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Removed _change_notify
-For inspector refresh, the inspector now detects if a property change by polling a few times per second and then does update the control if so. This process is very cheap. -For property list refresh, a new signal (property_list_changed) was added to Object. _change_notify() is replaced by notify_property_list_changed() -Changed all objects using the old method to the signal, or just deleted the calls to _change_notify(<property>) since they are unnecesary now.
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@@ -43,7 +43,6 @@ void VisualInstance3D::_update_visibility() {
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return;
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}
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_change_notify("visible");
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RS::get_singleton()->instance_set_visible(get_instance(), is_visible_in_tree());
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}
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