Use "enum class" for input enums

This commit is contained in:
Aaron Franke
2021-11-12 15:37:54 -06:00
parent 4f85cad013
commit 3c0fdcc8ac
154 changed files with 3482 additions and 3392 deletions
+2 -2
View File
@@ -517,7 +517,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseMotion> mm = p_ev;
if (
(mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) ||
(mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) ||
(mm.is_valid())) {
int half_w = graph->get_size().width / 2;
int x = me->get_position().x;
@@ -549,7 +549,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
hover_metric = -1;
}
if (mb.is_valid() || mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
//cursor_metric=x;
updating_frame = true;