Close built-in shaders when closing scene

(cherry picked from commit aaf02ec04a8ef053a359bc2f4cc3f1747448a4a3)
This commit is contained in:
kobewi
2023-05-12 12:07:01 +02:00
committed by Rémi Verschelde
parent a5cb7a5eb5
commit 19b998396c
6 changed files with 40 additions and 5 deletions
+1
View File
@@ -6617,6 +6617,7 @@ void EditorNode::_bind_methods() {
ADD_SIGNAL(MethodInfo("scene_saved", PropertyInfo(Variant::STRING, "path")));
ADD_SIGNAL(MethodInfo("project_settings_changed"));
ADD_SIGNAL(MethodInfo("scene_changed"));
ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "path")));
}
static Node *_resource_get_edited_scene() {