[HTML5] Port JavaScript inline code to libraries.

The API is implemented in javascript, and generates C functions that can
be called from godot.
This allows much cleaner code replacing all `EM_ASM` calls in our C++
code with plain C function calls.
This also gets rid of few hacks and comes with few optimizations (e.g.
custom cursor shapes should be much faster now).
This commit is contained in:
Fabio Alessandrelli
2020-11-10 10:56:13 +01:00
parent a7ecb3c048
commit e52ed6d89e
31 changed files with 2016 additions and 1502 deletions
@@ -29,6 +29,7 @@
/*************************************************************************/
var GodotAudio = {
$GodotAudio__deps: ['$GodotOS'],
$GodotAudio: {
ctx: null,
@@ -49,6 +50,27 @@ var GodotAudio = {
sampleRate: mix_rate,
// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
});
GodotOS.atexit(function(accept, reject) {
if (!GodotAudio.ctx) {
accept();
return;
}
if (GodotAudio.script) {
GodotAudio.script.disconnect();
GodotAudio.script.onaudioprocess = null;
GodotAudio.script = null;
}
if (GodotAudio.input) {
GodotAudio.input.disconnect();
GodotAudio.input = null;
}
GodotAudio.ctx.close().then(function() {
accept();
}).catch(function(e) {
accept();
});
GodotAudio.ctx = null;
});
return GodotAudio.ctx.destination.channelCount;
},
@@ -58,10 +80,10 @@ var GodotAudio = {
return GodotAudio.script.bufferSize;
},
godot_audio_start: function(buffer_ptr) {
var audioDriverProcessStart = cwrap('audio_driver_process_start');
var audioDriverProcessEnd = cwrap('audio_driver_process_end');
var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']);
godot_audio_start: function(buffer_ptr, p_process_start, p_process_end, p_process_capture) {
const audioDriverProcessStart = GodotOS.get_func(p_process_start);
const audioDriverProcessEnd = GodotOS.get_func(p_process_end);
const audioDriverProcessCapture = GodotOS.get_func(p_process_capture);
GodotAudio.script.onaudioprocess = function(audioProcessingEvent) {
audioDriverProcessStart();
@@ -96,29 +118,6 @@ var GodotAudio = {
}
},
godot_audio_finish_async: function() {
Module.async_finish.push(new Promise(function(accept, reject) {
if (!GodotAudio.ctx) {
setTimeout(accept, 0);
} else {
if (GodotAudio.script) {
GodotAudio.script.disconnect();
GodotAudio.script = null;
}
if (GodotAudio.input) {
GodotAudio.input.disconnect();
GodotAudio.input = null;
}
GodotAudio.ctx.close().then(function() {
accept();
}).catch(function(e) {
accept();
});
GodotAudio.ctx = null;
}
}));
},
godot_audio_get_latency__proxy: 'sync',
godot_audio_get_latency: function() {
var latency = 0;
@@ -159,9 +158,9 @@ var GodotAudio = {
godot_audio_capture_stop__proxy: 'sync',
godot_audio_capture_stop: function() {
if (GodotAudio.input) {
const tracks = GodotAudio.input.mediaStream.getTracks();
const tracks = GodotAudio.input['mediaStream']['getTracks']();
for (var i = 0; i < tracks.length; i++) {
tracks[i].stop();
tracks[i]['stop']();
}
GodotAudio.input.disconnect();
GodotAudio.input = null;
@@ -0,0 +1,478 @@
/*************************************************************************/
/* library_godot_display.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/*
* Display Server listeners.
* Keeps track of registered event listeners so it can remove them on shutdown.
*/
const GodotDisplayListeners = {
$GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
$GodotDisplayListeners: {
handlers: [],
has: function(target, event, method, capture) {
return GodotDisplayListeners.handlers.findIndex(function(e) {
return e.target === target && e.event === event && e.method === method && e.capture == capture;
}) !== -1;
},
add: function(target, event, method, capture) {
if (GodotDisplayListeners.has(target, event, method, capture)) {
return;
}
function Handler(target, event, method, capture) {
this.target = target;
this.event = event;
this.method = method;
this.capture = capture;
};
GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
target.addEventListener(event, method, capture);
},
clear: function() {
GodotDisplayListeners.handlers.forEach(function(h) {
h.target.removeEventListener(h.event, h.method, h.capture);
});
GodotDisplayListeners.handlers.length = 0;
},
},
};
mergeInto(LibraryManager.library, GodotDisplayListeners);
/*
* Drag and drop handler.
* This is pretty big, but basically detect dropped files on GodotConfig.canvas,
* process them one by one (recursively for directories), and copies them to
* the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot
* event (that requires a string array of paths).
*
* NOTE: The temporary files are removed after the callback. This means that
* deferred callbacks won't be able to access the files.
*/
const GodotDisplayDragDrop = {
$GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
$GodotDisplayDragDrop: {
promises: [],
pending_files: [],
add_entry: function(entry) {
if (entry.isDirectory) {
GodotDisplayDragDrop.add_dir(entry);
} else if (entry.isFile) {
GodotDisplayDragDrop.add_file(entry);
} else {
console.error("Unrecognized entry...", entry);
}
},
add_dir: function(entry) {
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
const reader = entry.createReader();
reader.readEntries(function(entries) {
for (let i = 0; i < entries.length; i++) {
GodotDisplayDragDrop.add_entry(entries[i]);
}
resolve();
});
}));
},
add_file: function(entry) {
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
entry.file(function(file) {
const reader = new FileReader();
reader.onload = function() {
const f = {
"path": file.relativePath || file.webkitRelativePath,
"name": file.name,
"type": file.type,
"size": file.size,
"data": reader.result
};
if (!f['path']) {
f['path'] = f['name'];
}
GodotDisplayDragDrop.pending_files.push(f);
resolve()
};
reader.onerror = function() {
console.log("Error reading file");
reject();
}
reader.readAsArrayBuffer(file);
}, function(err) {
console.log("Error!");
reject();
});
}));
},
process: function(resolve, reject) {
if (GodotDisplayDragDrop.promises.length == 0) {
resolve();
return;
}
GodotDisplayDragDrop.promises.pop().then(function() {
setTimeout(function() {
GodotDisplayDragDrop.process(resolve, reject);
}, 0);
});
},
_process_event: function(ev, callback) {
ev.preventDefault();
if (ev.dataTransfer.items) {
// Use DataTransferItemList interface to access the file(s)
for (let i = 0; i < ev.dataTransfer.items.length; i++) {
const item = ev.dataTransfer.items[i];
let entry = null;
if ("getAsEntry" in item) {
entry = item.getAsEntry();
} else if ("webkitGetAsEntry" in item) {
entry = item.webkitGetAsEntry();
}
if (entry) {
GodotDisplayDragDrop.add_entry(entry);
}
}
} else {
console.error("File upload not supported");
}
new Promise(GodotDisplayDragDrop.process).then(function() {
const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
const drops = [];
const files = [];
FS.mkdir(DROP);
GodotDisplayDragDrop.pending_files.forEach((elem) => {
const path = elem['path'];
GodotFS.copy_to_fs(DROP + path, elem['data']);
let idx = path.indexOf("/");
if (idx == -1) {
// Root file
drops.push(DROP + path);
} else {
// Subdir
const sub = path.substr(0, idx);
idx = sub.indexOf("/");
if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
drops.push(DROP + sub);
}
}
files.push(DROP + path);
});
GodotDisplayDragDrop.promises = [];
GodotDisplayDragDrop.pending_files = [];
callback(drops);
const dirs = [DROP.substr(0, DROP.length -1)];
// Remove temporary files
files.forEach(function (file) {
FS.unlink(file);
let dir = file.replace(DROP, "");
let idx = dir.lastIndexOf("/");
while (idx > 0) {
dir = dir.substr(0, idx);
if (dirs.indexOf(DROP + dir) == -1) {
dirs.push(DROP + dir);
}
idx = dir.lastIndexOf("/");
}
});
// Remove dirs.
dirs.sort(function(a, b) {
const al = (a.match(/\//g) || []).length;
const bl = (b.match(/\//g) || []).length;
if (al > bl)
return -1;
else if (al < bl)
return 1;
return 0;
}).forEach(function(dir) {
FS.rmdir(dir);
});
});
},
handler: function(callback) {
return function(ev) {
GodotDisplayDragDrop._process_event(ev, callback);
};
},
},
};
mergeInto(LibraryManager.library, GodotDisplayDragDrop);
/*
* Display server cursor helper.
* Keeps track of cursor status and custom shapes.
*/
const GodotDisplayCursor = {
$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
$GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
$GodotDisplayCursor: {
shape: 'auto',
visible: true,
cursors: {},
set_style: function(style) {
GodotConfig.canvas.style.cursor = style;
},
set_shape: function(shape) {
GodotDisplayCursor.shape = shape;
let css = shape;
if (shape in GodotDisplayCursor.cursors) {
const c = GodotDisplayCursor.cursors[shape];
css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
}
if (GodotDisplayCursor.visible) {
GodotDisplayCursor.set_style(css);
}
},
clear: function() {
GodotDisplayCursor.set_style('');
GodotDisplayCursor.shape = 'auto';
GodotDisplayCursor.visible = true;
Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
delete GodotDisplayCursor.cursors[key];
});
},
},
};
mergeInto(LibraryManager.library, GodotDisplayCursor);
/**
* Display server interface.
*
* Exposes all the functions needed by DisplayServer implementation.
*/
const GodotDisplay = {
$GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
$GodotDisplay: {
window_icon: '',
},
godot_js_display_is_swap_ok_cancel: function() {
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
const plat = navigator.platform || "";
if (win.indexOf(plat) !== -1) {
return 1;
}
return 0;
},
godot_js_display_alert: function(p_text) {
window.alert(UTF8ToString(p_text));
},
godot_js_display_pixel_ratio_get: function() {
return window.devicePixelRatio || 1;
},
/*
* Canvas
*/
godot_js_display_canvas_focus: function() {
GodotConfig.canvas.focus();
},
godot_js_display_canvas_is_focused: function() {
return document.activeElement == GodotConfig.canvas;
},
godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
const brect = GodotConfig.canvas.getBoundingClientRect();
setValue(r_x, brect.x, 'i32');
setValue(r_y, brect.y, 'i32');
},
/*
* Touchscreen
*/
godot_js_display_touchscreen_is_available: function() {
return 'ontouchstart' in window;
},
/*
* Clipboard
*/
godot_js_display_clipboard_set: function(p_text) {
const text = UTF8ToString(p_text);
if (!navigator.clipboard || !navigator.clipboard.writeText) {
return 1;
}
navigator.clipboard.writeText(text).catch(function(e) {
// Setting OS clipboard is only possible from an input callback.
console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
});
return 0;
},
godot_js_display_clipboard_get_deps: ['$GodotOS'],
godot_js_display_clipboard_get: function(callback) {
const func = GodotOS.get_func(callback);
try {
navigator.clipboard.readText().then(function (result) {
const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
func(ptr);
_free(ptr);
}).catch(function (e) {
// Fail graciously.
});
} catch (e) {
// Fail graciously.
}
},
/*
* Window
*/
godot_js_display_window_request_fullscreen: function() {
const canvas = GodotConfig.canvas;
(canvas.requestFullscreen || canvas.msRequestFullscreen ||
canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
canvas.webkitRequestFullscreen
).call(canvas);
},
godot_js_display_window_title_set: function(p_data) {
document.title = UTF8ToString(p_data);
},
godot_js_display_window_icon_set: function(p_ptr, p_len) {
let link = document.getElementById('-gd-engine-icon');
if (link === null) {
link = document.createElement('link');
link.rel = 'icon';
link.id = '-gd-engine-icon';
document.head.appendChild(link);
}
const old_icon = GodotDisplay.window_icon;
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
GodotDisplay.window_icon = URL.createObjectURL(png);
link.href = GodotDisplay.window_icon;
if (old_icon) {
URL.revokeObjectURL(old_icon);
}
},
/*
* Cursor
*/
godot_js_display_cursor_set_visible: function(p_visible) {
const visible = p_visible != 0;
if (visible == GodotDisplayCursor.visible) {
return;
}
GodotDisplayCursor.visible = visible;
if (visible) {
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
} else {
GodotDisplayCursor.set_style('none');
}
},
godot_js_display_cursor_is_hidden: function() {
return !GodotDisplayCursor.visible;
},
godot_js_display_cursor_set_shape: function(p_string) {
GodotDisplayCursor.set_shape(UTF8ToString(p_string));
},
godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
const shape = UTF8ToString(p_shape);
const old_shape = GodotDisplayCursor.cursors[shape];
if (p_len > 0) {
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
const url = URL.createObjectURL(png);
GodotDisplayCursor.cursors[shape] = {
url: url,
x: p_hotspot_x,
y: p_hotspot_y,
};
} else {
delete GodotDisplayCursor.cursors[shape];
}
if (shape == GodotDisplayCursor.shape) {
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
}
if (old_shape) {
URL.revokeObjectURL(old_shape.url);
}
},
/*
* Listeners
*/
godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
const canvas = GodotConfig.canvas;
const func = GodotOS.get_func(callback);
const notif = [p_enter, p_exit, p_in, p_out];
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
GodotDisplayListeners.add(canvas, evt_name, function() {
func.bind(null, notif[idx]);
}, true);
});
},
godot_js_display_paste_cb: function(callback) {
const func = GodotOS.get_func(callback);
GodotDisplayListeners.add(window, 'paste', function(evt) {
const text = evt.clipboardData.getData('text');
const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
func(ptr);
_free(ptr);
}, false);
},
godot_js_display_drop_files_cb: function(callback) {
const func = GodotOS.get_func(callback)
const dropFiles = function(files) {
const args = files || [];
if (!args.length) {
return;
}
const argc = args.length;
const argv = GodotOS.allocStringArray(args);
func(argv, argc);
GodotOS.freeStringArray(argv, argc);
};
const canvas = GodotConfig.canvas;
GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
// Prevent default behavior (which would try to open the file(s))
ev.preventDefault();
}, false);
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
},
};
autoAddDeps(GodotDisplay, '$GodotDisplay');
mergeInto(LibraryManager.library, GodotDisplay);
@@ -1,5 +1,5 @@
/*************************************************************************/
/* id_handler.js */
/* library_godot_editor_tools.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,36 +28,30 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
var IDHandler = /** @constructor */ function() {
const GodotEditorTools = {
var ids = {};
var size = 0;
this.has = function(id) {
return ids.hasOwnProperty(id);
}
this.add = function(obj) {
size += 1;
var id = crypto.getRandomValues(new Int32Array(32))[0];
ids[id] = obj;
return id;
}
this.get = function(id) {
return ids[id];
}
this.remove = function(id) {
size -= 1;
delete ids[id];
}
this.size = function() {
return size;
}
this.ids = ids;
godot_js_editor_download_file__deps: ['$FS'],
godot_js_editor_download_file: function(p_path, p_name, p_mime) {
const path = UTF8ToString(p_path);
const name = UTF8ToString(p_name);
const mime = UTF8ToString(p_mime);
const size = FS.stat(path)['size'];
const buf = new Uint8Array(size);
const fd = FS.open(path, 'r');
FS.read(fd, buf, 0, size);
FS.close(fd);
FS.unlink(path);
const blob = new Blob([buf], { type: mime });
const url = window.URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = name;
a.style.display = 'none';
document.body.appendChild(a);
a.click();
a.remove();
window.URL.revokeObjectURL(url);
},
};
Module.IDHandler = new IDHandler;
mergeInto(LibraryManager.library, GodotEditorTools);
@@ -0,0 +1,87 @@
/*************************************************************************/
/* library_godot_eval.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
const GodotEval = {
godot_js_eval__deps: ['$GodotOS'],
godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
const js_code = UTF8ToString(p_js);
let eval_ret = null;
try {
if (p_use_global_ctx) {
// indirect eval call grants global execution context
const global_eval = eval;
eval_ret = global_eval(js_code);
} else {
eval_ret = eval(js_code);
}
} catch (e) {
err(e);
}
switch (typeof eval_ret) {
case 'boolean':
setValue(p_union_ptr, eval_ret, 'i32');
return 1; // BOOL
case 'number':
setValue(p_union_ptr, eval_ret, 'double');
return 3; // REAL
case 'string':
let array_ptr = GodotOS.allocString(eval_ret);
setValue(p_union_ptr, array_ptr , '*');
return 4; // STRING
case 'object':
if (eval_ret === null) {
break;
}
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
eval_ret = new Uint8Array(eval_ret.buffer);
}
else if (eval_ret instanceof ArrayBuffer) {
eval_ret = new Uint8Array(eval_ret);
}
if (eval_ret instanceof Uint8Array) {
const func = GodotOS.get_func(p_callback);
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
HEAPU8.set(eval_ret, bytes_ptr);
return 20; // POOL_BYTE_ARRAY
}
break;
}
return 0; // NIL
},
}
mergeInto(LibraryManager.library, GodotEval);
@@ -0,0 +1,313 @@
/*************************************************************************/
/* library_godot_os.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
const IDHandler = {
$IDHandler: {
_last_id: 0,
_references: {},
get: function(p_id) {
return IDHandler._references[p_id];
},
add: function(p_data) {
const id = ++IDHandler._last_id;
IDHandler._references[id] = p_data;
return id;
},
remove: function(p_id) {
delete IDHandler._references[p_id];
},
},
};
autoAddDeps(IDHandler, "$IDHandler");
mergeInto(LibraryManager.library, IDHandler);
const GodotConfig = {
$GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
$GodotConfig: {
canvas: null,
locale: "en",
resize_on_start: false,
on_execute: null,
init_config: function(p_opts) {
GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
GodotConfig.canvas = p_opts['canvas'];
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
GodotConfig.on_execute = p_opts['onExecute'];
// This is called by emscripten, even if undocumented.
Module['onExit'] = p_opts['onExit'];
},
},
godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
},
godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
},
godot_js_config_is_resize_on_start: function() {
return GodotConfig.resize_on_start ? 1 : 0;
},
};
autoAddDeps(GodotConfig, '$GodotConfig');
mergeInto(LibraryManager.library, GodotConfig);
const GodotFS = {
$GodotFS__deps: ['$FS', '$IDBFS'],
$GodotFS__postset: [
'Module["initFS"] = GodotFS.init;',
'Module["deinitFS"] = GodotFS.deinit;',
'Module["copyToFS"] = GodotFS.copy_to_fs;',
].join(''),
$GodotFS: {
_idbfs: false,
_syncing: false,
_mount_points: [],
is_persistent: function() {
return GodotFS._idbfs ? 1 : 0;
},
// Initialize godot file system, setting up persistent paths.
// Returns a promise that resolves when the FS is ready.
// We keep track of mount_points, so that we can properly close the IDBFS
// since emscripten is not doing it by itself. (emscripten GH#12516).
init: function(persistentPaths) {
GodotFS._idbfs = false;
if (!Array.isArray(persistentPaths)) {
return Promise.reject(new Error('Persistent paths must be an array'));
}
if (!persistentPaths.length) {
return Promise.resolve();
}
GodotFS._mount_points = persistentPaths.slice();
function createRecursive(dir) {
try {
FS.stat(dir);
} catch (e) {
if (e.errno !== ERRNO_CODES.ENOENT) {
throw e;
}
FS.mkdirTree(dir);
}
}
GodotFS._mount_points.forEach(function(path) {
createRecursive(path);
FS.mount(IDBFS, {}, path);
});
return new Promise(function(resolve, reject) {
FS.syncfs(true, function(err) {
if (err) {
GodotFS._mount_points = [];
GodotFS._idbfs = false;
console.log("IndexedDB not available: " + err.message);
} else {
GodotFS._idbfs = true;
}
resolve(err);
});
});
},
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
deinit: function() {
GodotFS._mount_points.forEach(function(path) {
try {
FS.unmount(path);
} catch (e) {
console.log("Already unmounted", e);
}
if (GodotFS._idbfs && IDBFS.dbs[path]) {
IDBFS.dbs[path].close();
delete IDBFS.dbs[path];
}
});
GodotFS._mount_points = [];
GodotFS._idbfs = false;
GodotFS._syncing = false;
},
sync: function() {
if (GodotFS._syncing) {
err('Already syncing!');
return Promise.resolve();
}
GodotFS._syncing = true;
return new Promise(function (resolve, reject) {
FS.syncfs(false, function(error) {
if (error) {
err('Failed to save IDB file system: ' + error.message);
}
GodotFS._syncing = false;
resolve(error);
});
});
},
// Copies a buffer to the internal file system. Creating directories recursively.
copy_to_fs: function(path, buffer) {
const idx = path.lastIndexOf("/");
let dir = "/";
if (idx > 0) {
dir = path.slice(0, idx);
}
try {
FS.stat(dir);
} catch (e) {
if (e.errno !== ERRNO_CODES.ENOENT) {
throw e;
}
FS.mkdirTree(dir);
}
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
},
},
};
mergeInto(LibraryManager.library, GodotFS);
const GodotOS = {
$GodotOS__deps: ['$GodotFS'],
$GodotOS__postset: [
'Module["request_quit"] = function() { GodotOS.request_quit() };',
'GodotOS._fs_sync_promise = Promise.resolve();',
].join(''),
$GodotOS: {
request_quit: function() {},
_async_cbs: [],
_fs_sync_promise: null,
get_func: function(ptr) {
return wasmTable.get(ptr);
},
atexit: function(p_promise_cb) {
GodotOS._async_cbs.push(p_promise_cb);
},
finish_async: function(callback) {
GodotOS._fs_sync_promise.then(function(err) {
const promises = [];
GodotOS._async_cbs.forEach(function(cb) {
promises.push(new Promise(cb));
});
return Promise.all(promises);
}).then(function() {
return GodotFS.sync(); // Final FS sync.
}).then(function(err) {
// Always deferred.
setTimeout(function() {
callback();
}, 0);
});
},
allocString: function(p_str) {
const length = lengthBytesUTF8(p_str)+1;
const c_str = _malloc(length);
stringToUTF8(p_str, c_str, length);
return c_str;
},
allocStringArray: function(strings) {
const size = strings.length;
const c_ptr = _malloc(size * 4);
for (let i = 0; i < size; i++) {
HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
}
return c_ptr;
},
freeStringArray: function(c_ptr, size) {
for (let i = 0; i < size; i++) {
_free(HEAP32[(c_ptr >> 2) + i]);
}
_free(c_ptr);
},
heapSub: function(heap, ptr, size) {
const bytes = heap.BYTES_PER_ELEMENT;
return heap.subarray(ptr / bytes, ptr / bytes + size);
},
heapCopy: function(heap, ptr, size) {
const bytes = heap.BYTES_PER_ELEMENT;
return heap.slice(ptr / bytes, ptr / bytes + size);
},
},
godot_js_os_finish_async: function(p_callback) {
const func = GodotOS.get_func(p_callback);
GodotOS.finish_async(func);
},
godot_js_os_request_quit_cb: function(p_callback) {
GodotOS.request_quit = GodotOS.get_func(p_callback);
},
godot_js_os_fs_is_persistent: function() {
return GodotFS.is_persistent();
},
godot_js_os_fs_sync: function(callback) {
const func = GodotOS.get_func(callback);
GodotOS._fs_sync_promise = GodotFS.sync();
GodotOS._fs_sync_promise.then(function(err) {
func();
});
},
godot_js_os_execute: function(p_json) {
const json_args = UTF8ToString(p_json);
const args = JSON.parse(json_args);
if (GodotConfig.on_execute) {
GodotConfig.on_execute(args);
return 0;
}
return 1;
},
godot_js_os_shell_open: function(p_uri) {
window.open(UTF8ToString(p_uri), '_blank');
},
};
autoAddDeps(GodotOS, '$GodotOS');
mergeInto(LibraryManager.library, GodotOS);
-292
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@@ -1,292 +0,0 @@
/*************************************************************************/
/* utils.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
Module['initFS'] = function(persistentPaths) {
Module.mount_points = ['/userfs'].concat(persistentPaths);
function createRecursive(dir) {
try {
FS.stat(dir);
} catch (e) {
if (e.errno !== ERRNO_CODES.ENOENT) {
throw e;
}
FS.mkdirTree(dir);
}
}
Module.mount_points.forEach(function(path) {
createRecursive(path);
FS.mount(IDBFS, {}, path);
});
return new Promise(function(resolve, reject) {
FS.syncfs(true, function(err) {
if (err) {
Module.mount_points = [];
Module.idbfs = false;
console.log("IndexedDB not available: " + err.message);
} else {
Module.idbfs = true;
}
resolve(err);
});
});
};
Module['deinitFS'] = function() {
Module.mount_points.forEach(function(path) {
try {
FS.unmount(path);
} catch (e) {
console.log("Already unmounted", e);
}
if (Module.idbfs && IDBFS.dbs[path]) {
IDBFS.dbs[path].close();
delete IDBFS.dbs[path];
}
});
Module.mount_points = [];
};
Module['copyToFS'] = function(path, buffer) {
var p = path.lastIndexOf("/");
var dir = "/";
if (p > 0) {
dir = path.slice(0, path.lastIndexOf("/"));
}
try {
FS.stat(dir);
} catch (e) {
if (e.errno !== ERRNO_CODES.ENOENT) {
throw e;
}
FS.mkdirTree(dir);
}
// With memory growth, canOwn should be false.
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
}
Module.drop_handler = (function() {
var upload = [];
var uploadPromises = [];
var uploadCallback = null;
function readFilePromise(entry, path) {
return new Promise(function(resolve, reject) {
entry.file(function(file) {
var reader = new FileReader();
reader.onload = function() {
var f = {
"path": file.relativePath || file.webkitRelativePath,
"name": file.name,
"type": file.type,
"size": file.size,
"data": reader.result
};
if (!f['path'])
f['path'] = f['name'];
upload.push(f);
resolve()
};
reader.onerror = function() {
console.log("Error reading file");
reject();
}
reader.readAsArrayBuffer(file);
}, function(err) {
console.log("Error!");
reject();
});
});
}
function readDirectoryPromise(entry) {
return new Promise(function(resolve, reject) {
var reader = entry.createReader();
reader.readEntries(function(entries) {
for (var i = 0; i < entries.length; i++) {
var ent = entries[i];
if (ent.isDirectory) {
uploadPromises.push(readDirectoryPromise(ent));
} else if (ent.isFile) {
uploadPromises.push(readFilePromise(ent));
}
}
resolve();
});
});
}
function processUploadsPromises(resolve, reject) {
if (uploadPromises.length == 0) {
resolve();
return;
}
uploadPromises.pop().then(function() {
setTimeout(function() {
processUploadsPromises(resolve, reject);
//processUploadsPromises.bind(null, resolve, reject)
}, 0);
});
}
function dropFiles(files) {
var args = files || [];
var argc = args.length;
var argv = stackAlloc((argc + 1) * 4);
for (var i = 0; i < argc; i++) {
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]);
}
HEAP32[(argv >> 2) + argc] = 0;
// Defined in javascript_main.cpp
ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]);
}
return function(ev) {
ev.preventDefault();
if (ev.dataTransfer.items) {
// Use DataTransferItemList interface to access the file(s)
for (var i = 0; i < ev.dataTransfer.items.length; i++) {
const item = ev.dataTransfer.items[i];
var entry = null;
if ("getAsEntry" in item) {
entry = item.getAsEntry();
} else if ("webkitGetAsEntry" in item) {
entry = item.webkitGetAsEntry();
}
if (!entry) {
console.error("File upload not supported");
} else if (entry.isDirectory) {
uploadPromises.push(readDirectoryPromise(entry));
} else if (entry.isFile) {
uploadPromises.push(readFilePromise(entry));
} else {
console.error("Unrecognized entry...", entry);
}
}
} else {
console.error("File upload not supported");
}
uploadCallback = new Promise(processUploadsPromises).then(function() {
const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
var drops = [];
var files = [];
upload.forEach((elem) => {
var path = elem['path'];
Module['copyToFS'](DROP + path, elem['data']);
var idx = path.indexOf("/");
if (idx == -1) {
// Root file
drops.push(DROP + path);
} else {
// Subdir
var sub = path.substr(0, idx);
idx = sub.indexOf("/");
if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
drops.push(DROP + sub);
}
}
files.push(DROP + path);
});
uploadPromises = [];
upload = [];
dropFiles(drops);
var dirs = [DROP.substr(0, DROP.length -1)];
files.forEach(function (file) {
FS.unlink(file);
var dir = file.replace(DROP, "");
var idx = dir.lastIndexOf("/");
while (idx > 0) {
dir = dir.substr(0, idx);
if (dirs.indexOf(DROP + dir) == -1) {
dirs.push(DROP + dir);
}
idx = dir.lastIndexOf("/");
}
});
// Remove dirs.
dirs = dirs.sort(function(a, b) {
var al = (a.match(/\//g) || []).length;
var bl = (b.match(/\//g) || []).length;
if (al > bl)
return -1;
else if (al < bl)
return 1;
return 0;
});
dirs.forEach(function(dir) {
FS.rmdir(dir);
});
});
}
})();
function EventHandlers() {
function Handler(target, event, method, capture) {
this.target = target;
this.event = event;
this.method = method;
this.capture = capture;
}
var listeners = [];
function has(target, event, method, capture) {
return listeners.findIndex(function(e) {
return e.target === target && e.event === event && e.method === method && e.capture == capture;
}) !== -1;
}
this.add = function(target, event, method, capture) {
if (has(target, event, method, capture)) {
return;
}
listeners.push(new Handler(target, event, method, capture));
target.addEventListener(event, method, capture);
};
this.remove = function(target, event, method, capture) {
if (!has(target, event, method, capture)) {
return;
}
target.removeEventListener(event, method, capture);
};
this.clear = function() {
listeners.forEach(function(h) {
h.target.removeEventListener(h.event, h.method, h.capture);
});
listeners.length = 0;
};
}
Module.listeners = new EventHandlers();