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66 lines
2.2 KiB
JavaScript
Vendored
66 lines
2.2 KiB
JavaScript
Vendored
/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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/**
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* An Invocation class
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* @class
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* @extends cc.Class
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*/
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cc.Invocation = cc.Class.extend(/** @lends cc.Invocation# */{
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_action:null,
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_target:null,
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_controlEvent:null,
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ctor:function(target,action,controlEvent){
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this._target=target;
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this._action=action;
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this._controlEvent=controlEvent;
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},
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getAction:function(){
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return this._action;
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},
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getTarget:function(){
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return this._target ;
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},
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getControlEvent:function(){
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return this._controlEvent;
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},
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invoke:function(sender){
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if (this._target && this._action) {
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if (cc.isString(this._action)) {
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this._target[this._action](sender, this._controlEvent);
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} else{
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this._action.call(this._target, sender, this._controlEvent);
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}
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}
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}
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});
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