- Add ProviderModelSelect to heartbeat config dialog (allowEmpty, verify button)
- Backend: accept providerName in HEARTBEAT.SET, resolve to UUID via GetProviderByName
- Add ModelOverride to RunRequest, used by Loop when set (cheaper model for heartbeat)
- Ticker passes heartbeat model override to agent RunRequest
- Fix: InvalidateCache after UpdateState so ListDue picks up new next_run_at immediately
- i18n: add sectionModel/modelHint keys (en/vi/zh)
- Rewrite heartbeat prompt to instruct agent to EXECUTE checklist tasks, not echo them
- Simplify suppression: HEARTBEAT_OK present = always suppress, absent = always deliver
- Add delivery targets RPC (heartbeat.targets) for channel/chatId picker
- Sanitize backend errors — never expose raw SQL to client
- Add session cleanup for isolated heartbeat sessions after run
- Cap StaggerOffset at 10% of interval to avoid user-visible delay
- Fix Upsert to persist next_run_at correctly
- Read existing IDENTITY.md before overwriting to preserve emoji field
- Config tab: merge existing other_config to prevent wiping emoji on save
- Emoji input: validate single emoji only with extractSingleEmoji()
- Select-all on focus for easy emoji replacement
Add checkbox column to task list view for selecting terminal-status
tasks (completed/failed/cancelled). Header checkbox supports select-all
with indeterminate state. Bulk action bar appears on selection with
delete button that opens ConfirmDeleteDialog requiring user to type
"delete" to confirm.
Backend: new teams.tasks.delete-bulk RPC method with DeleteTasks batch
SQL (DELETE ... WHERE id = ANY($1) RETURNING id). Broadcasts delete
event per task for real-time UI sync.
i18n: added bulk action keys for en/vi/zh.
- Change WS pairing check from fail-open to fail-closed on DB error
(router.go: previously granted RoleOperator on any IsPaired() error)
- Add "browser" to InternalChannels so it's properly excluded from
outbound dispatch without ad-hoc helpers
- Rate-limit browser.pairing.status endpoint to prevent sender_id
enumeration (reuses server RateLimiter via PairingMethods injection)
- Add expires_at column to paired_devices with 30-day TTL for
defense-in-depth; IsPaired() now checks expiry, ListPaired() prunes
- Add confidence_score column to team_tasks, team_messages,
team_task_comments
- Bump RequiredSchemaVersion to 21
- Move task dispatch from mid-turn to post-turn to prevent dependent
tasks from completing before the current agent's run finishes
- Add team create lock to serialize list→create flows across concurrent
group chat sessions, preventing duplicate task creation
- Require list-before-create gate: agents must call team_tasks(list)
before creating tasks
- Make assignee required on task creation
- Add pagination (50 per page) to task list with offset support
- Slim task list/get/search responses with dedicated structs to reduce
context token usage
- Add task board snapshot in announce messages to leader
- Workspace: allow subdirectory paths in read/delete, show directories
in list output
- UI: reduce kanban card title font size for better visual balance
Team task announce was writing to wrong session (direct instead of group)
because origin_peer_kind was hardcoded as "direct" in dispatch metadata.
This caused leaders to miss completed task results in group conversations.
- Store peer_kind and local_key in task metadata at creation time
- Resolve peer_kind from context → metadata → "direct" fallback in all
dispatch paths (tool, gateway, unblocked)
- Use actual origPeerKind in announce handler session key + request
- Add origin_local_key to gateway dispatch for forum topic routing
- Clarify ask_user guidance: bot must present question directly
- Guide members to use team_tasks progress instead of team_message
- Improve error message when non-owner calls progress action
- Workspace binary files: use HTTP /v1/files/ endpoint for blob fetch
and download instead of WS text content (fixes corruption). Skip WS
readFile for non-text files, set metadata only for ImageViewer.
- Workspace scope filter: prefix chatID as top-level folder in unscoped
listing so scope switching shows correct tree structure.
- Workspace WS ops: strip chatID prefix from file_name before WS calls
(backend already scopes by chat_id param, was causing doubled path).
- Storage depth: record dirs beyond maxDepth with hasChildren flag before
SkipDir so they appear in tree with lazy-load indicator.
- Remove unused team_workspace_files UNION from ListTaskScopes query.
- Backend: DeleteTask RPC handler with terminal-status guard (completed/failed/cancelled)
- Frontend: delete button in kanban cards (top-right, hover), task list, and detail dialog
- Show agent emoji from members lookup next to owner name in all task views
- Replace priority colored dot with P-0/P-1/P-2/P-3 labels with hover tooltips
- Auto-reload board on TEAM_TASK_DELETED WebSocket event
- i18n: add delete task strings for en/vi/zh
Major refactoring of the team system with multiple improvements:
## Removed legacy delegation tools
- Delete `delegate.go`, `delegate_async.go`, `delegate_sync.go`, `delegate_events.go`,
`delegate_policy.go`, `delegate_prep.go`, `delegate_state.go`, `delegate_search_tool.go`
- Delete `evaluate_loop_tool.go`, `handoff_tool.go`
- Remove all references and registrations from tool manager and policy
- Clean up TEAM_PLAYBOOK_IDEAS.md and TEAM_SYSTEM.md (moved to docs)
## Rename await_reply → ask_user
- Rename action `await_reply` → `ask_user`, `clear_followup` → `clear_ask_user`
- Rename functions `executeAwaitReply` → `executeAskUser`, `executeClearFollowup` → `executeClearAskUser`
- Update system prompt with stronger wording to prevent model misuse
- Model was confusing "await_reply" with general waiting; "ask_user" is unambiguous
## Fix auto-followup false positives
- Add `HasActiveMemberTasks(ctx, teamID, excludeAgentID)` store method
- Guard `autoSetFollowup()` in consumer: skip when lead has active member tasks
- Prevents auto-followup when lead is orchestrating teammates (not waiting for user)
## Task identifier zero-padding
- Change format from `T-1-xxxx` → `T-001-xxxx` (3-digit minimum)
## Refactor workspace WS handlers to filesystem-only
- Rewrite `teams.workspace.list/read/delete` to use pure filesystem (os.ReadDir/ReadFile/Remove)
- Remove DB dependency from workspace WS handlers
- Consistent with storage handler and workspace tools
- Simplify TeamWorkspaceFile type and frontend hook
## Add team events listing API
- New WS method `teams.events.list` with team_id, limit, offset params
- New HTTP endpoint `GET /v1/teams/{id}/events` with bearer auth
- New `ListTeamEvents(ctx, teamID, limit, offset)` store method
- JOIN with team_tasks for team-wide event filtering
## Extract team access policy
- New `team_access_policy.go` — centralized team tool access control
## Migration 000019: team_id columns
- Add team_id foreign key columns to relevant tables
## Other improvements
- Add team_id propagation through agent loop, tracing, sessions
- Update i18n locale files (en/vi/zh) for new tool labels
- Update frontend builtin-tools page and require-setup component
- Bump RequiredSchemaVersion for migration 000019
* feat(workspace): add team shared workspace for file collaboration
- Add workspace_write and workspace_read tools for agents to share files across team members
- Create team_workspaces DB table with migration 000017 (file metadata, pinning, tags)
- Implement PostgreSQL store layer for workspace CRUD operations
- Add RPC handlers for workspace list/read/delete from web UI
- Build React workspace tab with file listing, content preview, and delete
- Propagate workspace channel/chatID scope through delegation chain
- Auto-allow workspace tools in agent tool policy when agent belongs to a team
- Inject team workspace guidance into system prompt for team agents
- Add /reset command handler for clearing session history
- Harden MCP bridge context middleware to reject headers when no gateway token
- Add i18n strings for workspace UI in en/vi/zh locales
* feat(teams): add comprehensive task management with followup reminders and recovery
- Add task followup/reminder system with auto-set on lead agent reply and auto-clear when user responds on channel
- Add task recovery ticker to re-dispatch stale/pending tasks periodically
- Add task scopes, filtering by status/channel/chatID, and task events
- Add WS RPC handlers for task CRUD, assignments, comments, events, and bulk operations (teams_tasks.go)
- Add task detail dialog, settings UI for followup config, and scope filtering in web dashboard
- Add migrations 000018 (team_tasks_v2) and 000019 (task_followup)
- Extend team_tasks_tool with await_reply, clear_followup actions
- Auto-complete/fail team tasks when delegate agent finishes
- Add workspace file listing and team tool manager enhancements
* docs(teams): add team system architecture and playbook ideas documentation
- Add TEAM_SYSTEM.md with full architecture design covering task management, shared workspace, and delegation engine subsystems
- Add TEAM_PLAYBOOK_IDEAS.md outlining future team coordination layers (playbook, member capabilities, auto-learned patterns)
- Document data models, status flows, tool actions, followup reminder system, task ticker, execution locking, and workspace scope model
* fix(teams): resolve 6 critical bugs in team task system
- Fix unblock SQL: check array_length after array_remove (not before)
- Enforce single-team leadership in team creation
- Add requireLead() for approve/reject tool actions
- Validate cross-team dependency references in blocked_by
- Add team_id to handoff route for multi-team isolation
- Set blocked_by DEFAULT '{}' to prevent NULL array issues
* refactor(workspace): use stable userID as scope key instead of connection UUID
Workspace scope changed from (team_id, channel, chat_id) to (team_id, userID).
Fixes workspace fragmentation across WS tab refreshes and reconnections.
* feat(teams): add V1/V2 versioning with feature gating and optimized prompts
- IsTeamV2() helper gates advanced features (locking, followup, review, audit)
- V2 tool actions rejected for V1 teams with clear error message
- Ticker, gateway consumer, delegation hooks respect version flag
- TEAM.md renders v1/v2 sections conditionally
- Tool descriptions and params optimized (~38% token reduction)
- UI: version toggle in settings, V2 Beta badge, conditional rendering
- i18n: version modal keys for en/vi/zh
* fix(migration): use VARCHAR(255) for user ID columns and add metadata JSONB
- assignee_user_id, user_id, actor_id: TEXT → VARCHAR(255)
- Add metadata JSONB to team_task_comments and team_task_attachments
---------
Co-authored-by: Nam Nguyen Ngoc <namnn.0911@gmail.com>
IsPaired() silently returned false on DB query failures (connection
timeout, pool exhaustion), causing the system to treat already-paired
users/groups as unpaired and create spurious pairing requests.
Changed IsPaired signature to return (bool, error). All 13 callers
across all channels (Telegram, Discord, Slack, Feishu, WhatsApp, Zalo)
and gateway (browser WS, pairing method) now fail-open on DB errors:
log a warning and assume paired, avoiding false rejections.
Inject user follow-up messages into the running agent loop at turn
boundaries instead of queueing them for a new run. This preserves
context so the LLM sees both tool results and user follow-ups together.
- Add InjectedMessage type and drainInjectChannel helper
- Add InjectCh to ActiveRun with buffered channel (cap=5)
- Drain injection channel at two points in agent loop (after tool
results and before no-tool-calls exit)
- Route steer/new_task intents to InjectMessage with scheduler fallback
- WebSocket: inject into running loop when session is busy
- Remove IntentClassify config toggle (always on)
- Web UI: show send + stop buttons side by side during agent run
- i18n: add injection acknowledgment messages (en/vi/zh)
Tasks can be created with require_approval flag, starting in
pending_approval status. Users approve/reject via tool actions or
WS methods. Approval respects blocked_by dependencies — tasks with
unresolved blockers transition to blocked instead of pending.
Delegate agents are restricted from approving/rejecting.
Replace direct ActivityStore injection with event-driven audit system.
Handlers emit audit events via msgBus.Broadcast(), a single subscriber
with buffered channel persists to activity_logs table.
Coverage expanded from 3 agent CRUD actions to ~65 audit points across
all HTTP handlers and WebSocket RPC methods including agents, providers,
skills, MCP servers, cron, sessions, teams, pairing, and more.
* feat(infra): add runtime package support for skills
Install nodejs, npm, pandoc, github-cli + pre-install Python packages
(openpyxl, pandas, python-pptx, markitdown) and Node packages
(docx, pptxgenjs). Configure runtime dirs for agent pip/npm installs
with PIP_TARGET, NPM_CONFIG_PREFIX, NODE_PATH to enable dynamic
package installation in read-only container environment.
* feat(infra): add bundled skills with runtime package support
- Add 5 bundled skills: docx, pdf, pptx, xlsx, skill-creator from container skills-store
- Wire GOCLAW_BUILTIN_SKILLS_DIR env var in gateway and CLI
- Support optional runtime packages alongside dynamic skill loading
- Update Dockerfile to COPY bundled-skills at /app/bundled-skills/
- Add PIP_CACHE_DIR in docker-entrypoint.sh for clean pip installs
- Document bundled skills in 14-skills-runtime.md section 6
* feat(infra): remove ai-multimodal skill directory from bundled skills
Remove the ai-multimodal skill package as part of consolidating runtime
package support for bundled skills. This directory is no longer needed
in the bundled skills structure.
* feat(ci): add semantic release and Docker Hub publishing
Add go-semantic-release workflow to auto-create semver tags on merge to
main. Extend docker-publish to push all variants to both GHCR and
Docker Hub (digitop/goclaw).
* feat(skills): add system skills infrastructure with is_system column, dep scanning, and seeder
- Migration 000017: add is_system boolean column with partial index
- Store layer: UpsertSystemSkill, delete protection, IsSystemSkill
- ListAccessible auto-includes system skills (no grants needed)
- ListWithGrantStatus returns is_system field
- Dependency scanner: auto-detect deps from scripts/ or skill-manifest.json
- Dependency checker: verify system binaries, Python/Node packages
- Seeder: seed bundled skills into DB on startup (idempotent via hash)
- Gateway wiring: GOCLAW_BUNDLED_SKILLS_DIR env for bundled skills
- HTTP: delete guard (403), slug conflict check (409), rescan-deps endpoint
- UI: System badge, hide delete for system skills, rescan deps button
- Agent skills tab: "Always available" for system skills
- i18n: en/vi/zh keys for system skills, deps scanning
* feat(skills): conditional system prompt, skill manifests, and Zip Slip fix
- System prompt: only show package list when python3/node are available
- Add skill-manifest.json for pdf, docx, xlsx, pptx bundled skills
- Fix Zip Slip vulnerability in office/unpack.py (all 3 copies)
* refactor(skills): extract shared office code to _shared/ and deduplicate
Move office scripts (pack, unpack, validate, schemas, validators) from
duplicated copies in docx/xlsx/pptx to skills/_shared/office/ with
symlinks. Remove soffice.py (non-functional in containers) and update
SKILL.md references to use soffice binary directly. Update seeder
copyDir to follow symlinks.
Removes ~45K lines of duplicate code across 3 skills.
* fix(skills): address code review findings for system skills integration
- H1: Remove dead symlink branch in copyDir (filepath.Walk follows symlinks)
- H3: Fix rescan-deps to query ALL skills (including archived) and re-activate
when deps become available; add ListAllSkills() + Status field to SkillInfo
- H4: Add Status field to SkillCreateParams, stop overloading Visibility
- M1: Batch Python/Node dep checks into single subprocess per runtime
- M4: Add rows.Err() check in ListSkills to prevent caching partial results
* feat(skills): async dep checking with realtime WS events
Split Seed() into sync DB upsert + async CheckDepsAsync() goroutine.
Gateway startup no longer blocks on Python/Node subprocess dep checks.
- Seed() returns seeded skills list, all initially status="active"
- CheckDepsAsync() runs in background, emits skill.deps.checked per-skill
- skill.deps.complete event emitted when all checks finish
- Each failed dep check: archives skill + BumpVersion() for immediate
cache invalidation so next agent turn picks up the change
- UI: use-query-invalidation listens to skill.deps.* events → auto-refresh
skills list in realtime
* feat(skills): system skills integration with toggle, dep checking, and per-item install
- Add is_system, deps, enabled columns to skills table (migration 017)
- Seed bundled core skills (pdf, docx, pptx, xlsx, skill-creator) on startup
- PYTHONPATH-based dep detection — eliminates false positives from local modules
- Per-item dep install UI with individual status (installing/success/error)
- Enable/disable toggle for core and custom skills (independent of dep status)
- Re-run dep check when skill is toggled back on
- Inline skill thresholds: 40 skills / 5000 tokens before switching to search mode
- Fix UpsertSystemSkill: backfill null file_hash without bumping DB version
- Remove redundant skill-manifest.json files (replaced by deps JSONB column)
- Show author from frontmatter in custom skills tab
- Runtime checker for python3/pip3/node/npm availability
- WS events for dep checking/installing progress
- docs: add 15-core-skills-system.md, 16-skill-publishing.md
---------
Co-authored-by: Goon <duy@wearetopgroup.com>
* feat(ui): multi-skill upload with client-side validation
Allow uploading multiple skill ZIP files at once with pre-upload
validation. JSZip parses each ZIP client-side to verify SKILL.md
presence, frontmatter format, and slug validity before upload.
- Add JSZip dependency (lazy-loaded, code-split ~30KB gzip)
- Create validate-skill-zip.ts mirroring server-side checks
- Rewrite skill-upload-dialog for multi-file with status badges
- Add concurrent validation, sequential upload with per-file progress
- Add empty SKILL.md check to backend upload handler
- Add i18n keys for all new UI strings (en/vi/zh)
* fix(ui): duplicate entries and validation hang in multi-skill upload
- Move pending list construction to assignment inside updater return
to prevent StrictMode double-invoke from pushing duplicates
- Wrap per-file validateSkillZip in try/catch so one failure doesn't
block Promise.all and leave entries stuck in "validating" state
* fix(ui): use static import for JSZip instead of dynamic import
Dynamic import("jszip") fails in browser - bare module specifiers
don't resolve at runtime. Use static import which Vite handles
via its module graph and code-splits automatically.
* feat(ui): add inline visibility toggle on skills table
Click the visibility badge on managed skills to cycle through
private → internal → public. File-based skills stay read-only.
* fix(ui): move dedup logic outside state updater in upload dialog
Avoids reading stale entries inside functional updater. Builds
pending list from current entries state before calling setEntries.
* fix(ui): auto-select first active agent when current agent unavailable
When agents load from API, if the current selected agent is not in the active agents list, automatically select the first available active agent instead of remaining unset. Prevents chat page from being unable to send messages when default agent selection is invalid.
* feat(ui): make agent display name editable in setup wizard
Allow users to customize the agent display name during onboarding instead of keeping it hardcoded to "GoClaw". Removed read-only state from the display name input and added a placeholder for guidance.
* feat: add document path enrichment and media filename support
Backend changes:
- enrichDocumentPaths() in agent/media.go: injects persisted file paths into <media:document> tags
- Document paths allow skills (e.g. pdf skill via exec) to access files directly
- chat.go: support new media format {path, filename} alongside legacy string paths
- Updated read_document tool description to guide agent on using path attribute
- Docker: add pypdf to Python dependencies for PDF processing
- Softened MUST language in read_* tool descriptions (changed to Call this)
Frontend changes:
- chat-input.tsx: attach filename with each uploaded file in media payload
- use-chat-send.ts: send media as {path, filename} objects instead of just paths
- i18n: add "uploaded_files" text in en, vi, zh locales
- chat-page.tsx: minor adjustment for media handling
Enables skills to process uploaded documents directly without intermediate copying.
handleCreate() only invalidated agentRouter but missed emitting the
pub/sub event for TeamToolManager. Reuse invalidateTeamCaches() which
does both, matching the pattern used by all other team mutations.
* refactor: remove managed/standalone mode distinction from codebase
Standalone mode is deprecated; managed mode is now the only mode.
Remove redundant "managed mode" qualifiers from comments, docs,
and error messages. Error strings now reference "database stores"
instead of "managed mode" for clarity.
* improve(onboard): streamline onboard process and env setup
Simplify onboard wizard, extract helpers to dedicated file,
update env example and entrypoint for default managed mode,
clean up prepare-env script, update i18n catalogs.
Cron jobs ran in isolated sessions with no context about who requested
them or where to deliver responses. The agent would misroute responses
(e.g., using team_message instead of replying to the original chat).
- Inject ExtraSystemPrompt with job name, requester ID, and delivery
target so the agent knows to produce content directly
- Pass client.UserID() in Web UI cron.create instead of empty string
* fix(channels): annotate DM messages with sender identity
Telegram and Zalo group messages already include [From: sender] prefix
so the agent knows who is talking, but DM messages were sent without
any sender context — the agent had no way to address the user by name.
- Telegram DM: add [From: @username] (or FirstName if no username)
- Zalo DM: add [From: displayName] when dName is present in payload
* fix(tests): add missing EnsureUserProfile to test stubs
AgentStore interface gained EnsureUserProfile in 4fce731 but the test
stub implementations were not updated, breaking CI on main.
---------
Co-authored-by: Luvu182 <208665161+Luvu182@users.noreply.github.com>
- Add reviewer role to team system (backend + UI) for evaluate_loop workflows
- Fix handoff/evaluate_loop/delegate_search system prompt entries (were showing as custom tool)
- Filter inactive agents from delegation queries (DelegateTargets, SearchDelegateTargets)
- Fix agent link direction display (flip outbound→inbound when viewed from target side)
- Improve builtin tool seed descriptions with detailed action-oriented text
- Add i18n support for builtin tool descriptions (en/vi/zh frontend locale files)
- Notify LLM when KG extraction triggered on memory write
- Update go.mod and Dockerfile to Go 1.26
- Apply `go fix ./...` stdlib modernizations across 170+ files
- Add `go fix` to post-implementation checklist in CLAUDE.md
- Fix go fix misapplied rewrite in loop_history.go
- Add /cron/:id detail page with job info, payload, run history
- Make cron.run async: respond immediately, execute in background
- Set last_status="running" before execution, emit CronEvent via WS
- Add CronEvent (running/completed/error) broadcast to all WS clients
- Add server-side pagination to GetRunLog (offset + total count)
- Show loading spinner on Run button when job is running (list + detail)
- Enrich CronRunLogEntry with duration, input/output tokens
- Make job names clickable in overview card → /cron/:id
- Fix refresh button animation using isFetching instead of isPending
Extract shared media utilities (MediaInfo, BuildMediaTags, TranscribeAudio,
DetectMIMEType) into internal/channels/media/ and refactor Telegram to use
them. Add full inbound/outbound media support to Discord and Feishu channels
(STT transcription, document extraction, media tags, voice agent routing).
Add WebSocket media upload/serve endpoints and MIME-aware media tags in
chat.send. Split large channel files for maintainability.
Self-Evolution: predefined agents can now optionally evolve their SOUL.md
(communication style/tone only) when self_evolve is enabled in other_config.
Identity, name, and operating instructions remain locked. Context propagation
flows through LoopConfig → Loop → context.WithValue → interceptor carve-out.
System prompt guides the agent on what it can/cannot evolve.
Instances Tab: new HTTP endpoints and UI tab for viewing/editing per-user
USER.md files on predefined agents. Includes owner-only access checks,
fileName validation (USER.md only), and cache invalidation.
UI: self-evolve toggle in General tab, create dialog, and setup wizard.
Agent type and evolve/static badges with tooltip explanations on cards
and detail header. TooltipProvider added to agents list and detail pages.
- Add persistent media storage (internal/media/) replacing temp file deletion
- Add MediaRef type for lightweight media references in session messages
- Refactor media pipeline to use bus.MediaFile{Path, MimeType} across all channels
- Add read_document builtin tool for PDF/DOCX/XLSX analysis via Gemini native API
- Move image sanitization from Telegram to shared agent/media layer
- Add media reload for multi-turn conversations (images from last 5 messages)
- Add reply-to-message media resolution for Telegram (re-download on reply)
- Add media inventory to compaction summary to preserve awareness after truncation
- Fix coreToolSummaries for read_image, read_document, create_image tools
- Add real-time trace update events via WebSocket broadcast
- Improve trace detail UI with media refs and tool result display
- Add skill edit dialog (name, description, visibility, tags)
- Add drag-and-drop support to upload modal with visual feedback
- Fix frontmatter not stripped in skill detail view (CRLF normalization)
- Include visibility, tags, version in skill list/detail API responses
- Change default skill upload visibility from private to internal
- Add visibility column and version display to skills table
When a user refreshes the page and resumes an existing chat session,
the frontend agentId could default to "default" instead of the correct
agent embedded in the session key. This caused the backend to resolve
the wrong agent, blocking MCP tools that were granted to the intended
agent.
Backend: parse agent key from session key format "agent:{key}:{rest}"
when agentId param is empty in chat.send.
Frontend: initialize agentId from URL session key on page load and
sync it when selecting a different session.
Backend: include all slog attrs in WS payload with sensitive key redaction,
add 100-entry ring buffer for replay on subscribe, support per-client level
selection via logs.tail { level: "debug" }.
Frontend: move log state to Zustand store so tailing persists across page
navigation, add level selector, client-side level filter, text search, and
inline attr rendering.
Add shared agent-level USER_PREDEFINED.md file for predefined agents to define
baseline user-handling rules (owner info, audience, language, communication norms)
that apply to ALL users. Individual USER.md per-user supplements but never overrides.
- Seed USER_PREDEFINED.md template in SeedToStore for new predefined agents
- Backfill existing agents via ensureUserPredefined in summon/regenerate flows
- AI optionally generates/updates the file when description mentions people/user context
- Add to context file interceptor, RPC allowlist, and system prompt injection
- Update summoning modal with optional file progress tracking
- Show estimated token count (Unicode-aware) instead of bytes in file sidebar
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Added progress_notifications to agent_teams.settings JSONB so teams can
opt-in to periodic "Your team is working on it..." chat messages during
async delegations. Global default is OFF.
Backend: progressEnabled resolved per-delegation from team settings,
falling back to global default. Frontend: checkbox toggle in team
settings page.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add 16 new event constants and typed payload structs for full WS
visibility into team agent operations. Enrich AgentEvent with delegation
and routing context (delegationId, teamId, parentAgentId, userId,
channel, chatId). Emit thinking/chunk events for non-streaming runs
so delegate member agents also produce WS events.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Revoke paired device now force-closes the active WebSocket connection
via pubsub (EventPairingRevoked → Server.DisconnectByPairing)
- Add group-level pairing policy ("pairing") to Discord, WhatsApp, and
Zalo Personal channels (matching existing Telegram/Feishu pattern)
- Block inactive agents at resolver level (chat, cron, delegation all
reject with "agent is inactive")
- Cascade: setting agent status to "inactive" auto-disables linked
channel instances via EventAgentStatusChanged pubsub
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>