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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
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@@ -257,7 +257,7 @@ void GeometryInstance::_find_baked_light() {
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void GeometryInstance::_update_visibility() {
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if (!is_inside_scene())
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if (!is_inside_tree())
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return;
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_change_notify("geometry/visible");
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