b, double c, double H)
{
Point *newList = nullptr;
Point *temp = pHead;
while (temp != nullptr) {
if (distancePointToLine(temp, a, b, c) >= H) {
Point *newPoint = new Point(temp);
appendPoint(newList, newPoint);
}
temp = temp->next;
}
return newList;
}
double distanceBetweenTwoPoint(Point *point1, Point *point2)
{
if (point1 == nullptr || point2 == nullptr)
return -1;
return sqrt(pow(point1->x - point2->x, 2) + pow(point1->y - point2->y, 2));
}
void printLineFromTwoPoint(Point *point1, Point *point2)
{
if (point1 == nullptr || point2 == nullptr) {
cout << "Diem 1 hoac diem 2 chua xac dinh!" << endl;
return;
}
if (distanceBetweenTwoPoint(point1, point2) < EPSILON) {
cout << "Hai diem da cho trung nhau!" << endl;
return;
}
double a = (point1->y - point2->y);
double b = (point2->x - point1->x);
double c = a * (-point1->x) + b * (-point1->y);
cout << a << " * x + " << b << " * y + " << c << " = 0" << endl;
}
void printAllLineFromPointList(Point *pHead)
{
if (pHead == nullptr)
return;
Point *temp = pHead->next;
while (temp != nullptr) {
printLineFromTwoPoint(pHead, temp);
temp = temp->next;
}
printAllLineFromPointList(pHead->next);
}
void prependPoint(Point *&pHead, Point *&newPoint)
{
newPoint->next = pHead;
pHead = newPoint;
}
Point *findPreMinPoint(Point *pHead, double a, double b, double c)
{
if (pHead == nullptr)
return nullptr;
Point *preMinPoint = nullptr;
double minLenght = distancePointToLine(pHead, a, b, c);
Point *temp = pHead;
while (temp->next != nullptr) {
double distance = distancePointToLine(temp->next, a, b, c);
if (distance < minLenght) {
minLenght = distance;
preMinPoint = temp;
}
temp = temp->next;
}
return preMinPoint;
}
void sortDecreaseDistanceToLine(Point *&pHead, double a, double b, double c)
{
if (pHead == nullptr)
return;
if (pHead->next == nullptr)
return;
Point *sortedList = nullptr;
while (pHead != nullptr) {
Point *temp = nullptr;
Point *preMinPoint = findPreMinPoint(pHead, a, b, c);
if (preMinPoint == nullptr) {
temp = pHead;
pHead = pHead->next;
} else {
temp = preMinPoint->next;
preMinPoint->next = temp->next;
}
prependPoint(sortedList, temp);
}
pHead = sortedList;
}
double sumAllDistanceToLine(Point *pHead, double a, double b, double c)
{
if (pHead == nullptr)
return 0;
return distancePointToLine(pHead, a, b, c) + sumAllDistanceToLine(pHead->next, a, b, c);
}
bool isCyclicQuadrilateral(Point *a, Point *b, Point *c, Point *d)
{
double ab = distanceBetweenTwoPoint(a, b);
double ac = distanceBetweenTwoPoint(a, c);
double ad = distanceBetweenTwoPoint(a, d);
double bc = distanceBetweenTwoPoint(b, c);
double bd = distanceBetweenTwoPoint(b, d);
double cd = distanceBetweenTwoPoint(c, d);
if (ab < EPSILON || ac < EPSILON || ad < EPSILON || bc < EPSILON || bd < EPSILON || cd < EPSILON)
return false;
double cosA = (ab * ab + ad * ad - bd * bd) / (2 * ab * ad);
double cosC = (bc * bc + cd * cd - bd * bd) / (2 * bc * cd);
if (abs(cosA + cosC) > EPSILON || abs(abs(cosA) - 1) < EPSILON || abs(abs(cosC) - 1) < EPSILON)
return false;
return true;
}
bool checkAndPrintCyclicQuadrilateral(Point *a, Point *b, Point *c, Point *d)
{
bool check = isCyclicQuadrilateral(a, b, c, d);
if (check) {
cout << a->name << " " << b->name << " " << c->name << " " << d->name << endl;
return true;
}
return false;
}
void printAllCyclicQuadrilateral(Point *pHead)
{
Point *a = pHead;
while (a != nullptr) {
Point *b = a->next;
while (b != nullptr) {
Point *c = b->next;
while (c != nullptr) {
Point *d = c->next;
while (d != nullptr) {
if (checkAndPrintCyclicQuadrilateral(a, b, c, d)) {
} else if (checkAndPrintCyclicQuadrilateral(a, b, d, c)) {
} else if (checkAndPrintCyclicQuadrilateral(a, c, b, d)) {
} else if (checkAndPrintCyclicQuadrilateral(a, c, d, b)) {
} else if (checkAndPrintCyclicQuadrilateral(a, d, b, c)) {
} else if (checkAndPrintCyclicQuadrilateral(a, d, c, b)) {
} else if (checkAndPrintCyclicQuadrilateral(b, a, c, d)) {
} else if (checkAndPrintCyclicQuadrilateral(b, a, d, c)) {
} else if (checkAndPrintCyclicQuadrilateral(b, c, a, d)) {
} else if (checkAndPrintCyclicQuadrilateral(b, c, d, a)) {
} else if (checkAndPrintCyclicQuadrilateral(b, d, a, c)) {
} else if (checkAndPrintCyclicQuadrilateral(b, d, c, a)) {
} else if (checkAndPrintCyclicQuadrilateral(c, a, b, d)) {
} else if (checkAndPrintCyclicQuadrilateral(c, a, d, b)) {
} else if (checkAndPrintCyclicQuadrilateral(c, b, a, d)) {
} else if (checkAndPrintCyclicQuadrilateral(c, b, d, a)) {
} else if (checkAndPrintCyclicQuadrilateral(c, d, a, b)) {
} else if (checkAndPrintCyclicQuadrilateral(c, d, b, a)) {
} else if (checkAndPrintCyclicQuadrilateral(d, a, b, c)) {
} else if (checkAndPrintCyclicQuadrilateral(d, a, c, b)) {
} else if (checkAndPrintCyclicQuadrilateral(d, b, a, c)) {
} else if (checkAndPrintCyclicQuadrilateral(d, b, c, a)) {
} else if (checkAndPrintCyclicQuadrilateral(d, c, a, b)) {
} else if (checkAndPrintCyclicQuadrilateral(d, c, b, a)) {
}
d = d->next;
}
c = c->next;
}
b = b->next;
}
a = a->next;
}
}
void printAllPointInList(Point *pHead)
{
Point *temp = pHead;
while (temp != nullptr) {
cout << temp->name << " " << temp->x << " " << temp->y << endl;
temp = temp->next;
}
}
void clearPointList(Point *&pHead)
{
while (pHead != nullptr) {
Point *temp = pHead;
pHead = pHead->next;
delete temp;
}
}
int main()
{
Point *pHead = nullptr;
double x[] = {
2, 4, 6, 2, 4, 6, 2, 4, 6
};
double y[] = {
1, 1, 1, 3, 3, 3, 5, 5, 5
};
string name[] = {
"A", "B", "C", "D", "E", "F", "G", "H", "I"
};
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
Point *newPoint = new Point(x[i * 3 + j], y[i * 3 + j], name[i * 3 + j]);
cout << distancePointToLine(newPoint, 1, 0, 0) << endl;
prependPoint(pHead, newPoint);
}
}
printAllPointInList(pHead);
clearPointList(pHead);
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
Point *newPoint = new Point(x[i * 3 + j], y[i * 3 + j], name[i * 3 + j]);
cout << distancePointToLine(newPoint, 0, 1, 0) << endl;
appendPoint(pHead, newPoint);
}
}
printAllPointInList(pHead);
sortDecreaseDistanceToLine(pHead, 1, -1, 0);
printAllPointInList(pHead);
printAllLineFromPointList(pHead);
printAllCyclicQuadrilateral(pHead);
return 0;
}