Add documentation for the VisualShader nodes

(cherry picked from commit fecf79f287)
This commit is contained in:
Tomasz Chabora
2020-05-11 11:01:13 +02:00
committed by Rémi Verschelde
parent e417528f67
commit 79f3725bdd
37 changed files with 176 additions and 0 deletions
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorRefract" inherits="VisualShaderNode" version="3.2">
<brief_description>
Returns the [Vector3] that points in the direction of refraction. For use within the visual shader graph.
</brief_description>
<description>
Translated to [code]refract(I, N, eta)[/code] in the shader language, where [code]I[/code] is the incident vector, [code]N[/code] is the normal vector and [code]eta[/code] is the ratio of the indicies of the refraction.
</description>
<tutorials>
</tutorials>