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init: fbird
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "base/CCScriptSupport.h"
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#if CC_ENABLE_SCRIPT_BINDING
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#include "base/CCScheduler.h"
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#include "2d/CCNode.h"
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bool CC_DLL cc_assert_script_compatible(const char *msg)
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{
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cocos2d::ScriptEngineProtocol* engine = cocos2d::ScriptEngineManager::getInstance()->getScriptEngine();
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if (engine && engine->handleAssert(msg))
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{
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return true;
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}
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return false;
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}
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NS_CC_BEGIN
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//
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// // ScriptHandlerEntry
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ScriptHandlerEntry* ScriptHandlerEntry::create(int handler)
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{
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ScriptHandlerEntry* entry = new (std::nothrow) ScriptHandlerEntry(handler);
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entry->autorelease();
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return entry;
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}
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ScriptHandlerEntry::~ScriptHandlerEntry(void)
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{
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if (_handler != 0 )
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{
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ScriptEngineManager::getInstance()->getScriptEngine()->removeScriptHandler(_handler);
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LUALOG("[LUA] Remove event handler: %d", _handler);
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_handler = 0;
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}
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}
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//
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// // SchedulerScriptHandlerEntry
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SchedulerScriptHandlerEntry* SchedulerScriptHandlerEntry::create(int handler, float interval, bool paused)
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{
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SchedulerScriptHandlerEntry* entry = new (std::nothrow) SchedulerScriptHandlerEntry(handler);
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entry->init(interval, paused);
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entry->autorelease();
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return entry;
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}
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bool SchedulerScriptHandlerEntry::init(float interval, bool paused)
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{
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_timer = new (std::nothrow) TimerScriptHandler();
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_timer->initWithScriptHandler(_handler, interval);
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_paused = paused;
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LUALOG("[LUA] ADD script schedule: %d, entryID: %d", _handler, _entryId);
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return true;
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}
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SchedulerScriptHandlerEntry::~SchedulerScriptHandlerEntry(void)
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{
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_timer->release();
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LUALOG("[LUA] DEL script schedule %d, entryID: %d", _handler, _entryId);
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}
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//
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// // TouchScriptHandlerEntry
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TouchScriptHandlerEntry* TouchScriptHandlerEntry::create(int handler,
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bool isMultiTouches,
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int priority,
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bool swallowsTouches)
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{
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TouchScriptHandlerEntry* entry = new (std::nothrow) TouchScriptHandlerEntry(handler);
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entry->init(isMultiTouches, priority, swallowsTouches);
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entry->autorelease();
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return entry;
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}
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TouchScriptHandlerEntry::~TouchScriptHandlerEntry(void)
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{
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}
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bool TouchScriptHandlerEntry::init(bool isMultiTouches, int priority, bool swallowsTouches)
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{
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_isMultiTouches = isMultiTouches;
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_priority = priority;
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_swallowsTouches = swallowsTouches;
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return true;
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}
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//
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// // ScriptEngineManager
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static ScriptEngineManager* s_pSharedScriptEngineManager = nullptr;
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ScriptEngineManager::~ScriptEngineManager(void)
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{
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removeScriptEngine();
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}
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void ScriptEngineManager::setScriptEngine(ScriptEngineProtocol *scriptEngine)
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{
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if (_scriptEngine != scriptEngine)
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{
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removeScriptEngine();
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_scriptEngine = scriptEngine;
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}
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}
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void ScriptEngineManager::removeScriptEngine(void)
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{
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if (_scriptEngine)
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{
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delete _scriptEngine;
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_scriptEngine = nullptr;
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}
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}
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ScriptEngineManager* ScriptEngineManager::getInstance()
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{
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if (!s_pSharedScriptEngineManager)
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{
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s_pSharedScriptEngineManager = new (std::nothrow) ScriptEngineManager();
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}
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return s_pSharedScriptEngineManager;
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}
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void ScriptEngineManager::destroyInstance()
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{
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if (s_pSharedScriptEngineManager)
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{
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delete s_pSharedScriptEngineManager;
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s_pSharedScriptEngineManager = nullptr;
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}
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}
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bool ScriptEngineManager::sendActionEventToJS(Action* actionObject, int eventType, void* param)
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{
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auto scriptEngine = getInstance()->getScriptEngine();
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ActionObjectScriptData data(actionObject,(int*)&eventType, param);
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ScriptEvent scriptEvent(kScriptActionEvent,(void*)&data);
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if (scriptEngine->sendEvent(&scriptEvent))
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return true;
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return false;
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}
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bool ScriptEngineManager::sendNodeEventToJS(Node* node, int action)
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{
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auto scriptEngine = getInstance()->getScriptEngine();
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if (scriptEngine->isCalledFromScript())
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{
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// Should only be invoked at root class Node
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scriptEngine->setCalledFromScript(false);
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}
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else
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{
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BasicScriptData data(node,(void*)&action);
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ScriptEvent scriptEvent(kNodeEvent,(void*)&data);
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if (scriptEngine->sendEvent(&scriptEvent))
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return true;
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}
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return false;
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}
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bool ScriptEngineManager::sendNodeEventToJSExtended(Node* node, int action)
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{
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auto scriptEngine = getInstance()->getScriptEngine();
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if (!scriptEngine->isCalledFromScript())
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{
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BasicScriptData data(node,(void*)&action);
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ScriptEvent scriptEvent(kNodeEvent,(void*)&data);
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if (scriptEngine->sendEvent(&scriptEvent))
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return true;
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}
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return false;
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}
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void ScriptEngineManager::sendNodeEventToLua(Node* node, int action)
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{
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auto scriptEngine = getInstance()->getScriptEngine();
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BasicScriptData data(node,(void*)&action);
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ScriptEvent scriptEvent(kNodeEvent,(void*)&data);
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scriptEngine->sendEvent(&scriptEvent);
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}
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NS_CC_END
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#endif // #if CC_ENABLE_SCRIPT_BINDING
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