mirror of
https://github.com/tiennm99/fbird.git
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127 lines
5.1 KiB
JavaScript
Vendored
127 lines
5.1 KiB
JavaScript
Vendored
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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cc.game.addEventListener(cc.game.EVENT_RENDERER_INITED, function () {
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if (cc._renderType === cc.game.RENDER_TYPE_CANVAS) {
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ccui.Widget.CanvasRenderCmd = function (renderable) {
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this._pNodeCmdCtor(renderable);
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this._needDraw = false;
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};
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var proto = ccui.Widget.CanvasRenderCmd.prototype = Object.create(cc.ProtectedNode.CanvasRenderCmd.prototype);
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proto.constructor = ccui.Widget.CanvasRenderCmd;
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proto.visit = function (parentCmd) {
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var node = this._node, renderer = cc.renderer;
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parentCmd = parentCmd || this.getParentRenderCmd();
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if (parentCmd)
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this._curLevel = parentCmd._curLevel + 1;
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if (isNaN(node._customZ)) {
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node._vertexZ = renderer.assignedZ;
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renderer.assignedZ += renderer.assignedZStep;
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}
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node._adaptRenderers();
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this._syncStatus(parentCmd);
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};
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proto.transform = function (parentCmd, recursive) {
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if (!this._transform) {
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this._transform = {a: 1, b: 0, c: 0, d: 1, tx: 0, ty: 0};
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this._worldTransform = {a: 1, b: 0, c: 0, d: 1, tx: 0, ty: 0};
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}
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var node = this._node;
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if (node._visible && node._running) {
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node._adaptRenderers();
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if(!this._usingLayoutComponent){
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var widgetParent = node.getWidgetParent();
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if (widgetParent) {
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var parentSize = widgetParent.getContentSize();
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if (parentSize.width !== 0 && parentSize.height !== 0) {
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node._position.x = parentSize.width * node._positionPercent.x;
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node._position.y = parentSize.height * node._positionPercent.y;
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}
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}
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}
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this.pNodeTransform(parentCmd, recursive);
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}
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};
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proto.widgetTransform = proto.transform;
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} else {
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ccui.Widget.WebGLRenderCmd = function (renderable) {
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this._pNodeCmdCtor(renderable);
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this._needDraw = false;
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};
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var proto = ccui.Widget.WebGLRenderCmd.prototype = Object.create(cc.ProtectedNode.WebGLRenderCmd.prototype);
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proto.constructor = ccui.Widget.WebGLRenderCmd;
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proto.visit = function (parentCmd) {
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var node = this._node, renderer = cc.renderer;
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parentCmd = parentCmd || this.getParentRenderCmd();
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if (parentCmd)
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this._curLevel = parentCmd._curLevel + 1;
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if (isNaN(node._customZ)) {
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node._vertexZ = renderer.assignedZ;
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renderer.assignedZ += renderer.assignedZStep;
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}
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node._adaptRenderers();
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this._syncStatus(parentCmd);
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};
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proto.transform = function (parentCmd, recursive) {
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if (!this._transform) {
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this._transform = {a: 1, b: 0, c: 0, d: 1, tx: 0, ty: 0};
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this._worldTransform = {a: 1, b: 0, c: 0, d: 1, tx: 0, ty: 0};
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}
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var node = this._node;
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if (node._visible && node._running) {
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node._adaptRenderers();
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if(!this._usingLayoutComponent) {
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var widgetParent = node.getWidgetParent();
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if (widgetParent) {
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var parentSize = widgetParent.getContentSize();
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if (parentSize.width !== 0 && parentSize.height !== 0) {
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node._position.x = parentSize.width * node._positionPercent.x;
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node._position.y = parentSize.height * node._positionPercent.y;
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}
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}
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}
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this.pNodeTransform(parentCmd, recursive);
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}
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};
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proto.widgetTransform = proto.transform;
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}
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});
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