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https://github.com/tiennm99/godot.git
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@@ -24,7 +24,7 @@ ext {
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sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
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supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
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supportedTargets = ['release': "release", 'debug': "release_debug"]
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supportedTargets = ["release", "debug"]
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// Used by gradle to specify which architecture to build for by default when running `./gradlew build`.
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// This command is usually used by Android Studio.
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@@ -135,14 +135,14 @@ task zipCustomBuild(type: Zip) {
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*/
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task generateGodotTemplates(type: GradleBuild) {
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// We exclude these gradle tasks so we can run the scons command manually.
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for (String buildType : supportedTargets.keySet()) {
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for (String buildType : supportedTargets) {
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startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType)
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}
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tasks = ["copyGodotPaymentPluginToAppModule"]
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// Only build the apks and aar files for which we have native shared libraries.
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for (String target : supportedTargets.keySet()) {
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for (String target : supportedTargets) {
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File targetLibs = new File("lib/libs/" + target)
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if (targetLibs != null
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&& targetLibs.isDirectory()
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