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-Allow renaming root node of inherited scene
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@@ -230,7 +230,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
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return;
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}
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} else {
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part_of_subscene = get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0;
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part_of_subscene = p_node!=get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0;
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}
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TreeItem *item = tree->create_item(p_parent);
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