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https://github.com/tiennm99/goclaw.git
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6ed62b8506
- Fix resolvePath for nested non-existent dirs (use resolveThroughExistingAncestors) - Channel-isolated workspace: user_agent_profiles.workspace stores channel prefix, used as source of truth with backward compat for existing users - Loop caches workspace per-user with CacheKindUserWorkspace invalidation via pubsub - ContractHome/ExpandHome for portable ~-based paths in DB - create_image saves to workspace/generated/YYYY-MM-DD/ instead of OS temp dir - SOUL.md template: add ## Expertise section for domain knowledge - Summoner buildEditPrompt: section guide, complete file output, frontmatter update - Bus: Topic* constants for Subscribe/Broadcast keys, CacheKind* for payload kinds - Teams, delegates, sessions, agent links: various enhancements Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
80 lines
3.5 KiB
Go
80 lines
3.5 KiB
Go
package store
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import (
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"context"
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"encoding/json"
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"github.com/google/uuid"
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)
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// Link direction constants.
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const (
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LinkDirectionOutbound = "outbound"
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LinkDirectionInbound = "inbound"
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LinkDirectionBidirectional = "bidirectional"
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)
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// Link status constants.
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const (
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LinkStatusActive = "active"
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LinkStatusDisabled = "disabled"
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)
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// AgentLinkData represents a directional link between two agents for delegation.
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type AgentLinkData struct {
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BaseModel
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SourceAgentID uuid.UUID `json:"source_agent_id"`
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TargetAgentID uuid.UUID `json:"target_agent_id"`
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Direction string `json:"direction"` // "outbound", "inbound", "bidirectional"
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TeamID *uuid.UUID `json:"team_id,omitempty"` // non-nil = auto-created by team
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Description string `json:"description,omitempty"`
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MaxConcurrent int `json:"max_concurrent"`
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Settings json.RawMessage `json:"settings,omitempty"`
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Status string `json:"status"` // "active", "disabled"
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CreatedBy string `json:"created_by"`
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// Joined fields (populated by queries that JOIN agents table)
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SourceAgentKey string `json:"source_agent_key,omitempty"`
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TargetAgentKey string `json:"target_agent_key,omitempty"`
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TargetDisplayName string `json:"target_display_name,omitempty"`
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TargetDescription string `json:"target_description,omitempty"`
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TeamName string `json:"team_name,omitempty"` // from LEFT JOIN agent_teams (link's own team)
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TargetIsTeamLead bool `json:"target_is_team_lead,omitempty"` // true if target is lead of any active team
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TargetTeamName string `json:"target_team_name,omitempty"` // name of team the target leads
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}
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// AgentLinkStore manages inter-agent delegation links.
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type AgentLinkStore interface {
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CreateLink(ctx context.Context, link *AgentLinkData) error
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DeleteLink(ctx context.Context, id uuid.UUID) error
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UpdateLink(ctx context.Context, id uuid.UUID, updates map[string]any) error
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GetLink(ctx context.Context, id uuid.UUID) (*AgentLinkData, error)
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// ListLinksFrom returns all links where agentID is the source.
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ListLinksFrom(ctx context.Context, agentID uuid.UUID) ([]AgentLinkData, error)
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// ListLinksTo returns all links where agentID is the target.
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ListLinksTo(ctx context.Context, agentID uuid.UUID) ([]AgentLinkData, error)
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// CanDelegate checks if fromAgent can delegate to toAgent considering direction.
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CanDelegate(ctx context.Context, fromAgentID, toAgentID uuid.UUID) (bool, error)
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// GetLinkBetween returns the active link allowing fromAgent to delegate to toAgent.
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// Returns full link data including Settings for per-user permission checks.
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// Returns nil, nil if no matching link exists.
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GetLinkBetween(ctx context.Context, fromAgentID, toAgentID uuid.UUID) (*AgentLinkData, error)
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// DelegateTargets returns all agents that fromAgent can delegate to,
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// with joined agent_key and display_name for AGENTS.md generation.
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DelegateTargets(ctx context.Context, fromAgentID uuid.UUID) ([]AgentLinkData, error)
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// SearchDelegateTargets performs FTS search over delegation targets.
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SearchDelegateTargets(ctx context.Context, fromAgentID uuid.UUID, query string, limit int) ([]AgentLinkData, error)
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// SearchDelegateTargetsByEmbedding performs vector similarity search over delegation targets.
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SearchDelegateTargetsByEmbedding(ctx context.Context, fromAgentID uuid.UUID, embedding []float32, limit int) ([]AgentLinkData, error)
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// DeleteTeamLinksForAgent removes all team-specific links involving an agent.
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DeleteTeamLinksForAgent(ctx context.Context, teamID, agentID uuid.UUID) error
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}
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