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Rename Variant TRANSFORM to TRANSFORM3D
Also _transform to _transform3d
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@@ -868,7 +868,7 @@ void EditorPropertyDictionary::update_property() {
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prop = editor;
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} break;
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case Variant::TRANSFORM: {
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case Variant::TRANSFORM3D: {
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EditorPropertyTransform *editor = memnew(EditorPropertyTransform);
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editor->setup(-100000, 100000, 0.001, true);
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prop = editor;
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