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78 lines
3.0 KiB
JavaScript
Vendored
78 lines
3.0 KiB
JavaScript
Vendored
/**
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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Copyright (c) 2008, Luke Benstead.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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(function(cc) {
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var _useSIMD = false;
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var mat4Proto = cc.math.Matrix4.prototype;
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var mat4Inverse = mat4Proto.inverse;
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var mat4IsIdentity = mat4Proto.isIdentity;
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var mat4Transpose = mat4Proto.transpose;
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var mat4Multiply = mat4Proto.multiply;
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var mat4GetMat4MultiplyValue = mat4Proto.getMat4MultiplyValue;
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var mat4AssignFrom = mat4Proto.assignFrom;
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var mat4Equals = mat4Proto.equals;
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var mat4LookAt = mat4Proto.lookAt;
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var vec3Proto = cc.math.Vec3.prototype;
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var vec3TransformCoord = vec3Proto.transformCoord;
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function _isEnabledSIMD () {
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return _useSIMD;
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}
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function _enableSIMD (enable) {
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if(typeof(SIMD) === 'undefined')
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return;
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if (enable) {
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mat4Proto.inverse = mat4Proto.inverseSIMD;
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mat4Proto.isIdentity = mat4Proto.isIdentitySIMD;
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mat4Proto.transpose = mat4Proto.transposeSIMD;
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mat4Proto.multiply = mat4Proto.multiplySIMD;
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mat4Proto.getMat4MultiplyValue = mat4Proto.getMat4MultiplyValueSIMD;
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mat4Proto.assignFrom = mat4Proto.assignFromSIMD;
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mat4Proto.equals = mat4Proto.equalsSIMD;
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mat4Proto.lookAt = mat4Proto.lookAtSIMD;
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vec3Proto.transformCoord = vec3Proto.transformCoordSIMD;
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} else {
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mat4Proto.inverse = mat4Inverse;
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mat4Proto.isIdentity = mat4IsIdentity;
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mat4Proto.transpose = mat4Transpose;
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mat4Proto.multiply = mat4Multiply;
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mat4Proto.getMat4MultiplyValue = mat4GetMat4MultiplyValue;
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mat4Proto.assignFrom = mat4AssignFrom;
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mat4Proto.equals = mat4Equals;
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mat4Proto.lookAt = mat4LookAt;
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vec3Proto.transformCoord = vec3TransformCoord;
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}
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_useSIMD = enable;
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}
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cc.defineGetterSetter(cc.sys, "useSIMD", _isEnabledSIMD, _enableSIMD);
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})(cc); |