Sync libsimplewebm with fe57fd3 (but not the libwebm sub-lib)

This is to get the colourspace information commit in,
 but it also performs a bit of cleanup regarding the entry in the thirdparty README.

The reason libwebm wasn't synced is because it has a bunch of unmarked changes,
 and it'd be better if the person responsible untangled that as
 they may know what they did and why they did it.

Given this, it might be a good idea to disconnect libwebm from the libsimplewebm code.
This commit is contained in:
20kdc
2019-02-21 20:43:41 +00:00
parent c7ba1e210e
commit 006f6f5ba1
5 changed files with 31 additions and 6 deletions
+13 -1
View File
@@ -33,7 +33,8 @@
VPXDecoder::VPXDecoder(const WebMDemuxer &demuxer, unsigned threads) :
m_ctx(NULL),
m_iter(NULL),
m_delay(0)
m_delay(0),
m_last_space(VPX_CS_UNKNOWN)
{
if (threads > 8)
threads = 8;
@@ -86,6 +87,11 @@ VPXDecoder::IMAGE_ERROR VPXDecoder::getImage(Image &image)
IMAGE_ERROR err = NO_FRAME;
if (vpx_image_t *img = vpx_codec_get_frame(m_ctx, &m_iter))
{
// It seems to be a common problem that UNKNOWN comes up a lot, yet FFMPEG is somehow getting accurate colour-space information.
// After checking FFMPEG code, *they're* getting colour-space information, so I'm assuming something like this is going on.
// It appears to work, at least.
if (img->cs != VPX_CS_UNKNOWN)
m_last_space = img->cs;
if ((img->fmt & VPX_IMG_FMT_PLANAR) && !(img->fmt & (VPX_IMG_FMT_HAS_ALPHA | VPX_IMG_FMT_HIGHBITDEPTH)))
{
if (img->stride[0] && img->stride[1] && img->stride[2])
@@ -95,6 +101,7 @@ VPXDecoder::IMAGE_ERROR VPXDecoder::getImage(Image &image)
image.w = img->d_w;
image.h = img->d_h;
image.cs = m_last_space;
image.chromaShiftW = img->x_chroma_shift;
image.chromaShiftH = img->y_chroma_shift;
@@ -119,7 +126,9 @@ VPXDecoder::IMAGE_ERROR VPXDecoder::getImage(Image &image)
/**/
// -- GODOT begin --
#if 0
// -- GODOT end --
static inline int ceilRshift(int val, int shift)
{
@@ -139,4 +148,7 @@ int VPXDecoder::Image::getHeight(int plane) const
return ceilRshift(h, chromaShiftH);
}
// -- GODOT begin --
#endif
// -- GODOT end --