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Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
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@@ -152,7 +152,7 @@ SamplePlayerEditor::SamplePlayerEditor() {
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void SamplePlayerEditorPlugin::edit(Object *p_object) {
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sample_player_editor->edit(p_object->cast_to<Node>());
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sample_player_editor->edit(Object::cast_to<Node>(p_object));
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}
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bool SamplePlayerEditorPlugin::handles(Object *p_object) const {
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