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Make sun energy adjustable as a float in the 3D editor's preview sun
(cherry picked from commit 5e1cb39101a20b58d3ea7ec8e2f2124c1b04e0fa)
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@@ -8545,9 +8545,11 @@ void fragment() {
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sun_color->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(sun_color->get_picker()));
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sun_energy = memnew(EditorSpinSlider);
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sun_energy->set_max(64.0);
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sun_energy->set_min(0);
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sun_energy->set_step(0.05);
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sun_vb->add_margin_child(TTR("Sun Energy"), sun_energy);
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sun_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
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sun_energy->set_max(64.0);
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sun_max_distance = memnew(EditorSpinSlider);
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sun_vb->add_margin_child(TTR("Shadow Max Distance"), sun_max_distance);
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