Added a spinlock template as well as a thread work pool class.

Also, optimized shader compilation to happen on threads.
This commit is contained in:
Juan Linietsky
2020-02-11 11:53:29 +01:00
parent 4fe3ee1730
commit c613ead5fa
37 changed files with 458 additions and 192 deletions
+1 -1
View File
@@ -476,7 +476,7 @@ EditorResourcePreview::EditorResourcePreview() {
thread = NULL;
singleton = this;
preview_mutex = Mutex::create();
preview_sem = Semaphore::create();
preview_sem = SemaphoreOld::create();
order = 0;
exit = false;
exited = false;