mirror of
https://github.com/tiennm99/goclaw.git
synced 2026-06-10 12:10:53 +00:00
95885da14e
## Summary - Implement UploadImage, SendImage, UploadFile, SendFile in Zalo Personal protocol - Handle WebSocket control events (cmd=601) for async file upload callbacks - Add media attachment routing in channel.Send() — auto-detects image vs file - Add MEDIA: prefix support in message tool for agent file attachments - Add group_id metadata routing for correct Zalo group API selection ## Review fixes (dc475bc) - Fix CI: %s for json.Number (was %d) - Fix path traversal: parseMediaPath restricted to os.TempDir() - Add 25MB file size limit before upload reads - Drain stale uploadCallbacks on Listener.reset() - Split send.go (688 LOC) into send.go, send_image.go, send_file.go, send_helpers.go - Add 12 unit tests for parseMediaPath
190 lines
6.2 KiB
Go
190 lines
6.2 KiB
Go
package bootstrap
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import (
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"context"
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"log/slog"
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"path/filepath"
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"github.com/google/uuid"
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"github.com/nextlevelbuilder/goclaw/internal/store"
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)
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// SeedToStore seeds embedded templates into agent_context_files (agent-level).
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// Used for predefined agents only — open agents get per-user files via SeedUserFiles.
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// Only writes files that don't already have content.
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// Returns the list of file names that were seeded.
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func SeedToStore(ctx context.Context, agentStore store.AgentStore, agentID uuid.UUID, agentType string) ([]string, error) {
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// Open agents don't need agent-level context files —
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// all files are seeded per-user from embedded templates on first chat.
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if agentType == store.AgentTypeOpen {
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return nil, nil
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}
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existing, err := agentStore.GetAgentContextFiles(ctx, agentID)
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if err != nil {
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return nil, err
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}
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// Build set of files that already have content
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hasContent := make(map[string]bool)
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for _, f := range existing {
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if f.Content != "" {
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hasContent[f.FileName] = true
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}
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}
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var seeded []string
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for _, name := range templateFiles {
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// USER.md is always per-user for predefined agents — don't seed at agent level.
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// Having it at agent level alongside the user copy can confuse the model.
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if name == UserFile {
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continue
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}
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// TOOLS.md: local tool notes (camera, SSH, device names) — not applicable.
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if name == ToolsFile {
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continue
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}
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if hasContent[name] {
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continue
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}
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content, err := templateFS.ReadFile(filepath.Join("templates", name))
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if err != nil {
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slog.Warn("bootstrap: failed to read embedded template", "file", name, "error", err)
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continue
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}
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if err := agentStore.SetAgentContextFile(ctx, agentID, name, string(content)); err != nil {
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return seeded, err
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}
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seeded = append(seeded, name)
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}
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// Seed USER_PREDEFINED.md for predefined agents (agent-level, not in templateFiles).
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// Provides baseline user-handling rules shared across all users.
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if !hasContent[UserPredefinedFile] {
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content, err := templateFS.ReadFile(filepath.Join("templates", UserPredefinedFile))
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if err == nil {
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if err := agentStore.SetAgentContextFile(ctx, agentID, UserPredefinedFile, string(content)); err != nil {
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return seeded, err
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}
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seeded = append(seeded, UserPredefinedFile)
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}
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}
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if len(seeded) > 0 {
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slog.Info("seeded agent context files to store", "agent", agentID, "files", seeded)
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}
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return seeded, nil
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}
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// userSeedFilesOpen is the full set of files seeded per-user for open agents.
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// TOOLS.md excluded — not applicable.
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var userSeedFilesOpen = []string{
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AgentsFile,
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SoulFile,
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IdentityFile,
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UserFile,
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BootstrapFile,
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}
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// userSeedFilesPredefined is the set of files seeded per-user for predefined agents.
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// Only USER.md — predefined agents already have full context (SOUL.md, IDENTITY.md, AGENTS.md)
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// and don't need a bootstrap onboarding ritual. They just need to learn the user's profile.
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var userSeedFilesPredefined = []string{
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UserFile,
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BootstrapFile,
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}
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// SeedUserFiles seeds embedded templates into user_context_files for a new user.
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// For "open" agents: all 7 files (including BOOTSTRAP.md).
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// For "predefined" agents: USER.md + BOOTSTRAP.md (user-focused onboarding template).
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// Only writes files that don't already exist — safe to call multiple times.
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//
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// For predefined agents seeding USER.md: if the agent already has a populated
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// USER.md in agent_context_files (e.g. written by the wizard or management dashboard),
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// that content is used as the per-user seed instead of the blank embedded template.
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// This ensures wizard-configured owner profiles are preserved on first chat.
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//
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// Returns the list of file names that were seeded.
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func SeedUserFiles(ctx context.Context, agentStore store.AgentStore, agentID uuid.UUID, userID, agentType string) ([]string, error) {
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files := userSeedFilesOpen
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if agentType == store.AgentTypePredefined {
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files = userSeedFilesPredefined
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}
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// Check existing per-user files to avoid overwriting personalized content
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existing, err := agentStore.GetUserContextFiles(ctx, agentID, userID)
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if err != nil {
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return nil, err
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}
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hasFile := make(map[string]bool, len(existing))
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for _, f := range existing {
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if f.Content != "" {
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hasFile[f.FileName] = true
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}
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}
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// For predefined agents: load agent-level files once to use as seed fallback.
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// USER.md at agent-level may contain a pre-configured owner profile (e.g. set by
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// the wizard or management dashboard). Use it as the per-user seed instead of the
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// blank embedded template so the agent starts with the correct owner context.
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var agentLevelFiles map[string]string
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if agentType == store.AgentTypePredefined {
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agentFiles, err := agentStore.GetAgentContextFiles(ctx, agentID)
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if err == nil && len(agentFiles) > 0 {
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agentLevelFiles = make(map[string]string, len(agentFiles))
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for _, f := range agentFiles {
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if f.Content != "" {
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agentLevelFiles[f.FileName] = f.Content
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}
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}
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}
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}
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var seeded []string
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for _, name := range files {
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if hasFile[name] {
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continue // already has personalized content, don't overwrite
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}
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// For predefined agents seeding USER.md: prefer agent-level content as seed.
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// This propagates wizard/dashboard-configured owner profile to the first user.
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if agentType == store.AgentTypePredefined && name == UserFile {
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if agentContent, ok := agentLevelFiles[name]; ok {
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if err := agentStore.SetUserContextFile(ctx, agentID, userID, name, agentContent); err != nil {
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return seeded, err
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}
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seeded = append(seeded, name)
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continue
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}
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// No agent-level USER.md → fall through to blank embedded template
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}
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// Predefined agents use a user-focused bootstrap template
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templateName := name
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if agentType == store.AgentTypePredefined && name == BootstrapFile {
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templateName = "BOOTSTRAP_PREDEFINED.md"
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}
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content, err := templateFS.ReadFile(filepath.Join("templates", templateName))
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if err != nil {
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slog.Warn("bootstrap: failed to read embedded template for user seed", "file", name, "error", err)
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continue
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}
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if err := agentStore.SetUserContextFile(ctx, agentID, userID, name, string(content)); err != nil {
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return seeded, err
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}
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seeded = append(seeded, name)
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}
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if len(seeded) > 0 {
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slog.Info("seeded user context files", "agent", agentID, "user", userID, "type", agentType, "files", seeded)
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}
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return seeded, nil
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}
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