mirror of
https://github.com/tiennm99/fbird.git
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218 lines
7.4 KiB
JavaScript
Vendored
218 lines
7.4 KiB
JavaScript
Vendored
/**
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*
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* Copyright (c) 2008-2010 Ricardo Quesada
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* Copyright (c) 2011-2012 cocos2d-x.org
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* Copyright (c) 2013-2014 Chukong Technologies Inc.
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*
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* Copyright 2012 Stewart Hamilton-Arrandale.
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* http://creativewax.co.uk
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*
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* Modified by Yannick Loriot.
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* http://yannickloriot.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*
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* converted to Javascript / cocos2d-x by Angus C
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*/
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/**
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* ControlHuePicker: HUE picker ui component.
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* @class
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* @extends cc.Control
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*
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* @property {Number} hue - The hue value
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* @property {Number} huePercent - The hue value in percentage
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* @property {cc.Sprite} background - <@readonly> The background sprite
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* @property {cc.Sprite} slider - <@readonly> The slider sprite
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* @property {cc.Point} startPos - <@readonly> The start position of the picker
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*/
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cc.ControlHuePicker = cc.Control.extend(/** @lends cc.ControlHuePicker# */{
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_hue:0,
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_huePercentage:0,
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_background:null,
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_slider:null,
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_startPos:null,
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_className:"ControlHuePicker",
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/**
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* The constructor of cc.ControlHuePicker
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* @param {cc.Node} target
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* @param {cc.Point} pos position
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*/
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ctor:function(target, pos) {
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cc.Control.prototype.ctor.call(this);
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pos && this.initWithTargetAndPos(target, pos);
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},
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//maunally put in the setters
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getHue:function () {
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return this._hue;
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},
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setHue:function (hueValue) {
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this._hue = hueValue;
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this.setHuePercentage(this._hue / 360.0);
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},
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getHuePercentage:function () {
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return this._huePercentage;
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},
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setHuePercentage:function (hueValueInPercent) {
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this._huePercentage = hueValueInPercent;
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this._hue = this._huePercentage * 360.0;
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// Clamp the position of the icon within the circle
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var backgroundBox = this._background.getBoundingBox();
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// Get the center point of the background image
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var centerX = this._startPos.x + backgroundBox.width * 0.5;
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var centerY = this._startPos.y + backgroundBox.height * 0.5;
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// Work out the limit to the distance of the picker when moving around the hue bar
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var limit = backgroundBox.width * 0.5 - 15.0;
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// Update angle
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var angleDeg = this._huePercentage * 360.0 - 180.0;
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var angle = cc.degreesToRadians(angleDeg);
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// Set new position of the slider
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var x = centerX + limit * Math.cos(angle);
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var y = centerY + limit * Math.sin(angle);
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this._slider.setPosition(x, y);
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},
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setEnabled:function (enabled) {
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cc.Control.prototype.setEnabled.call(this, enabled);
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if (this._slider) {
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this._slider.setOpacity(enabled ? 255 : 128);
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}
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},
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getBackground:function () {
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return this._background;
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},
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getSlider:function () {
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return this._slider;
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},
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getStartPos:function () {
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return this._startPos;
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},
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initWithTargetAndPos:function (target, pos) {
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if (cc.Control.prototype.init.call(this)) {
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// Add background and slider sprites
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this._background = cc.ControlUtils.addSpriteToTargetWithPosAndAnchor("huePickerBackground.png", target, pos, cc.p(0.0, 0.0));
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this._slider = cc.ControlUtils.addSpriteToTargetWithPosAndAnchor("colourPicker.png", target, pos, cc.p(0.5, 0.5));
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this._slider.setPosition(pos.x, pos.y + this._background.getBoundingBox().height * 0.5);
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this._startPos = pos;
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// Sets the default value
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this._hue = 0.0;
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this._huePercentage = 0.0;
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return true;
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} else
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return false;
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},
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_updateSliderPosition:function (location) {
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// Clamp the position of the icon within the circle
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var backgroundBox = this._background.getBoundingBox();
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// Get the center point of the background image
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var centerX = this._startPos.x + backgroundBox.width * 0.5;
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var centerY = this._startPos.y + backgroundBox.height * 0.5;
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// Work out the distance difference between the location and center
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var dx = location.x - centerX;
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var dy = location.y - centerY;
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// Update angle by using the direction of the location
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var angle = Math.atan2(dy, dx);
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var angleDeg = cc.radiansToDegrees(angle) + 180.0;
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// use the position / slider width to determin the percentage the dragger is at
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this.setHue(angleDeg);
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// send CCControl callback
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this.sendActionsForControlEvents(cc.CONTROL_EVENT_VALUECHANGED);
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},
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_checkSliderPosition:function (location) {
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// compute the distance between the current location and the center
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var distance = Math.sqrt(Math.pow(location.x + 10, 2) + Math.pow(location.y, 2));
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// check that the touch location is within the circle
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if (80 > distance && distance > 59) {
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this._updateSliderPosition(location);
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return true;
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}
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return false;
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},
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onTouchBegan:function (touch, event) {
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if (!this.isEnabled() || !this.isVisible()) {
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return false;
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}
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var touchLocation = this.getTouchLocation(touch);
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// Check the touch position on the slider
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return this._checkSliderPosition(touchLocation);
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},
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onTouchMoved:function (touch, event) {
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// Get the touch location
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var touchLocation = this.getTouchLocation(touch);
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//small modification: this allows changing of the colour, even if the touch leaves the bounding area
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//this._updateSliderPosition(touchLocation);
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//this.sendActionsForControlEvents(cc.CONTROL_EVENT_VALUECHANGED);
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// Check the touch position on the slider
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this._checkSliderPosition(touchLocation);
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}
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});
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var _p = cc.ControlHuePicker.prototype;
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// Extended properties
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/** @expose */
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_p.hue;
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cc.defineGetterSetter(_p, "hue", _p.getHue, _p.setHue);
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/** @expose */
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_p.huePercent;
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cc.defineGetterSetter(_p, "huePercent", _p.getHuePercentage, _p.setHuePercentage);
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/** @expose */
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_p.background;
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cc.defineGetterSetter(_p, "background", _p.getBackground);
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/** @expose */
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_p.slider;
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cc.defineGetterSetter(_p, "slider", _p.getSlider);
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/** @expose */
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_p.startPos;
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cc.defineGetterSetter(_p, "startPos", _p.getStartPos);
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_p = null;
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/**
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* @deprecated
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* @param target
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* @param pos
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* @returns {ControlHuePicker}
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*/
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cc.ControlHuePicker.create = function (target, pos) {
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return new cc.ControlHuePicker(target, pos);
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}; |