GDScript: Implement lambdas compilation and runtime

This commit is contained in:
George Marques
2021-04-28 11:09:38 -03:00
parent 3155368093
commit c201b212c7
16 changed files with 364 additions and 39 deletions
+1
View File
@@ -127,6 +127,7 @@ public:
virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) = 0;
virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) = 0;
virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) = 0;
virtual void write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) = 0;