IsPaired() silently returned false on DB query failures (connection
timeout, pool exhaustion), causing the system to treat already-paired
users/groups as unpaired and create spurious pairing requests.
Changed IsPaired signature to return (bool, error). All 13 callers
across all channels (Telegram, Discord, Slack, Feishu, WhatsApp, Zalo)
and gateway (browser WS, pairing method) now fail-open on DB errors:
log a warning and assume paired, avoiding false rejections.
When LLMs call team_tasks create + spawn in parallel, the spawn
tool receives a hallucinated task_id that fails uuid.Parse, causing
a misleading error and bypassing orphan detection.
- Include pending task IDs in spawn error message so LLM can retry
with the correct UUID
- Move spawn counting to post-execution so failed spawns don't
increment teamTaskSpawns, allowing orphan detection to fire
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Multi-agent AI gateway with WebSocket RPC, HTTP API, and messaging channel integrations.
Go port of OpenClaw with multi-tenant PostgreSQL, per-user isolation, security hardening,
and production observability.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>