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https://github.com/tiennm99/godot.git
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
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@@ -35,20 +35,17 @@
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#include "core/print_string.h"
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void Transform::affine_invert() {
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basis.invert();
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origin = basis.xform(-origin);
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}
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Transform Transform::affine_inverse() const {
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Transform ret = *this;
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ret.affine_invert();
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return ret;
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}
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void Transform::invert() {
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basis.transpose();
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origin = basis.xform(-origin);
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}
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@@ -62,22 +59,18 @@ Transform Transform::inverse() const {
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}
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void Transform::rotate(const Vector3 &p_axis, real_t p_phi) {
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*this = rotated(p_axis, p_phi);
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}
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Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const {
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return Transform(Basis(p_axis, p_phi), Vector3()) * (*this);
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}
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void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) {
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basis.rotate(p_axis, p_phi);
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}
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Transform Transform::looking_at(const Vector3 &p_target, const Vector3 &p_up) const {
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Transform t = *this;
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t.set_look_at(origin, p_target, p_up);
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return t;
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@@ -117,7 +110,6 @@ void Transform::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const
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}
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Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c) const {
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/* not sure if very "efficient" but good enough? */
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Vector3 src_scale = basis.get_scale();
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@@ -136,20 +128,17 @@ Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c)
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}
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void Transform::scale(const Vector3 &p_scale) {
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basis.scale(p_scale);
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origin *= p_scale;
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}
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Transform Transform::scaled(const Vector3 &p_scale) const {
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Transform t = *this;
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t.scale(p_scale);
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return t;
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}
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void Transform::scale_basis(const Vector3 &p_scale) {
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basis.scale(p_scale);
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}
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@@ -157,60 +146,50 @@ void Transform::translate(real_t p_tx, real_t p_ty, real_t p_tz) {
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translate(Vector3(p_tx, p_ty, p_tz));
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}
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void Transform::translate(const Vector3 &p_translation) {
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for (int i = 0; i < 3; i++) {
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origin[i] += basis[i].dot(p_translation);
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}
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}
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Transform Transform::translated(const Vector3 &p_translation) const {
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Transform t = *this;
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t.translate(p_translation);
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return t;
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}
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void Transform::orthonormalize() {
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basis.orthonormalize();
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}
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Transform Transform::orthonormalized() const {
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Transform _copy = *this;
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_copy.orthonormalize();
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return _copy;
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}
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bool Transform::is_equal_approx(const Transform &p_transform) const {
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return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
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}
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bool Transform::operator==(const Transform &p_transform) const {
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return (basis == p_transform.basis && origin == p_transform.origin);
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}
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bool Transform::operator!=(const Transform &p_transform) const {
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return (basis != p_transform.basis || origin != p_transform.origin);
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}
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void Transform::operator*=(const Transform &p_transform) {
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origin = xform(p_transform.origin);
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basis *= p_transform.basis;
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}
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Transform Transform::operator*(const Transform &p_transform) const {
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Transform t = *this;
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t *= p_transform;
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return t;
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}
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Transform::operator String() const {
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return basis.operator String() + " - " + origin.operator String();
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}
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