Merge pull request #54328 from YeldhamDev/tabbar_close_signal_rename

Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`
This commit is contained in:
Max Hilbrunner
2021-10-29 13:21:09 +02:00
committed by GitHub
3 changed files with 14 additions and 5 deletions
+1 -1
View File
@@ -6227,7 +6227,7 @@ EditorNode::EditorNode() {
scene_tabs->set_drag_to_rearrange_enabled(true);
scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
scene_tabs->connect("tab_rmb_clicked", callable_mp(this, &EditorNode::_scene_tab_script_edited));
scene_tabs->connect("tab_closed", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE));
scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE));
scene_tabs->connect("tab_hovered", callable_mp(this, &EditorNode::_scene_tab_hovered));
scene_tabs->connect("mouse_exited", callable_mp(this, &EditorNode::_scene_tab_exit));
scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input));