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tiennm99/ai-coding-workflow-labs
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mirror of https://github.com/tiennm99/ai-coding-workflow-labs.git synced 2026-09-17 12:19:05 +00:00
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e7d2975d29a101f382ab904c83ffa4adbba81125
ai-coding-workflow-labs/gsd-framework/src
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tiennm99 e7d2975d29 feat(06-01): add animation.matchDuration to CONFIG
- Add animation configuration object with matchDuration: 250ms
- Per CONTEXT.md recommendation (200-300ms range)
2026-03-11 13:46:56 +00:00
..
__tests__
feat(06-02): add glow effect to path line visualization
2026-03-11 13:44:57 +00:00
detection
test(04-02): add failing test for NoMovesDetector
2026-03-11 08:21:03 +00:00
game
feat(06-02): add glow effect to path line visualization
2026-03-11 13:44:57 +00:00
managers
feat(05-02): implement shuffleTiles() method with Fisher-Yates shuffle
2026-03-11 10:05:43 +00:00
matching
feat(03-02): implement MatchEngine validation pipeline
2026-03-11 04:40:00 +00:00
models
Add game-state planning, NoMovesDetector & overlay
2026-03-11 17:45:14 +07:00
rendering
feat(06-02): add glow effect to path line visualization
2026-03-11 13:44:57 +00:00
state
feat(04-01): implement GameStateManager class with transition validation
2026-03-11 08:16:08 +00:00
types
test(05-02): add shuffle events to GameEvents interface
2026-03-11 10:02:14 +00:00
config.ts
feat(06-01): add animation.matchDuration to CONFIG
2026-03-11 13:46:56 +00:00
main.ts
feat(01-03): wire main.ts entry point with Game class
2026-03-11 00:00:32 +07:00
vite-env.d.ts
feat(01-01): create Vite project with TypeScript and Canvas
2026-03-10 23:38:14 +07:00
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