init: fbird

This commit is contained in:
2020-08-24 23:16:53 +07:00
parent 103ece4073
commit 3b63c10b2c
3440 changed files with 1221398 additions and 0 deletions
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/build
/jniLibs
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.cocos2dx.Fbird"
android:installLocation="auto">
<uses-feature android:glEsVersion="0x00020000" />
<application
android:label="@string/app_name"
android:allowBackup="true"
android:icon="@mipmap/ic_launcher">
<!-- Tell Cocos2dxActivity the name of our .so -->
<meta-data android:name="android.app.lib_name"
android:value="cocos2djs" />
<activity
android:name="org.cocos2dx.javascript.AppActivity"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize"
android:label="@string/app_name"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:taskAffinity="" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE"/>
<uses-permission android:name="android.permission.CHANGE_WIFI_STATE"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
</manifest>
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import org.gradle.internal.os.OperatingSystem;
apply plugin: 'com.android.application'
android {
compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
defaultConfig {
applicationId "org.cocos2dx.Fbird"
minSdkVersion PROP_MIN_SDK_VERSION
targetSdkVersion PROP_TARGET_SDK_VERSION
versionCode 1
versionName "1.0"
externalNativeBuild {
if (PROP_BUILD_TYPE == 'ndk-build') {
ndkBuild {
targets 'cocos2djs'
arguments 'NDK_TOOLCHAIN_VERSION=clang'
arguments '-j' + Runtime.runtime.availableProcessors()
def module_paths = [project.file("../../../cocos2d-x").absolutePath,
project.file("../../../cocos2d-x/cocos").absolutePath,
project.file("../../../cocos2d-x/external").absolutePath]
if (OperatingSystem.current().isWindows()) {
module_paths = module_paths.collect {it.replaceAll('\\\\', '/')}
arguments 'NDK_MODULE_PATH=' + module_paths.join(";")
}
else {
arguments 'NDK_MODULE_PATH=' + module_paths.join(':')
}
}
}
else if (PROP_BUILD_TYPE == 'cmake') {
cmake {
arguments "-DCMAKE_FIND_ROOT_PATH=", "-DANDROID_STL=c++_static", "-DANDROID_TOOLCHAIN=clang", "-DANDROID_ARM_NEON=TRUE"
cppFlags "-frtti -fexceptions -fsigned-char"
}
}
}
ndk {
abiFilters = []
abiFilters.addAll(PROP_APP_ABI.split(':').collect{it as String})
}
}
sourceSets.main {
java.srcDir "src"
res.srcDir "res"
jniLibs.srcDir "libs"
manifest.srcFile "AndroidManifest.xml"
}
externalNativeBuild {
if (PROP_BUILD_TYPE == 'ndk-build') {
ndkBuild {
path "jni/Android.mk"
}
}
else if (PROP_BUILD_TYPE == 'cmake') {
cmake {
path "../../../../CMakeLists.txt"
}
}
}
signingConfigs {
release {
if (project.hasProperty("RELEASE_STORE_FILE")) {
storeFile file(RELEASE_STORE_FILE)
storePassword RELEASE_STORE_PASSWORD
keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD
}
}
}
buildTypes {
release {
debuggable false
jniDebuggable false
renderscriptDebuggable false
minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
if (project.hasProperty("RELEASE_STORE_FILE")) {
signingConfig signingConfigs.release
}
externalNativeBuild {
ndkBuild {
arguments 'NDK_DEBUG=0'
}
}
}
debug {
debuggable true
jniDebuggable true
renderscriptDebuggable true
externalNativeBuild {
ndkBuild {
arguments 'NDK_DEBUG=1'
}
}
}
}
}
def getCocosCommandPath() {
if (OperatingSystem.current().isWindows()) {
return 'cocos.bat'
}
else {
// on unix like system, can not get environments variables easily
// so run a shell script to get environment variable sets by cocos2d-x setup.py
new ByteArrayOutputStream().withStream { os ->
def result = exec {
executable = project.file('get_environment.sh')
standardOutput = os
}
ext.console_path = os.toString().trim()
}
return new File(console_path + '/cocos').absolutePath;
}
}
// a method used to invoke the cocos jscompile command
def compileJS(srcDir, dstDir) {
def compileArgs = ['jscompile', '-s', srcDir, '-d', dstDir]
println 'running command : ' + 'cocos ' + compileArgs.join(' ')
exec {
// if you meet problem, just replace `getCocosCommandPath()` to the path of cocos command
executable getCocosCommandPath()
args compileArgs
}
// remove the js files in dstDir
delete fileTree(dstDir) {
include '**/*.js'
}
}
android.applicationVariants.all { variant ->
// delete previous files first
delete "${buildDir}/intermediates/assets/${variant.dirName}"
variant.mergeAssets.doLast {
copy {
from "${buildDir}/../../../../../res"
into "${buildDir}/intermediates/assets/${variant.dirName}/res"
}
copy {
from "${buildDir}/../../../../../src"
into "${buildDir}/intermediates/assets/${variant.dirName}/src"
}
copy {
from "${buildDir}/../../../../cocos2d-x/cocos/scripting/js-bindings/script"
into "${buildDir}/intermediates/assets/${variant.dirName}/script"
}
copy {
from "${buildDir}/../../../../../main.js"
from "${buildDir}/../../../../../project.json"
into "${buildDir}/intermediates/assets/${variant.dirName}"
}
// compile the scripts if necessary
def compileScript = (variant.name.compareTo('release') == 0)
if (project.hasProperty('PROP_COMPILE_SCRIPT')) {
compileScript = (PROP_COMPILE_SCRIPT.compareTo('1') == 0)
}
if (compileScript) {
compileJS("${buildDir}/intermediates/assets/${variant.dirName}",
"${buildDir}/intermediates/assets/${variant.dirName}")
}
}
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation project(':libcocos2dx')
}
+11
View File
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#!/bin/bash
if [ -f $HOME/.bashrc ]; then
source $HOME/.bashrc
fi
if [ -f $HOME/.bash_profile ]; then
source $HOME/.bash_profile
fi
echo $COCOS_CONSOLE_ROOT
@@ -0,0 +1,20 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos2djs_shared
LOCAL_MODULE_FILENAME := libcocos2djs
LOCAL_SRC_FILES := hellojavascript/main.cpp \
../../../Classes/AppDelegate.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../Classes
LOCAL_STATIC_LIBRARIES := ccjs_static
LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2 -DCOCOS2D_JAVASCRIPT
include $(BUILD_SHARED_LIBRARY)
$(call import-module, cocos/scripting/js-bindings/proj.android)
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APP_STL := c++_static
# Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices
#APP_ABI := armeabi-v7a
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char -Wno-extern-c-compat
APP_LDFLAGS := -latomic
APP_ABI := armeabi-v7a
APP_SHORT_COMMANDS := true
USE_ARM_MODE := 1
ifeq ($(NDK_DEBUG),1)
APP_CPPFLAGS += -DCOCOS2D_DEBUG=1
APP_OPTIM := debug
else
APP_CPPFLAGS += -DNDEBUG
APP_OPTIM := release
endif
@@ -0,0 +1,42 @@
/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include <memory>
#include <android/log.h>
#include <jni.h>
#include "AppDelegate.h"
#define LOG_TAG "main"
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
namespace {
std::unique_ptr<AppDelegate> appDelegate;
}
void cocos_android_app_init(JNIEnv* env) {
LOGD("cocos_android_app_init");
appDelegate.reset(new AppDelegate());
}
@@ -0,0 +1,39 @@
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in E:\developSoftware\Android\SDK/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Proguard Cocos2d-x for release
-keep public class org.cocos2dx.** { *; }
-dontwarn org.cocos2dx.**
-keep public class com.chukong.** { *; }
-dontwarn com.chukong.**
-keep public class com.huawei.android.** { *; }
-dontwarn com.huawei.android.**
-keep public class com.oppo.oiface.engine.** { *; }
-dontwarn com.oppo.oiface.engine.**
# Proguard Apache HTTP for release
-keep class org.apache.http.** { *; }
-dontwarn org.apache.http.**
# Proguard Android Webivew for release. uncomment if you are using a webview in cocos2d-x
#-keep public class android.net.http.SslError
#-keep public class android.webkit.WebViewClient
#-dontwarn android.webkit.WebView
#-dontwarn android.net.http.SslError
#-dontwarn android.webkit.WebViewClient
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<resources>
<string name="app_name">Fbird</string>
</resources>
@@ -0,0 +1,48 @@
/****************************************************************************
Copyright (c) 2015-2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.javascript;
import android.os.Bundle;
import org.cocos2dx.lib.Cocos2dxActivity;
import org.cocos2dx.lib.Cocos2dxGLSurfaceView;
public class AppActivity extends Cocos2dxActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.setEnableVirtualButton(false);
super.onCreate(savedInstanceState);
// Workaround in https://stackoverflow.com/questions/16283079/re-launch-of-activity-on-home-button-but-only-the-first-time/16447508
if (!isTaskRoot()) {
// Android launched another instance of the root activity into an existing task
// so just quietly finish and go away, dropping the user back into the activity
// at the top of the stack (ie: the last state of this task)
// Don't need to finish it again since it's finished in super.onCreate .
return;
}
// DO OTHER INITIALIZATION BELOW
}
}