Files
DocsGPT/frontend/src/components/SkeletonLoader.tsx
T

257 lines
9.9 KiB
TypeScript

import { useState, useEffect } from 'react';
interface SkeletonLoaderProps {
count?: number;
component?:
| 'default'
| 'analysis'
| 'logs'
| 'fileTable'
| 'chatbot'
| 'dropdown'
| 'chunkCards'
| 'sourceCards';
}
const SkeletonLoader: React.FC<SkeletonLoaderProps> = ({
count = 1,
component = 'default',
}) => {
const [skeletonCount, setSkeletonCount] = useState(count);
useEffect(() => {
const handleResize = () => {
const windowWidth = window.innerWidth;
if (windowWidth > 1024) {
setSkeletonCount(1);
} else if (windowWidth > 768) {
setSkeletonCount(count);
} else {
setSkeletonCount(Math.min(count, 2));
}
};
handleResize();
window.addEventListener('resize', handleResize);
return () => {
window.removeEventListener('resize', handleResize);
};
}, [count]);
const renderTable = () => (
<>
{[...Array(4)].map((_, idx) => (
<tr key={idx} className="animate-pulse">
<td className="w-[40%] px-4 py-4">
<div className="h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
<td className="w-[30%] px-4 py-4">
<div className="h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
<td className="w-[20%] px-4 py-4">
<div className="h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
<td className="w-[10%] px-4 py-4">
<div className="h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
</tr>
))}
</>
);
const renderChatbot = () => (
<>
{[...Array(4)].map((_, idx) => (
<tr key={idx} className="animate-pulse">
<td className="p-2">
<div className="mx-auto h-4 w-3/4 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
<td className="p-2">
<div className="mx-auto h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
<td className="p-2">
<div className="mx-auto h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
<td className="p-2">
<div className="mx-auto h-4 w-8 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</td>
</tr>
))}
</>
);
const renderDropdown = () => (
<div className="animate-pulse">
<div className="mb-2 h-4 w-24 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="flex h-14 w-[360px] items-center justify-between rounded-3xl bg-gray-300 px-4 dark:bg-gray-600">
<div className="h-3 w-24 rounded-sm bg-gray-400 dark:bg-gray-700"></div>
<div className="h-3 w-3 rounded-sm bg-gray-400 dark:bg-gray-700"></div>
</div>
</div>
);
const renderLogs = () => (
<div className="w-full animate-pulse space-y-px">
{[...Array(8)].map((_, idx) => (
<div
key={idx}
className="dark:hover:bg-accent hover:bg-muted flex w-full items-start p-2"
>
<div className="flex w-full items-center gap-2">
<div className="h-3 w-3 rounded-lg bg-gray-300 dark:bg-gray-600"></div>
<div className="flex w-full flex-row items-center gap-2">
<div className="h-3 w-[30%] rounded-lg bg-gray-300 lg:w-52 dark:bg-gray-600"></div>
<div className="h-3 w-[16%] rounded-lg bg-gray-300 lg:w-28 dark:bg-gray-600"></div>
<div className="h-3 w-[40%] rounded-lg bg-gray-300 lg:w-64 dark:bg-gray-600"></div>
</div>
</div>
</div>
))}
</div>
);
const renderDefault = () => (
<>
{[...Array(skeletonCount)].map((_, idx) => (
<div
key={idx}
className={`p-6 ${
skeletonCount === 1 ? 'w-full' : 'w-60'
} animate-pulse rounded-3xl`}
>
<div className="space-y-4">
<div>
<div className="mb-2 h-4 w-3/4 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-5/6 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-1/2 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-3/4 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</div>
<div className="my-4 border-t border-gray-400 dark:border-gray-700"></div>
<div>
<div className="mb-2 h-4 w-2/3 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-1/4 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</div>
<div className="my-4 border-t border-gray-400 dark:border-gray-700"></div>
<div>
<div className="mb-2 h-4 w-5/6 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-1/3 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-2/3 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</div>
<div className="my-4 border-t border-gray-400 dark:border-gray-700"></div>
<div className="mb-2 h-4 w-3/4 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="mb-2 h-4 w-5/6 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</div>
</div>
))}
</>
);
const renderAnalysis = () => (
<>
{[...Array(skeletonCount)].map((_, idx) => (
<div key={idx} className="bg-card w-full animate-pulse rounded-3xl p-6">
<div className="space-y-6">
<div className="space-y-2">
<div className="mb-4 h-4 w-1/3 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="grid grid-cols-6 items-end gap-2">
<div className="h-32 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="h-24 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="h-40 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="h-28 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="h-36 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="h-20 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</div>
</div>
<div className="space-y-2">
<div className="mb-4 h-4 w-1/4 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="h-32 rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</div>
<div className="grid grid-cols-2 gap-4">
<div className="h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
<div className="h-4 w-full rounded-sm bg-gray-300 dark:bg-gray-600"></div>
</div>
</div>
</div>
))}
</>
);
const renderChunkCards = () => (
<>
{Array.from({ length: count }).map((_, index) => (
<div
key={`chunk-skel-${index}`}
className="border-border dark:border-border relative flex h-[197px] w-full max-w-[487px] animate-pulse flex-col overflow-hidden rounded-[5.86px] border"
>
<div className="w-full">
<div className="border-border bg-muted dark:border-border dark:bg-card flex w-full items-center justify-between border-b px-4 py-3">
<div className="h-4 w-20 rounded bg-gray-300 dark:bg-gray-600"></div>
</div>
<div className="space-y-3 px-4 pt-4 pb-6">
<div className="h-3 w-full rounded bg-gray-200 dark:bg-gray-700"></div>
<div className="h-3 w-11/12 rounded bg-gray-200 dark:bg-gray-700"></div>
<div className="h-3 w-5/6 rounded bg-gray-200 dark:bg-gray-700"></div>
<div className="h-3 w-4/5 rounded bg-gray-200 dark:bg-gray-700"></div>
<div className="h-3 w-3/4 rounded bg-gray-200 dark:bg-gray-700"></div>
<div className="h-3 w-2/3 rounded bg-gray-200 dark:bg-gray-700"></div>
</div>
</div>
</div>
))}
</>
);
const renderSourceCards = () => (
<>
{Array.from({ length: count }).map((_, idx) => (
<div
key={`source-skel-${idx}`}
className="bg-muted dark:bg-accent flex h-[130px] w-full animate-pulse flex-col rounded-2xl p-3"
>
<div className="w-full flex-1">
<div className="flex w-full items-center justify-between gap-2">
<div className="flex-1">
<div className="h-[13px] w-full rounded bg-gray-200 dark:bg-gray-700"></div>
</div>
<div className="h-6 w-6 rounded bg-gray-200 dark:bg-gray-700"></div>
</div>
</div>
<div className="flex flex-col items-start justify-start gap-1 pt-3">
<div className="mb-1 flex items-center gap-2">
<div className="h-3 w-3 rounded bg-gray-200 dark:bg-gray-700"></div>
<div className="h-[12px] w-20 rounded bg-gray-200 dark:bg-gray-700"></div>
</div>
<div className="flex items-center gap-2">
<div className="h-3 w-3 rounded bg-gray-200 dark:bg-gray-700"></div>
<div className="h-[12px] w-16 rounded bg-gray-200 dark:bg-gray-700"></div>
</div>
</div>
</div>
))}
</>
);
const componentMap = {
fileTable: renderTable,
chatbot: renderChatbot,
dropdown: renderDropdown,
logs: renderLogs,
default: renderDefault,
analysis: renderAnalysis,
chunkCards: renderChunkCards,
sourceCards: renderSourceCards,
};
const render = componentMap[component] || componentMap.default;
return <>{render()}</>;
};
export default SkeletonLoader;