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Makes all Godot API's methods Lower Case
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@@ -291,7 +291,7 @@ void TreeItem::set_custom_draw(int p_column, Object *p_object, const StringName
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ERR_FAIL_INDEX(p_column, cells.size());
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ERR_FAIL_NULL(p_object);
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cells[p_column].custom_draw_obj = p_object->get_instance_ID();
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cells[p_column].custom_draw_obj = p_object->get_instance_id();
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cells[p_column].custom_draw_callback = p_callback;
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}
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