mirror of
https://github.com/tiennm99/coolify.git
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refactor(server): dispatch event for reachability notifications, drop retry loop
Move reachability notification triggering out of isReachableChanged into a dedicated ServerReachabilityChanged event dispatched by ServerConnectionCheckJob. Remove the blocking 3-attempt sleep loop from isReachableChanged — unreachable_count threshold alone now gates the Unreachable notification. Add feature and unit tests covering all notification dispatch paths.
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@@ -2,6 +2,7 @@
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namespace App\Jobs;
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use App\Events\ServerReachabilityChanged;
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use App\Helpers\SshMultiplexingHelper;
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use App\Models\Server;
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use App\Services\ConfigurationRepository;
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@@ -43,6 +44,9 @@ class ServerConnectionCheckJob implements ShouldBeEncrypted, ShouldQueue
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public function handle()
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{
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$wasReachable = (bool) $this->server->settings->is_reachable;
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$wasNotified = (bool) $this->server->unreachable_notification_sent;
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try {
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// Check if server is disabled
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if ($this->server->settings->force_disabled) {
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@@ -84,6 +88,8 @@ class ServerConnectionCheckJob implements ShouldBeEncrypted, ShouldQueue
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'server_ip' => $this->server->ip,
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]);
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$this->dispatchReachabilityChangedIfNeeded($wasReachable, $wasNotified, false);
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return;
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}
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@@ -99,6 +105,8 @@ class ServerConnectionCheckJob implements ShouldBeEncrypted, ShouldQueue
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$this->server->update(['unreachable_count' => 0]);
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}
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$this->dispatchReachabilityChangedIfNeeded($wasReachable, $wasNotified, true);
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} catch (\Throwable $e) {
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Log::error('ServerConnectionCheckJob failed', [
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@@ -111,6 +119,8 @@ class ServerConnectionCheckJob implements ShouldBeEncrypted, ShouldQueue
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]);
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$this->server->increment('unreachable_count');
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$this->dispatchReachabilityChangedIfNeeded($wasReachable, $wasNotified, false);
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return;
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}
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}
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@@ -118,17 +128,41 @@ class ServerConnectionCheckJob implements ShouldBeEncrypted, ShouldQueue
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public function failed(?\Throwable $exception): void
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{
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if ($exception instanceof TimeoutExceededException) {
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$wasReachable = (bool) $this->server->settings->is_reachable;
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$wasNotified = (bool) $this->server->unreachable_notification_sent;
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$this->server->settings->update([
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'is_reachable' => false,
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'is_usable' => false,
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]);
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$this->server->increment('unreachable_count');
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$this->dispatchReachabilityChangedIfNeeded($wasReachable, $wasNotified, false);
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// Delete the queue job so it doesn't appear in Horizon's failed list.
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$this->job?->delete();
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}
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}
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/**
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* Fire ServerReachabilityChanged when state crosses the unreachable threshold (count >= 2)
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* or when a previously-notified server recovers. Skips noise from single transient flaps.
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*/
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private function dispatchReachabilityChangedIfNeeded(bool $wasReachable, bool $wasNotified, bool $isReachable): void
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{
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if ($isReachable) {
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if (! $wasReachable || $wasNotified) {
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ServerReachabilityChanged::dispatch($this->server);
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}
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return;
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}
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if ($this->server->unreachable_count >= 2 && ! $wasNotified) {
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ServerReachabilityChanged::dispatch($this->server);
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}
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}
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private function checkHetznerStatus(): void
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{
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$status = null;
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