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Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
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@@ -1509,6 +1509,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
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int gutter=cache.style_normal->get_margin(MARGIN_LEFT);
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if (mb.x > gutter && mb.x <= gutter + cache.breakpoint_gutter_width + 3) {
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set_line_as_breakpoint(row, !is_line_set_as_breakpoint(row));
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emit_signal("breakpoint_toggled", row);
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return;
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}
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}
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@@ -4488,6 +4489,7 @@ void TextEdit::_bind_methods() {
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ADD_SIGNAL(MethodInfo("cursor_changed"));
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ADD_SIGNAL(MethodInfo("text_changed"));
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ADD_SIGNAL(MethodInfo("request_completion"));
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ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo( Variant::INT, "row")));
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BIND_CONSTANT( MENU_CUT );
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BIND_CONSTANT( MENU_COPY );
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