mirror of
https://github.com/tiennm99/goclaw.git
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dc51018563
* fix(subagent): inherit parent agent's provider instead of alphabetical fallback Subagents previously used a fixed provider (alphabetically first from the registry, often "anthropic") regardless of which provider the parent agent used. This caused invalid combos like anthropic/glm-5 when a zai-coding agent spawned subagents. - Pass provider registry to SubagentManager for runtime resolution - Inject parent provider name into context (WithParentProvider) - Resolve activeProvider from parent context before LLM call - Fix trace spans to show actual resolved provider, not default * fix(providers): api_base fallback from config/env for DB providers DB providers with empty api_base now inherit from config/env vars (e.g., GOCLAW_ANTHROPIC_BASE_URL). Prevents proxy API keys from being sent to the real provider API endpoint. - Add APIBaseForType() method on ProvidersConfig - registerProvidersFromDB falls back to config when api_base is empty - ProvidersHandler uses resolveAPIBase() for model listing - Add api_base, display_name, settings to provider validation whitelist * fix(tracing): pass resolved provider name to subagent span emitters - emitSubagentSpanStart now accepts providerName param instead of reading sm.provider.Name() — ensures root subagent span reflects the inherited parent provider, not the fallback default - registerInMemory now uses resolveAPIBase() so DB providers with empty api_base inherit the config/env fallback (same as startup path) --------- Co-authored-by: viettranx <viettranx@gmail.com>
427 lines
13 KiB
Go
427 lines
13 KiB
Go
package tools
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import (
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"context"
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"sync"
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"github.com/google/uuid"
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"github.com/nextlevelbuilder/goclaw/internal/config"
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"github.com/nextlevelbuilder/goclaw/internal/sandbox"
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)
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// Tool execution context keys.
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// These replace mutable setter fields on tool instances, making tools thread-safe
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// for concurrent execution. Values are injected into context by the registry
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// and read by individual tools during Execute().
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type toolContextKey string
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const (
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ctxChannel toolContextKey = "tool_channel"
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ctxChannelType toolContextKey = "tool_channel_type"
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ctxChatID toolContextKey = "tool_chat_id"
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ctxPeerKind toolContextKey = "tool_peer_kind"
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ctxLocalKey toolContextKey = "tool_local_key" // composite key with topic/thread suffix for routing
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ctxSandboxKey toolContextKey = "tool_sandbox_key"
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ctxAsyncCB toolContextKey = "tool_async_cb"
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ctxWorkspace toolContextKey = "tool_workspace"
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ctxAgentKey toolContextKey = "tool_agent_key"
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ctxSessionKey toolContextKey = "tool_session_key" // origin session key for announce routing
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)
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// Well-known channel names used for routing and access control.
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const (
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ChannelSystem = "system"
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ChannelDashboard = "dashboard"
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ChannelTeammate = "teammate"
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)
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// MediaPathLoader resolves a media ID to a local file path.
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// Used by media analysis tools (read_document, read_audio, read_video).
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type MediaPathLoader interface {
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LoadPath(id string) (string, error)
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}
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func WithToolChannel(ctx context.Context, channel string) context.Context {
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return context.WithValue(ctx, ctxChannel, channel)
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}
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func ToolChannelFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxChannel).(string)
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return v
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}
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func WithToolChannelType(ctx context.Context, channelType string) context.Context {
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return context.WithValue(ctx, ctxChannelType, channelType)
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}
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func ToolChannelTypeFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxChannelType).(string)
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return v
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}
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func WithToolChatID(ctx context.Context, chatID string) context.Context {
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return context.WithValue(ctx, ctxChatID, chatID)
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}
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func ToolChatIDFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxChatID).(string)
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return v
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}
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func WithToolPeerKind(ctx context.Context, peerKind string) context.Context {
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return context.WithValue(ctx, ctxPeerKind, peerKind)
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}
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func ToolPeerKindFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxPeerKind).(string)
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return v
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}
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// WithToolLocalKey injects the composite local key (e.g. "-100123:topic:42") into context.
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// Used by delegation/subagent to preserve topic routing info for announce-back.
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func WithToolLocalKey(ctx context.Context, localKey string) context.Context {
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return context.WithValue(ctx, ctxLocalKey, localKey)
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}
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func ToolLocalKeyFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxLocalKey).(string)
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return v
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}
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func WithToolSandboxKey(ctx context.Context, key string) context.Context {
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return context.WithValue(ctx, ctxSandboxKey, key)
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}
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func ToolSandboxKeyFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxSandboxKey).(string)
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return v
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}
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func WithToolAsyncCB(ctx context.Context, cb AsyncCallback) context.Context {
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return context.WithValue(ctx, ctxAsyncCB, cb)
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}
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func ToolAsyncCBFromCtx(ctx context.Context) AsyncCallback {
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v, _ := ctx.Value(ctxAsyncCB).(AsyncCallback)
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return v
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}
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func WithToolWorkspace(ctx context.Context, ws string) context.Context {
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return context.WithValue(ctx, ctxWorkspace, ws)
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}
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func ToolWorkspaceFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxWorkspace).(string)
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return v
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}
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// WithToolAgentKey injects the calling agent's key into context.
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// Multiple agents share a single tool registry; the agent key
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// lets tools like spawn/subagent identify which agent is the parent.
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func WithToolAgentKey(ctx context.Context, key string) context.Context {
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return context.WithValue(ctx, ctxAgentKey, key)
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}
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func ToolAgentKeyFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxAgentKey).(string)
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return v
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}
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// WithToolSessionKey injects the parent's session key so subagent announce
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// can route results back to the exact same session (required for WS where
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// session keys don't follow BuildScopedSessionKey format).
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func WithToolSessionKey(ctx context.Context, key string) context.Context {
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return context.WithValue(ctx, ctxSessionKey, key)
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}
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func ToolSessionKeyFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxSessionKey).(string)
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return v
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}
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// --- Builtin tool settings (global DB overrides) ---
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const ctxBuiltinToolSettings toolContextKey = "tool_builtin_settings"
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// BuiltinToolSettings maps tool name → settings JSON bytes.
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type BuiltinToolSettings map[string][]byte
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func WithBuiltinToolSettings(ctx context.Context, settings BuiltinToolSettings) context.Context {
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return context.WithValue(ctx, ctxBuiltinToolSettings, settings)
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}
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func BuiltinToolSettingsFromCtx(ctx context.Context) BuiltinToolSettings {
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v, _ := ctx.Value(ctxBuiltinToolSettings).(BuiltinToolSettings)
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return v
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}
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// --- Per-agent restrict_to_workspace override ---
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const ctxRestrictWs toolContextKey = "tool_restrict_to_workspace"
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// WithRestrictToWorkspace injects a per-agent restrict_to_workspace override into context.
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func WithRestrictToWorkspace(ctx context.Context, restrict bool) context.Context {
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return context.WithValue(ctx, ctxRestrictWs, restrict)
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}
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// RestrictFromCtx returns the per-agent restrict_to_workspace override.
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func RestrictFromCtx(ctx context.Context) (bool, bool) {
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v, ok := ctx.Value(ctxRestrictWs).(bool)
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return v, ok
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}
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func effectiveRestrict(ctx context.Context, toolDefault bool) bool {
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if v, ok := RestrictFromCtx(ctx); ok {
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return v
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}
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return toolDefault
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}
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// --- Parent agent model (for subagent inheritance) ---
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const ctxParentModel toolContextKey = "tool_parent_model"
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// WithParentModel sets the parent agent's model in context so subagents can inherit it.
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func WithParentModel(ctx context.Context, model string) context.Context {
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return context.WithValue(ctx, ctxParentModel, model)
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}
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// ParentModelFromCtx returns the parent agent's model from context.
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func ParentModelFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxParentModel).(string)
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return v
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}
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// --- Parent agent provider (for subagent inheritance) ---
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const ctxParentProvider toolContextKey = "tool_parent_provider"
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// WithParentProvider sets the parent agent's provider name in context so subagents inherit it.
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func WithParentProvider(ctx context.Context, providerName string) context.Context {
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return context.WithValue(ctx, ctxParentProvider, providerName)
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}
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// ParentProviderFromCtx returns the parent agent's provider name from context.
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func ParentProviderFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxParentProvider).(string)
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return v
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}
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// --- Per-agent subagent config override ---
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const ctxSubagentCfg toolContextKey = "tool_subagent_config"
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func WithSubagentConfig(ctx context.Context, cfg *config.SubagentsConfig) context.Context {
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return context.WithValue(ctx, ctxSubagentCfg, cfg)
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}
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func SubagentConfigFromCtx(ctx context.Context) *config.SubagentsConfig {
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v, _ := ctx.Value(ctxSubagentCfg).(*config.SubagentsConfig)
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return v
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}
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// --- Per-agent memory config override ---
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const ctxMemoryCfg toolContextKey = "tool_memory_config"
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func WithMemoryConfig(ctx context.Context, cfg *config.MemoryConfig) context.Context {
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return context.WithValue(ctx, ctxMemoryCfg, cfg)
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}
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func MemoryConfigFromCtx(ctx context.Context) *config.MemoryConfig {
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v, _ := ctx.Value(ctxMemoryCfg).(*config.MemoryConfig)
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return v
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}
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// --- Team ID propagation (task dispatch → workspace tools) ---
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const ctxTeamID toolContextKey = "tool_team_id"
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// WithToolTeamID injects the dispatching team's ID into context so team
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// tools (team_tasks, team_message) and the WorkspaceInterceptor resolve
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// the correct team when the agent belongs to multiple teams.
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func WithToolTeamID(ctx context.Context, teamID string) context.Context {
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return context.WithValue(ctx, ctxTeamID, teamID)
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}
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// ToolTeamIDFromCtx returns the dispatching team's ID from context.
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func ToolTeamIDFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxTeamID).(string)
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return v
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}
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// --- Team workspace path (accessible but not default) ---
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const ctxTeamWorkspace toolContextKey = "tool_team_workspace"
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// WithToolTeamWorkspace stores the team shared workspace directory path.
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// File tools allow access to this path even when restrict_to_workspace is true.
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func WithToolTeamWorkspace(ctx context.Context, dir string) context.Context {
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return context.WithValue(ctx, ctxTeamWorkspace, dir)
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}
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// ToolTeamWorkspaceFromCtx returns the team shared workspace directory path.
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func ToolTeamWorkspaceFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxTeamWorkspace).(string)
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return v
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}
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// --- Team task ID propagation (delegation origin → workspace tools) ---
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const ctxTeamTaskID toolContextKey = "tool_team_task_id"
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// WithTeamTaskID injects the delegation's team task ID into context
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// so workspace tools can auto-link files to the active task.
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func WithTeamTaskID(ctx context.Context, taskID string) context.Context {
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return context.WithValue(ctx, ctxTeamTaskID, taskID)
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}
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// TeamTaskIDFromCtx returns the delegation's team task ID from context.
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func TeamTaskIDFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxTeamTaskID).(string)
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return v
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}
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// --- Workspace scope propagation (delegation origin) ---
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const (
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ctxWsChannel toolContextKey = "tool_workspace_channel"
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ctxWsChatID toolContextKey = "tool_workspace_chat_id"
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)
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func WithWorkspaceChannel(ctx context.Context, channel string) context.Context {
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return context.WithValue(ctx, ctxWsChannel, channel)
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}
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func WorkspaceChannelFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxWsChannel).(string)
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return v
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}
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func WithWorkspaceChatID(ctx context.Context, chatID string) context.Context {
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return context.WithValue(ctx, ctxWsChatID, chatID)
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}
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func WorkspaceChatIDFromCtx(ctx context.Context) string {
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v, _ := ctx.Value(ctxWsChatID).(string)
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return v
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}
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// --- Pending team task dispatch (post-turn processing) ---
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const ctxPendingDispatch toolContextKey = "tool_pending_team_dispatch"
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// PendingTeamDispatch tracks team tasks created during an agent turn.
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// After the turn ends, the consumer drains and dispatches them.
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// Thread-safe: tools may execute in parallel goroutines.
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type PendingTeamDispatch struct {
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mu sync.Mutex
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tasks map[uuid.UUID][]uuid.UUID // teamID → []taskID
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listed bool // true after list called in this turn
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teamLock *sync.Mutex // acquired on list, released before post-turn dispatch
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}
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func NewPendingTeamDispatch() *PendingTeamDispatch {
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return &PendingTeamDispatch{tasks: make(map[uuid.UUID][]uuid.UUID)}
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}
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// Add records a task created during this turn.
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func (p *PendingTeamDispatch) Add(teamID, taskID uuid.UUID) {
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p.mu.Lock()
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p.tasks[teamID] = append(p.tasks[teamID], taskID)
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p.mu.Unlock()
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}
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// Drain returns all tracked tasks and resets the container.
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func (p *PendingTeamDispatch) Drain() map[uuid.UUID][]uuid.UUID {
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p.mu.Lock()
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defer p.mu.Unlock()
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out := p.tasks
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p.tasks = make(map[uuid.UUID][]uuid.UUID)
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return out
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}
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// MarkListed records that list was called in this turn.
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func (p *PendingTeamDispatch) MarkListed() {
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p.mu.Lock()
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p.listed = true
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p.mu.Unlock()
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}
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// HasListed reports whether list was called in this turn.
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func (p *PendingTeamDispatch) HasListed() bool {
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p.mu.Lock()
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defer p.mu.Unlock()
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return p.listed
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}
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// SetTeamLock stores the acquired team create lock so it can be released post-turn.
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func (p *PendingTeamDispatch) SetTeamLock(m *sync.Mutex) {
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p.mu.Lock()
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p.teamLock = m
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p.mu.Unlock()
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}
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// ReleaseTeamLock releases the held team create lock, if any.
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func (p *PendingTeamDispatch) ReleaseTeamLock() {
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p.mu.Lock()
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if p.teamLock != nil {
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p.teamLock.Unlock()
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p.teamLock = nil
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}
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p.mu.Unlock()
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}
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func WithPendingTeamDispatch(ctx context.Context, ptd *PendingTeamDispatch) context.Context {
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return context.WithValue(ctx, ctxPendingDispatch, ptd)
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}
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func PendingTeamDispatchFromCtx(ctx context.Context) *PendingTeamDispatch {
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v, _ := ctx.Value(ctxPendingDispatch).(*PendingTeamDispatch)
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return v
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}
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// --- Run media file paths (for team workspace auto-collect) ---
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const ctxRunMediaPaths toolContextKey = "tool_run_media_paths"
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// WithRunMediaPaths stores the absolute file paths of media files received
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// in the current run. Used by team_tasks to auto-copy files to team workspace.
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func WithRunMediaPaths(ctx context.Context, paths []string) context.Context {
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return context.WithValue(ctx, ctxRunMediaPaths, paths)
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}
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// RunMediaPathsFromCtx returns media file paths from the current run.
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func RunMediaPathsFromCtx(ctx context.Context) []string {
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v, _ := ctx.Value(ctxRunMediaPaths).([]string)
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return v
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}
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const ctxRunMediaNames toolContextKey = "tool_run_media_names"
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// WithRunMediaNames stores the mapping from media file path to original filename.
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func WithRunMediaNames(ctx context.Context, names map[string]string) context.Context {
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return context.WithValue(ctx, ctxRunMediaNames, names)
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}
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// RunMediaNamesFromCtx returns the media path → original filename mapping.
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func RunMediaNamesFromCtx(ctx context.Context) map[string]string {
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v, _ := ctx.Value(ctxRunMediaNames).(map[string]string)
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return v
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}
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// --- Per-agent sandbox config override ---
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const ctxSandboxCfg toolContextKey = "tool_sandbox_config"
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func WithSandboxConfig(ctx context.Context, cfg *sandbox.Config) context.Context {
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return context.WithValue(ctx, ctxSandboxCfg, cfg)
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}
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func SandboxConfigFromCtx(ctx context.Context) *sandbox.Config {
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v, _ := ctx.Value(ctxSandboxCfg).(*sandbox.Config)
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return v
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}
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