From 329dcebc83b6bf90f6545f59d2063d21b67882e9 Mon Sep 17 00:00:00 2001 From: "Andrii Doroshenko (Xrayez)" Date: Fri, 12 Feb 2021 21:42:07 +0200 Subject: [PATCH] Fix sprite editor conversion tools to handle compressed textures (cherry picked from commit 1cd7a16c100e8b4f9a4a7e898ae5e0aad61718fb) --- editor/plugins/sprite_editor_plugin.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 2709b9a58d..dff8ba2357 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -182,6 +182,11 @@ void SpriteEditor::_update_mesh_data() { Ref image = texture->get_data(); ERR_FAIL_COND(image.is_null()); + + if (image->is_compressed()) { + image->decompress(); + } + Rect2 rect; if (node->is_region()) rect = node->get_region_rect();