mirror of
https://github.com/tiennm99/godot.git
synced 2026-06-28 15:09:38 +00:00
Remove empty lines around braces with the formatting script
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@@ -28,7 +28,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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class RingBuffer {
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constructor(p_buffer, p_state) {
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this.buffer = p_buffer;
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this.avail = p_state;
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@@ -28,9 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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var GodotHTTPRequest = {
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$GodotHTTPRequest: {
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requests: [],
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getUnusedRequestId: function() {
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@@ -29,7 +29,6 @@
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/*************************************************************************/
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const GodotAudio = {
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$GodotAudio__deps: ['$GodotOS'],
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$GodotAudio: {
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ctx: null,
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@@ -182,7 +181,6 @@ mergeInto(LibraryManager.library, GodotAudio);
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* The AudioWorklet API driver, used when threads are available.
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*/
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const GodotAudioWorklet = {
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$GodotAudioWorklet__deps: ['$GodotAudio'],
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$GodotAudioWorklet: {
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promise: null,
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@@ -269,7 +267,6 @@ mergeInto(LibraryManager.library, GodotAudioWorklet);
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* The deprecated ScriptProcessorNode API, used when threads are disabled.
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*/
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const GodotAudioScript = {
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$GodotAudioScript__deps: ['$GodotAudio'],
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$GodotAudioScript: {
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script: null,
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@@ -78,7 +78,6 @@ mergeInto(LibraryManager.library, GodotDisplayListeners);
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* deferred callbacks won't be able to access the files.
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*/
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const GodotDisplayDragDrop = {
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$GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
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$GodotDisplayDragDrop: {
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promises: [],
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@@ -29,7 +29,6 @@
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/*************************************************************************/
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const GodotEditorTools = {
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godot_js_editor_download_file__deps: ['$FS'],
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godot_js_editor_download_file: function(p_path, p_name, p_mime) {
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const path = UTF8ToString(p_path);
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@@ -29,7 +29,6 @@
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/*************************************************************************/
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const GodotEval = {
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godot_js_eval__deps: ['$GodotOS'],
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godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
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const js_code = UTF8ToString(p_js);
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@@ -47,7 +46,6 @@ const GodotEval = {
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}
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switch (typeof eval_ret) {
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case 'boolean':
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setValue(p_union_ptr, eval_ret, 'i32');
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return 1; // BOOL
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@@ -53,7 +53,6 @@ autoAddDeps(IDHandler, "$IDHandler");
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mergeInto(LibraryManager.library, IDHandler);
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const GodotConfig = {
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$GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
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$GodotConfig: {
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canvas: null,
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@@ -209,7 +208,6 @@ const GodotOS = {
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'GodotOS._fs_sync_promise = Promise.resolve();',
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].join(''),
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$GodotOS: {
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request_quit: function() {},
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_async_cbs: [],
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_fs_sync_promise: null,
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