Merge pull request #40173 from naithar/feature/ios-storyboard-usage

[3.2] [iOS] Option to use storyboards for launch screens.
This commit is contained in:
Rémi Verschelde
2020-07-09 08:36:07 +02:00
committed by GitHub
7 changed files with 249 additions and 6 deletions
+179 -4
View File
@@ -39,6 +39,7 @@
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "main/splash.gen.h"
#include "platform/iphone/logo.gen.h"
#include "string.h"
@@ -93,7 +94,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
String _get_linker_flags();
String _get_cpp_code();
void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
Vector<ExportArchitecture> _get_supported_architectures();
@@ -257,6 +259,13 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
}
@@ -274,6 +283,12 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
"ad-hoc",
"enterprise"
};
static const String storyboard_image_scale_mode[] = {
"center",
"scaleAspectFit",
"scaleAspectFill",
"scaleToFill"
};
String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
@@ -390,6 +405,60 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
} else if (lines[i].find("$photolibrary_usage_description") != -1) {
String description = p_preset->get("privacy/photolibrary_usage_description");
strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
} else if (lines[i].find("$plist_launch_screen_name") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : "";
strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : "";
strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : "";
strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : "";
strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : "";
strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n";
} else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;";
strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n";
} else if (lines[i].find("$launch_screen_image_mode") != -1) {
int image_scale_mode = p_preset->get("storyboard/image_scale_mode");
String value;
switch (image_scale_mode) {
case 0: {
String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
// If custom logo is not specified, Godot does not scale default one, so we should do the same.
value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
} break;
default: {
value = storyboard_image_scale_mode[image_scale_mode - 1];
}
}
strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n";
} else if (lines[i].find("$launch_screen_background_color") != -1) {
bool use_custom = p_preset->get("storyboard/use_custom_bg_color");
Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
Dictionary value_dictionary;
value_dictionary["red"] = color.r;
value_dictionary["green"] = color.g;
value_dictionary["blue"] = color.b;
value_dictionary["alpha"] = color.a;
String value = value_format.format(value_dictionary, "$_");
strnew += lines[i].replace("$launch_screen_background_color", value) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -520,7 +589,75 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
return OK;
}
Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x");
const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x");
if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
Ref<Image> image;
String image_path = p_dest_dir.plus_file("splash@2x.png");
image.instance();
Error err = image->load(custom_launch_image_2x);
if (err) {
image.unref();
return err;
}
if (image->save_png(image_path) != OK) {
return ERR_FILE_CANT_WRITE;
}
image.unref();
image_path = p_dest_dir.plus_file("splash@3x.png");
image.instance();
err = image->load(custom_launch_image_3x);
if (err) {
image.unref();
return err;
}
if (image->save_png(image_path) != OK) {
return ERR_FILE_CANT_WRITE;
}
} else {
Ref<Image> splash;
const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
if (!splash_path.empty()) {
splash.instance();
const Error err = splash->load(splash_path);
if (err) {
splash.unref();
}
}
if (splash.is_null()) {
splash = Ref<Image>(memnew(Image(boot_splash_png)));
}
// Using same image for both @2x and @3x
// because Godot's own boot logo uses single image for all resolutions.
// Also not using @1x image, because devices using this image variant
// are not supported by iOS 9, which is minimal target.
const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
if (splash->save_png(splash_png_path_2x) != OK) {
return ERR_FILE_CANT_WRITE;
}
if (splash->save_png(splash_png_path_3x) != OK) {
return ERR_FILE_CANT_WRITE;
}
}
return OK;
}
Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
DirAccess *da = DirAccess::open(p_dest_dir);
ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'.");
@@ -1043,6 +1180,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
files_to_parse.insert("godot_ios/godot_ios.entitlements");
files_to_parse.insert("godot_ios/Launch Screen.storyboard");
IOSConfigData config_data = {
pkg_name,
@@ -1216,9 +1354,46 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (err)
return err;
err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/");
if (err)
bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard");
String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/";
String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/";
DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (!launch_screen_da) {
return ERR_CANT_CREATE;
}
if (use_storyboard) {
print_line("Using Launch Storyboard");
if (launch_screen_da->change_dir(launch_image_path) == OK) {
launch_screen_da->erase_contents_recursive();
launch_screen_da->remove(launch_image_path);
}
err = _export_loading_screen_file(p_preset, splash_image_path);
} else {
print_line("Using Launch Images");
const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard";
launch_screen_da->remove(launch_screen_path);
if (launch_screen_da->change_dir(splash_image_path) == OK) {
launch_screen_da->erase_contents_recursive();
launch_screen_da->remove(splash_image_path);
}
err = _export_loading_screen_images(p_preset, launch_image_path);
}
memdelete(launch_screen_da);
if (err) {
return err;
}
print_line("Exporting additional assets");
Vector<IOSExportAsset> assets;