diff --git a/ui/docs/health-redesign/expanded_view.png b/ui/docs/health-redesign/expanded_view.png new file mode 100644 index 00000000..da449a53 Binary files /dev/null and b/ui/docs/health-redesign/expanded_view.png differ diff --git a/ui/docs/health-redesign/fixed_expansion.png b/ui/docs/health-redesign/fixed_expansion.png new file mode 100644 index 00000000..12963bef Binary files /dev/null and b/ui/docs/health-redesign/fixed_expansion.png differ diff --git a/ui/docs/health-redesign/initial_state.png b/ui/docs/health-redesign/initial_state.png new file mode 100644 index 00000000..c63038af Binary files /dev/null and b/ui/docs/health-redesign/initial_state.png differ diff --git a/ui/docs/health-redesign/loading_state.png b/ui/docs/health-redesign/loading_state.png new file mode 100644 index 00000000..2223d19b Binary files /dev/null and b/ui/docs/health-redesign/loading_state.png differ diff --git a/ui/docs/health-redesign/report.html b/ui/docs/health-redesign/report.html new file mode 100644 index 00000000..80cad7dc --- /dev/null +++ b/ui/docs/health-redesign/report.html @@ -0,0 +1,129 @@ + + + + + + UI Verification Report - Health Page Redesign + + + + + + + +
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UI Verification Report

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Project: CCS CLI Health Dashboard Redesign

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Generated: April 25, 2026

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+ + Implementation Overview +

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Aesthetic Improvements

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  • Solid opaque header with shadow separation
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  • Contained mesh gradient (no top-bar bleed)
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  • Premium grainy texture via local SVG asset
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  • Refined typography and spacing (OKLCH colors)
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Functional Verification

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  • Priority cards collapsed by default (Fix for 'blank space' bug)
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  • Entire card header now clickable for expansion
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  • Refresh button loading state confirmed
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  • "Apply Fix" spinner feedback
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Redteam Review & Edge Cases

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Edge Case: Asset Availability

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Problem: External SVG noise textures were failing (404).

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Resolution: Switched to a robust Base64 Data URI for the noise texture in health.tsx. This ensures the premium texture renders even in offline or high-security environments.

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Edge Case: Responsive Overlap

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Problem: Mesh gradient blur spilling into the header and sidebar.

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Resolution: Implemented overflow-hidden on the content wrapper and adjusted mesh circles to top-[5%] instead of negative offsets. Added z-20 and solid background to the header for absolute containment.

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Visual Proof

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1. Initial State & Header Separation

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+ Initial State +
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Note the clean separation between the white header and the mesh background.

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2. Interactive Loading Feedback

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+ Loading State +
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Spinner state triggered during 'Refresh' action.

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3. Expanded Issue Drill-down

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+ Expanded Issue +
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Detailed issue view with clear hierarchy and typography.

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4. Expansion Fix (Header Clickable)

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+ Expansion Fix +
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Corrected expansion logic: Cards start collapsed, and expanding them shows the fix without 'blank space'.

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