diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index e37a12e6ee..d99f4eb733 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -892,8 +892,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { } void RigidBodyBullet::reload_space_override_modificator() { - // Make sure that kinematic bodies have their total gravity calculated - if (!is_active() && PhysicsServer::BODY_MODE_KINEMATIC != mode) + if (mode == PhysicsServer::BODY_MODE_STATIC) return; Vector3 newGravity(0.0, 0.0, 0.0);