diff --git a/bmad/_bmad-output/brainstorming/brainstorming-session-2026-04-12-001.md b/bmad/_bmad-output/brainstorming/brainstorming-session-2026-04-12-001.md new file mode 100644 index 0000000..44a2eb3 --- /dev/null +++ b/bmad/_bmad-output/brainstorming/brainstorming-session-2026-04-12-001.md @@ -0,0 +1,37 @@ +--- +stepsCompleted: [1, 2] +inputDocuments: [] +session_topic: 'Classic 2048 web game recreation' +session_goals: 'Faithful recreation of original 2048 gameplay with local scoring, built as exploration project' +selected_approach: 'user-selected' +techniques_used: ['First Principles Thinking', 'Mind Mapping', 'Morphological Analysis'] +ideas_generated: [] +context_file: '' +--- + +# Brainstorming Session Results + +**Facilitator:** MiTi +**Date:** 2026-04-12 + +## Session Overview + +**Topic:** Classic 2048 web game recreation +**Goals:** Faithful recreation of original 2048 gameplay with local scoring, built as an exploration/learning project. No monetization, no leaderboard, no unique twists. + +### Session Setup + +- User wants a straightforward classic 2048 clone +- Focus on solid gameplay mechanics, clean UI, and local score tracking +- This is an exploration project — learning and having fun building it + +## Technique Selection + +**Approach:** User-Selected Techniques (with AI recommendation) +**Selected Techniques:** + +- First Principles Thinking: Strip 2048 down to fundamental mechanics +- Mind Mapping: Branch out all game components for completeness +- Morphological Analysis: Systematically explore tech stack and architecture decisions + +**Selection Rationale:** Practical, implementation-focused techniques suited to a well-defined recreation project