diff --git a/gsd-framework/.planning/ROADMAP.md b/gsd-framework/.planning/ROADMAP.md index 672f828..2674ac8 100644 --- a/gsd-framework/.planning/ROADMAP.md +++ b/gsd-framework/.planning/ROADMAP.md @@ -133,7 +133,7 @@ Phases execute in numeric order: 1 → 2 → 3 → 4 → 5 → 6 | 3. Core Matching Mechanics | 3/3 | Complete | 2026-03-11 | | 4. Game State Management | 5/5 | Complete | 04-00, 04-01, 04-02, 04-03, 04-04 | | 5. Board Generation and Recovery | 0/3 | Not started | - | -| 6. Polish and UX | 0/4 | Planned | - | +| 6. Polish and UX | 4/4 | In Progress | 06-01, 06-02, 06-03, 06-04 | --- *Roadmap created: 2026-03-10* diff --git a/gsd-framework/.planning/phases/06-polish-and-ux/06-04-SUMMARY.md b/gsd-framework/.planning/phases/06-polish-and-ux/06-04-SUMMARY.md index cc8daaf..803a076 100644 --- a/gsd-framework/.planning/phases/06-polish-and-ux/06-04-SUMMARY.md +++ b/gsd-framework/.planning/phases/06-polish-and-ux/06-04-SUMMARY.md @@ -120,6 +120,11 @@ All 55 responsive-related tests pass (6 pre-existing failures in unrelated test - Canvas scales correctly on viewport resize - Touch/click coordinates map correctly regardless of scale +## Self-Check: PASSED + +- [x] SUMMARY.md exists at `.planning/phases/06-polish-and-ux/06-04-SUMMARY.md` +- [x] Commits exist: `2b40554` (docs), responsive scaling code in Game.ts + --- *Phase: 06-polish-and-ux* *Completed: 2026-03-11*