package main import ( "log/slog" "os" "strings" ) // newLogger builds a JSON slog logger writing to stdout at the given level. // Unknown levels fall back to info and emit a warning on the new logger. func newLogger(level string) *slog.Logger { lvl := parseLevel(level) h := slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{Level: lvl}) l := slog.New(h) if !knownLevel(level) { l.Warn("unknown LOG_LEVEL, using info", "got", level) } return l } func parseLevel(s string) slog.Level { switch strings.ToLower(strings.TrimSpace(s)) { case "debug": return slog.LevelDebug case "warn", "warning": return slog.LevelWarn case "error": return slog.LevelError default: return slog.LevelInfo } } func knownLevel(s string) bool { switch strings.ToLower(strings.TrimSpace(s)) { case "", "info", "debug", "warn", "warning", "error": return true } return false }