mirror of
https://github.com/tiennm99/godot.git
synced 2026-08-09 00:25:34 +00:00
renamed all Rect2.pos to Rect2.position
This commit is contained in:
@@ -76,9 +76,9 @@ void Node2D::edit_set_rect(const Rect2 &p_edit_rect) {
|
||||
|
||||
Vector2 zero_offset;
|
||||
if (r.size.x != 0)
|
||||
zero_offset.x = -r.pos.x / r.size.x;
|
||||
zero_offset.x = -r.position.x / r.size.x;
|
||||
if (r.size.y != 0)
|
||||
zero_offset.y = -r.pos.y / r.size.y;
|
||||
zero_offset.y = -r.position.y / r.size.y;
|
||||
|
||||
Size2 new_scale(1, 1);
|
||||
|
||||
@@ -87,7 +87,7 @@ void Node2D::edit_set_rect(const Rect2 &p_edit_rect) {
|
||||
if (r.size.y != 0)
|
||||
new_scale.y = p_edit_rect.size.y / r.size.y;
|
||||
|
||||
Point2 new_pos = p_edit_rect.pos + p_edit_rect.size * zero_offset; //p_edit_rect.pos - r.pos;
|
||||
Point2 new_pos = p_edit_rect.position + p_edit_rect.size * zero_offset; //p_edit_rect.pos - r.pos;
|
||||
|
||||
Transform2D postxf;
|
||||
postxf.set_rotation_and_scale(angle, _scale);
|
||||
|
||||
Reference in New Issue
Block a user