Files
goclaw/internal/tools/team_tasks_lifecycle.go
viettranx 497849f746 fix(teams): propagate local_key in team task completion/fail broadcasts (#877)
Forum topic routing (Telegram supergroup threads) relies on local_key
carried through team task events to pick the correct thread for
notifications. Four broadcast sites dropped local_key by relying on
WithContextInfo(ctx) alone — but the member agent's isolated context
does not carry the originating local_key.

Read task.Metadata[TaskMetaLocalKey] explicitly and pass via
WithLocalKey() to match the already-correct pattern in
team_tool_dispatch.go and team_tasks_blocker.go.

Covered sites:
  - team_tasks_lifecycle.executeComplete → EventTeamTaskCompleted
  - gateway_consumer_post_turn agent-error → EventTeamTaskFailed
  - gateway_consumer_post_turn loop-kill → EventTeamTaskFailed
  - gateway_consumer_post_turn auto-complete → EventTeamTaskCompleted
2026-04-18 14:53:42 +07:00

333 lines
12 KiB
Go

package tools
import (
"context"
"fmt"
"log/slog"
"github.com/nextlevelbuilder/goclaw/internal/store"
"github.com/nextlevelbuilder/goclaw/pkg/protocol"
)
func (t *TeamTasksTool) executeClaim(ctx context.Context, args map[string]any) *Result {
team, agentID, taskID, err := t.resolveTeamAndTask(ctx, args)
if err != nil {
return ErrorResult(err.Error())
}
if err := t.manager.Store().ClaimTask(ctx, taskID, agentID, team.ID); err != nil {
return ErrorResult("failed to claim task: " + err.Error())
}
// Record action flag after successful store operation.
recordTaskAction(ctx, func(f *TaskActionFlags) { f.Claimed = true })
ownerKey := t.manager.AgentKeyFromID(ctx, agentID)
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskClaimed, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
store.TeamTaskStatusInProgress,
"agent", ownerKey,
WithOwner(ownerKey, t.manager.AgentDisplayName(ctx, ownerKey)),
WithContextInfo(ctx),
))
return NewResult(fmt.Sprintf("Task %s claimed successfully. It is now in progress.", taskID))
}
func (t *TeamTasksTool) executeComplete(ctx context.Context, args map[string]any) *Result {
// Note: reviewer role exists — when task has a reviewer, executeComplete
// routes to in_review status instead of completed. Leader still approves.
// Member agents always call this; leader bypasses via direct status update.
team, agentID, taskID, err := t.resolveTeamAndTask(ctx, args)
if err != nil {
return ErrorResult(err.Error())
}
result, _ := args["result"].(string)
if result == "" {
return ErrorResult("result is required for complete action")
}
// Auto-claim if the task is still pending (saves an extra tool call).
// ClaimTask is atomic — only one agent can succeed, others get an error.
// Ignore claim error: task may already be in_progress (claimed by us or someone else).
_ = t.manager.Store().ClaimTask(ctx, taskID, agentID, team.ID)
if err := t.manager.Store().CompleteTask(ctx, taskID, team.ID, result); err != nil {
// Fast path: check in-memory turn flags before hitting DB again.
if flags := TaskActionFlagsFromCtx(ctx); flags != nil && flags.Completed {
return NewResult(fmt.Sprintf("Task %s already completed.", taskID))
}
// Slow path: re-query to determine actual status.
if current, getErr := t.manager.Store().GetTask(ctx, taskID); getErr == nil && current != nil {
switch current.Status {
case store.TeamTaskStatusCompleted:
recordTaskAction(ctx, func(f *TaskActionFlags) { f.Completed = true })
return NewResult(fmt.Sprintf("Task %s already completed.", taskID))
case store.TeamTaskStatusFailed, store.TeamTaskStatusCancelled:
return NewResult(fmt.Sprintf("Task %s is %s — cannot complete.", taskID, current.Status))
case store.TeamTaskStatusPending:
// Task was reset by stale recovery — re-assign and retry once.
if t.manager.Store().AssignTask(ctx, taskID, agentID, team.ID) == nil {
if t.manager.Store().CompleteTask(ctx, taskID, team.ID, result) == nil {
slog.Info("executeComplete: re-assigned stale-recovered task", "task_id", taskID)
err = nil
}
}
}
}
if err != nil {
return ErrorResult("failed to complete task: " + err.Error())
}
}
// Record action flag after successful store operation.
recordTaskAction(ctx, func(f *TaskActionFlags) { f.Completed = true })
ownerKey := t.manager.AgentKeyFromID(ctx, agentID)
// Fetch task for TaskNumber/Subject needed by notification subscriber.
completedTask, _ := t.manager.Store().GetTask(ctx, taskID)
var taskNumber int
var taskSubject string
var taskLocalKey string
if completedTask != nil {
taskNumber = completedTask.TaskNumber
taskSubject = completedTask.Subject
if lk, ok := completedTask.Metadata[TaskMetaLocalKey].(string); ok {
taskLocalKey = lk
}
}
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskCompleted, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
store.TeamTaskStatusCompleted,
"agent", ownerKey,
WithTaskInfo(taskNumber, taskSubject),
WithOwner(ownerKey, t.manager.AgentDisplayName(ctx, ownerKey)),
WithContextInfo(ctx),
WithLocalKey(taskLocalKey),
))
// Dependent tasks are dispatched by the consumer after this agent's turn ends
// (post-turn), not mid-turn. This prevents dependent tasks from completing and
// announcing to the leader before this agent's own run finishes.
return NewResult(fmt.Sprintf("Task %s completed. Dependent tasks will be dispatched after this turn ends.", taskID))
}
func (t *TeamTasksTool) executeCancel(ctx context.Context, args map[string]any) *Result {
// Note: reviewer role not yet active. Cancellation goes through leader only.
team, agentID, taskID, err := t.resolveTeamAndTask(ctx, args)
if err != nil {
return ErrorResult(err.Error())
}
if err := t.manager.RequireLead(ctx, team, agentID); err != nil {
return ErrorResult(err.Error())
}
reason, _ := args["text"].(string)
if reason == "" {
reason = "Cancelled by agent"
}
// CancelTask: guards against completed tasks, unblocks dependents, transitions blocked→pending.
if err := t.manager.Store().CancelTask(ctx, taskID, team.ID, reason); err != nil {
return ErrorResult("failed to cancel task: " + err.Error())
}
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskCancelled, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
store.TeamTaskStatusCancelled,
"agent", t.manager.AgentKeyFromID(ctx, agentID),
WithReason(reason),
WithContextInfo(ctx),
))
// Dependent tasks are dispatched by the consumer after this agent's turn ends (post-turn).
return NewResult(fmt.Sprintf("Task %s cancelled. Dependent tasks will be unblocked after this turn ends.", taskID))
}
func (t *TeamTasksTool) executeReview(ctx context.Context, args map[string]any) *Result {
team, agentID, taskID, err := t.resolveTeamAndTask(ctx, args)
if err != nil {
return ErrorResult(err.Error())
}
// Verify the agent owns this task.
task, err := t.manager.Store().GetTask(ctx, taskID)
if err != nil {
return ErrorResult("task not found: " + err.Error())
}
if task.TeamID != team.ID {
return ErrorResult("task does not belong to your team")
}
if task.OwnerAgentID == nil || *task.OwnerAgentID != agentID {
return ErrorResult("only the task owner can submit for review")
}
if err := t.manager.Store().ReviewTask(ctx, taskID, team.ID); err != nil {
return ErrorResult("failed to submit for review: " + err.Error())
}
// Record action flag after successful store operation.
recordTaskAction(ctx, func(f *TaskActionFlags) { f.Reviewed = true })
ownerKey := t.manager.AgentKeyFromID(ctx, agentID)
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskReviewed, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
store.TeamTaskStatusInReview,
"agent", ownerKey,
WithOwner(ownerKey, t.manager.AgentDisplayName(ctx, ownerKey)),
WithContextInfo(ctx),
))
return NewResult(fmt.Sprintf("Task %s submitted for review.", taskID))
}
func (t *TeamTasksTool) executeApprove(ctx context.Context, args map[string]any) *Result {
// Note: reviewer role not yet active. All approvals flow through leader or dashboard.
team, agentID, taskID, err := t.resolveTeamAndTask(ctx, args)
if err != nil {
return ErrorResult(err.Error())
}
// Only lead can approve tasks via tool (non-lead agents should not approve).
// System/dashboard channels bypass this check (human UI approval).
ch := ToolChannelFromCtx(ctx)
if ch != ChannelSystem && ch != ChannelDashboard {
if err := t.manager.RequireLead(ctx, team, agentID); err != nil {
return ErrorResult(err.Error())
}
}
// Fetch task for subject (used in lead message) and team ownership check
task, err := t.manager.Store().GetTask(ctx, taskID)
if err != nil {
return ErrorResult("task not found: " + err.Error())
}
if task.TeamID != team.ID {
return ErrorResult("task does not belong to your team")
}
// Atomic transition: in_review -> completed
if err := t.manager.Store().ApproveTask(ctx, taskID, team.ID, ""); err != nil {
return ErrorResult("failed to approve task: " + err.Error())
}
// Re-fetch to get the actual post-approval status (pending or blocked)
approved, _ := t.manager.Store().GetTask(ctx, taskID)
newStatus := store.TeamTaskStatusPending
if approved != nil {
newStatus = approved.Status
}
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskApproved, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
newStatus,
"agent", t.manager.AgentKeyFromID(ctx, agentID),
WithSubject(task.Subject),
WithContextInfo(ctx),
))
// Record approval as a task comment for audit trail.
approveMsg := fmt.Sprintf("Task approved (status: %s).", newStatus)
_ = t.manager.Store().AddTaskComment(ctx, &store.TeamTaskCommentData{
TaskID: taskID,
AgentID: &agentID,
Content: approveMsg,
})
return NewResult(fmt.Sprintf("Task %s approved (status: %s).", taskID, newStatus))
}
func (t *TeamTasksTool) executeReject(ctx context.Context, args map[string]any) *Result {
// Note: reviewer role not yet active. Rejections flow through leader or dashboard.
team, agentID, taskID, err := t.resolveTeamAndTask(ctx, args)
if err != nil {
return ErrorResult(err.Error())
}
// Only lead can reject tasks via tool.
ch := ToolChannelFromCtx(ctx)
if ch != ChannelSystem && ch != ChannelDashboard {
if err := t.manager.RequireLead(ctx, team, agentID); err != nil {
return ErrorResult(err.Error())
}
}
reason, _ := args["text"].(string)
if reason == "" {
reason = "Rejected by user"
}
// Fetch task to get subject for the lead message
task, err := t.manager.Store().GetTask(ctx, taskID)
if err != nil {
return ErrorResult("task not found: " + err.Error())
}
if task.TeamID != team.ID {
return ErrorResult("task does not belong to your team")
}
// Record rejection as a task comment for audit trail (before status change).
rejectMsg := fmt.Sprintf("Task rejected. Reason: %s", reason)
_ = t.manager.Store().AddTaskComment(ctx, &store.TeamTaskCommentData{
TaskID: taskID,
AgentID: &agentID,
Content: rejectMsg,
})
// Auto re-dispatch if task has an owner: skip RejectTask (which unblocks dependents)
// and instead reset in_review → pending → in_progress → dispatch.
// Dependents stay blocked until this task actually completes or circuit breaker fails it.
if task.OwnerAgentID != nil {
// Reset in_review → pending (ResetTaskStatus accepts in_review via store guard).
if err := t.manager.Store().ResetTaskStatus(ctx, taskID, team.ID); err != nil {
// Fallback: use RejectTask (cancels + unblocks) if reset fails.
slog.Warn("reject: reset failed, falling back to RejectTask", "task_id", taskID, "error", err)
if err := t.manager.Store().RejectTask(ctx, taskID, team.ID, reason); err != nil {
return ErrorResult("failed to reject task: " + err.Error())
}
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskRejected, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
store.TeamTaskStatusCancelled,
"agent", t.manager.AgentKeyFromID(ctx, agentID),
WithSubject(task.Subject),
WithReason(reason),
WithContextInfo(ctx),
))
return NewResult(fmt.Sprintf("Task %s rejected (cancelled). Use retry to re-dispatch manually.", taskID))
}
if err := t.manager.Store().AssignTask(ctx, taskID, *task.OwnerAgentID, team.ID); err != nil {
slog.Warn("reject: assign task failed", "task_id", taskID, "error", err)
return NewResult(fmt.Sprintf("Task %s rejected but could not assign. Use retry to re-dispatch manually.", taskID))
}
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskRejected, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
store.TeamTaskStatusInProgress,
"agent", t.manager.AgentKeyFromID(ctx, agentID),
WithSubject(task.Subject),
WithReason(reason),
WithContextInfo(ctx),
))
t.manager.DispatchTaskToAgent(ctx, task, team, *task.OwnerAgentID)
return NewResult(fmt.Sprintf("Task %s rejected and re-dispatched to %s with feedback.",
taskID, t.manager.AgentKeyFromID(ctx, *task.OwnerAgentID)))
}
// No owner — use RejectTask to cancel + unblock dependents.
if err := t.manager.Store().RejectTask(ctx, taskID, team.ID, reason); err != nil {
return ErrorResult("failed to reject task: " + err.Error())
}
t.manager.BroadcastTeamEvent(ctx, protocol.EventTeamTaskRejected, BuildTaskEventPayload(
team.ID.String(), taskID.String(),
store.TeamTaskStatusCancelled,
"agent", t.manager.AgentKeyFromID(ctx, agentID),
WithSubject(task.Subject),
WithReason(reason),
WithContextInfo(ctx),
))
return NewResult(fmt.Sprintf("Task %s rejected.", taskID))
}