mirror of
https://github.com/tiennm99/godot.git
synced 2026-08-09 16:24:19 +00:00
[HTML5] Port JavaScript inline code to libraries.
The API is implemented in javascript, and generates C functions that can be called from godot. This allows much cleaner code replacing all `EM_ASM` calls in our C++ code with plain C function calls. This also gets rid of few hacks and comes with few optimizations (e.g. custom cursor shapes should be much faster now).
This commit is contained in:
@@ -29,6 +29,7 @@
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/*************************************************************************/
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var GodotAudio = {
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$GodotAudio__deps: ['$GodotOS'],
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$GodotAudio: {
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ctx: null,
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@@ -49,6 +50,27 @@ var GodotAudio = {
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sampleRate: mix_rate,
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// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
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});
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GodotOS.atexit(function(accept, reject) {
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if (!GodotAudio.ctx) {
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accept();
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return;
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}
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if (GodotAudio.script) {
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GodotAudio.script.disconnect();
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GodotAudio.script.onaudioprocess = null;
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GodotAudio.script = null;
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}
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if (GodotAudio.input) {
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GodotAudio.input.disconnect();
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GodotAudio.input = null;
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}
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GodotAudio.ctx.close().then(function() {
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accept();
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}).catch(function(e) {
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accept();
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});
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GodotAudio.ctx = null;
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});
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return GodotAudio.ctx.destination.channelCount;
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},
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@@ -58,10 +80,10 @@ var GodotAudio = {
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return GodotAudio.script.bufferSize;
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},
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godot_audio_start: function(buffer_ptr) {
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var audioDriverProcessStart = cwrap('audio_driver_process_start');
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var audioDriverProcessEnd = cwrap('audio_driver_process_end');
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var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']);
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godot_audio_start: function(buffer_ptr, p_process_start, p_process_end, p_process_capture) {
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const audioDriverProcessStart = GodotOS.get_func(p_process_start);
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const audioDriverProcessEnd = GodotOS.get_func(p_process_end);
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const audioDriverProcessCapture = GodotOS.get_func(p_process_capture);
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GodotAudio.script.onaudioprocess = function(audioProcessingEvent) {
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audioDriverProcessStart();
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@@ -96,29 +118,6 @@ var GodotAudio = {
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}
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},
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godot_audio_finish_async: function() {
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Module.async_finish.push(new Promise(function(accept, reject) {
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if (!GodotAudio.ctx) {
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setTimeout(accept, 0);
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} else {
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if (GodotAudio.script) {
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GodotAudio.script.disconnect();
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GodotAudio.script = null;
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}
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if (GodotAudio.input) {
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GodotAudio.input.disconnect();
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GodotAudio.input = null;
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}
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GodotAudio.ctx.close().then(function() {
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accept();
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}).catch(function(e) {
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accept();
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});
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GodotAudio.ctx = null;
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}
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}));
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},
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godot_audio_get_latency__proxy: 'sync',
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godot_audio_get_latency: function() {
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var latency = 0;
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@@ -159,9 +158,9 @@ var GodotAudio = {
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godot_audio_capture_stop__proxy: 'sync',
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godot_audio_capture_stop: function() {
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if (GodotAudio.input) {
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const tracks = GodotAudio.input.mediaStream.getTracks();
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const tracks = GodotAudio.input['mediaStream']['getTracks']();
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for (var i = 0; i < tracks.length; i++) {
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tracks[i].stop();
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tracks[i]['stop']();
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}
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GodotAudio.input.disconnect();
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GodotAudio.input = null;
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@@ -0,0 +1,478 @@
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/*************************************************************************/
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/* library_godot_display.js */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/*
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* Display Server listeners.
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* Keeps track of registered event listeners so it can remove them on shutdown.
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*/
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const GodotDisplayListeners = {
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$GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
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$GodotDisplayListeners: {
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handlers: [],
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has: function(target, event, method, capture) {
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return GodotDisplayListeners.handlers.findIndex(function(e) {
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return e.target === target && e.event === event && e.method === method && e.capture == capture;
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}) !== -1;
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},
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add: function(target, event, method, capture) {
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if (GodotDisplayListeners.has(target, event, method, capture)) {
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return;
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}
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function Handler(target, event, method, capture) {
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this.target = target;
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this.event = event;
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this.method = method;
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this.capture = capture;
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};
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GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
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target.addEventListener(event, method, capture);
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},
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clear: function() {
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GodotDisplayListeners.handlers.forEach(function(h) {
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h.target.removeEventListener(h.event, h.method, h.capture);
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});
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GodotDisplayListeners.handlers.length = 0;
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},
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},
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};
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mergeInto(LibraryManager.library, GodotDisplayListeners);
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/*
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* Drag and drop handler.
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* This is pretty big, but basically detect dropped files on GodotConfig.canvas,
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* process them one by one (recursively for directories), and copies them to
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* the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot
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* event (that requires a string array of paths).
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*
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* NOTE: The temporary files are removed after the callback. This means that
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* deferred callbacks won't be able to access the files.
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*/
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const GodotDisplayDragDrop = {
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$GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
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$GodotDisplayDragDrop: {
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promises: [],
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pending_files: [],
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add_entry: function(entry) {
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if (entry.isDirectory) {
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GodotDisplayDragDrop.add_dir(entry);
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} else if (entry.isFile) {
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GodotDisplayDragDrop.add_file(entry);
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} else {
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console.error("Unrecognized entry...", entry);
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}
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},
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add_dir: function(entry) {
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GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
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const reader = entry.createReader();
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reader.readEntries(function(entries) {
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for (let i = 0; i < entries.length; i++) {
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GodotDisplayDragDrop.add_entry(entries[i]);
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}
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resolve();
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});
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}));
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},
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add_file: function(entry) {
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GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
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entry.file(function(file) {
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const reader = new FileReader();
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reader.onload = function() {
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const f = {
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"path": file.relativePath || file.webkitRelativePath,
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"name": file.name,
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"type": file.type,
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"size": file.size,
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"data": reader.result
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};
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if (!f['path']) {
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f['path'] = f['name'];
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}
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GodotDisplayDragDrop.pending_files.push(f);
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resolve()
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};
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reader.onerror = function() {
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console.log("Error reading file");
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reject();
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}
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reader.readAsArrayBuffer(file);
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}, function(err) {
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console.log("Error!");
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reject();
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});
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}));
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},
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process: function(resolve, reject) {
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if (GodotDisplayDragDrop.promises.length == 0) {
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resolve();
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return;
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}
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GodotDisplayDragDrop.promises.pop().then(function() {
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setTimeout(function() {
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GodotDisplayDragDrop.process(resolve, reject);
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}, 0);
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});
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},
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_process_event: function(ev, callback) {
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ev.preventDefault();
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if (ev.dataTransfer.items) {
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// Use DataTransferItemList interface to access the file(s)
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for (let i = 0; i < ev.dataTransfer.items.length; i++) {
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const item = ev.dataTransfer.items[i];
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let entry = null;
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if ("getAsEntry" in item) {
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entry = item.getAsEntry();
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} else if ("webkitGetAsEntry" in item) {
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entry = item.webkitGetAsEntry();
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}
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if (entry) {
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GodotDisplayDragDrop.add_entry(entry);
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}
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}
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} else {
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console.error("File upload not supported");
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}
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new Promise(GodotDisplayDragDrop.process).then(function() {
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const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
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const drops = [];
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const files = [];
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FS.mkdir(DROP);
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GodotDisplayDragDrop.pending_files.forEach((elem) => {
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const path = elem['path'];
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GodotFS.copy_to_fs(DROP + path, elem['data']);
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let idx = path.indexOf("/");
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if (idx == -1) {
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// Root file
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drops.push(DROP + path);
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} else {
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// Subdir
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const sub = path.substr(0, idx);
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idx = sub.indexOf("/");
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if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
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drops.push(DROP + sub);
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}
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}
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files.push(DROP + path);
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});
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GodotDisplayDragDrop.promises = [];
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GodotDisplayDragDrop.pending_files = [];
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callback(drops);
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const dirs = [DROP.substr(0, DROP.length -1)];
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// Remove temporary files
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files.forEach(function (file) {
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FS.unlink(file);
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let dir = file.replace(DROP, "");
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let idx = dir.lastIndexOf("/");
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while (idx > 0) {
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dir = dir.substr(0, idx);
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if (dirs.indexOf(DROP + dir) == -1) {
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dirs.push(DROP + dir);
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}
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idx = dir.lastIndexOf("/");
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}
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});
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// Remove dirs.
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dirs.sort(function(a, b) {
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const al = (a.match(/\//g) || []).length;
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const bl = (b.match(/\//g) || []).length;
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if (al > bl)
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return -1;
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else if (al < bl)
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return 1;
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return 0;
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}).forEach(function(dir) {
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FS.rmdir(dir);
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});
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});
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},
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handler: function(callback) {
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return function(ev) {
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GodotDisplayDragDrop._process_event(ev, callback);
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};
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},
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},
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};
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mergeInto(LibraryManager.library, GodotDisplayDragDrop);
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/*
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* Display server cursor helper.
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* Keeps track of cursor status and custom shapes.
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*/
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const GodotDisplayCursor = {
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$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
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$GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
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$GodotDisplayCursor: {
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shape: 'auto',
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visible: true,
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cursors: {},
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set_style: function(style) {
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GodotConfig.canvas.style.cursor = style;
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},
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set_shape: function(shape) {
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GodotDisplayCursor.shape = shape;
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let css = shape;
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if (shape in GodotDisplayCursor.cursors) {
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const c = GodotDisplayCursor.cursors[shape];
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css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
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}
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if (GodotDisplayCursor.visible) {
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GodotDisplayCursor.set_style(css);
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}
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},
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clear: function() {
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GodotDisplayCursor.set_style('');
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GodotDisplayCursor.shape = 'auto';
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GodotDisplayCursor.visible = true;
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Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
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URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
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delete GodotDisplayCursor.cursors[key];
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});
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},
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},
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};
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mergeInto(LibraryManager.library, GodotDisplayCursor);
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/**
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* Display server interface.
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*
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* Exposes all the functions needed by DisplayServer implementation.
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*/
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const GodotDisplay = {
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$GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
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$GodotDisplay: {
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window_icon: '',
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},
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godot_js_display_is_swap_ok_cancel: function() {
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const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
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const plat = navigator.platform || "";
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if (win.indexOf(plat) !== -1) {
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return 1;
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}
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return 0;
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},
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godot_js_display_alert: function(p_text) {
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window.alert(UTF8ToString(p_text));
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},
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godot_js_display_pixel_ratio_get: function() {
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return window.devicePixelRatio || 1;
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},
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/*
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* Canvas
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*/
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godot_js_display_canvas_focus: function() {
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GodotConfig.canvas.focus();
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},
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godot_js_display_canvas_is_focused: function() {
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return document.activeElement == GodotConfig.canvas;
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},
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godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
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const brect = GodotConfig.canvas.getBoundingClientRect();
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setValue(r_x, brect.x, 'i32');
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setValue(r_y, brect.y, 'i32');
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},
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/*
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* Touchscreen
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*/
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godot_js_display_touchscreen_is_available: function() {
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return 'ontouchstart' in window;
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},
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/*
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||||
* Clipboard
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||||
*/
|
||||
godot_js_display_clipboard_set: function(p_text) {
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const text = UTF8ToString(p_text);
|
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if (!navigator.clipboard || !navigator.clipboard.writeText) {
|
||||
return 1;
|
||||
}
|
||||
navigator.clipboard.writeText(text).catch(function(e) {
|
||||
// Setting OS clipboard is only possible from an input callback.
|
||||
console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
|
||||
});
|
||||
return 0;
|
||||
},
|
||||
|
||||
godot_js_display_clipboard_get_deps: ['$GodotOS'],
|
||||
godot_js_display_clipboard_get: function(callback) {
|
||||
const func = GodotOS.get_func(callback);
|
||||
try {
|
||||
navigator.clipboard.readText().then(function (result) {
|
||||
const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
|
||||
func(ptr);
|
||||
_free(ptr);
|
||||
}).catch(function (e) {
|
||||
// Fail graciously.
|
||||
});
|
||||
} catch (e) {
|
||||
// Fail graciously.
|
||||
}
|
||||
},
|
||||
|
||||
/*
|
||||
* Window
|
||||
*/
|
||||
godot_js_display_window_request_fullscreen: function() {
|
||||
const canvas = GodotConfig.canvas;
|
||||
(canvas.requestFullscreen || canvas.msRequestFullscreen ||
|
||||
canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
|
||||
canvas.webkitRequestFullscreen
|
||||
).call(canvas);
|
||||
},
|
||||
|
||||
godot_js_display_window_title_set: function(p_data) {
|
||||
document.title = UTF8ToString(p_data);
|
||||
},
|
||||
|
||||
godot_js_display_window_icon_set: function(p_ptr, p_len) {
|
||||
let link = document.getElementById('-gd-engine-icon');
|
||||
if (link === null) {
|
||||
link = document.createElement('link');
|
||||
link.rel = 'icon';
|
||||
link.id = '-gd-engine-icon';
|
||||
document.head.appendChild(link);
|
||||
}
|
||||
const old_icon = GodotDisplay.window_icon;
|
||||
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
|
||||
GodotDisplay.window_icon = URL.createObjectURL(png);
|
||||
link.href = GodotDisplay.window_icon;
|
||||
if (old_icon) {
|
||||
URL.revokeObjectURL(old_icon);
|
||||
}
|
||||
},
|
||||
|
||||
/*
|
||||
* Cursor
|
||||
*/
|
||||
godot_js_display_cursor_set_visible: function(p_visible) {
|
||||
const visible = p_visible != 0;
|
||||
if (visible == GodotDisplayCursor.visible) {
|
||||
return;
|
||||
}
|
||||
GodotDisplayCursor.visible = visible;
|
||||
if (visible) {
|
||||
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
|
||||
} else {
|
||||
GodotDisplayCursor.set_style('none');
|
||||
}
|
||||
},
|
||||
|
||||
godot_js_display_cursor_is_hidden: function() {
|
||||
return !GodotDisplayCursor.visible;
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_shape: function(p_string) {
|
||||
GodotDisplayCursor.set_shape(UTF8ToString(p_string));
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
|
||||
const shape = UTF8ToString(p_shape);
|
||||
const old_shape = GodotDisplayCursor.cursors[shape];
|
||||
if (p_len > 0) {
|
||||
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
|
||||
const url = URL.createObjectURL(png);
|
||||
GodotDisplayCursor.cursors[shape] = {
|
||||
url: url,
|
||||
x: p_hotspot_x,
|
||||
y: p_hotspot_y,
|
||||
};
|
||||
} else {
|
||||
delete GodotDisplayCursor.cursors[shape];
|
||||
}
|
||||
if (shape == GodotDisplayCursor.shape) {
|
||||
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
|
||||
}
|
||||
if (old_shape) {
|
||||
URL.revokeObjectURL(old_shape.url);
|
||||
}
|
||||
},
|
||||
|
||||
/*
|
||||
* Listeners
|
||||
*/
|
||||
godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
|
||||
const canvas = GodotConfig.canvas;
|
||||
const func = GodotOS.get_func(callback);
|
||||
const notif = [p_enter, p_exit, p_in, p_out];
|
||||
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
|
||||
GodotDisplayListeners.add(canvas, evt_name, function() {
|
||||
func.bind(null, notif[idx]);
|
||||
}, true);
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_display_paste_cb: function(callback) {
|
||||
const func = GodotOS.get_func(callback);
|
||||
GodotDisplayListeners.add(window, 'paste', function(evt) {
|
||||
const text = evt.clipboardData.getData('text');
|
||||
const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
|
||||
func(ptr);
|
||||
_free(ptr);
|
||||
}, false);
|
||||
},
|
||||
|
||||
godot_js_display_drop_files_cb: function(callback) {
|
||||
const func = GodotOS.get_func(callback)
|
||||
const dropFiles = function(files) {
|
||||
const args = files || [];
|
||||
if (!args.length) {
|
||||
return;
|
||||
}
|
||||
const argc = args.length;
|
||||
const argv = GodotOS.allocStringArray(args);
|
||||
func(argv, argc);
|
||||
GodotOS.freeStringArray(argv, argc);
|
||||
};
|
||||
const canvas = GodotConfig.canvas;
|
||||
GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
|
||||
// Prevent default behavior (which would try to open the file(s))
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotDisplay, '$GodotDisplay');
|
||||
mergeInto(LibraryManager.library, GodotDisplay);
|
||||
+25
-31
@@ -1,5 +1,5 @@
|
||||
/*************************************************************************/
|
||||
/* id_handler.js */
|
||||
/* library_godot_editor_tools.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
@@ -28,36 +28,30 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
var IDHandler = /** @constructor */ function() {
|
||||
const GodotEditorTools = {
|
||||
|
||||
var ids = {};
|
||||
var size = 0;
|
||||
|
||||
this.has = function(id) {
|
||||
return ids.hasOwnProperty(id);
|
||||
}
|
||||
|
||||
this.add = function(obj) {
|
||||
size += 1;
|
||||
var id = crypto.getRandomValues(new Int32Array(32))[0];
|
||||
ids[id] = obj;
|
||||
return id;
|
||||
}
|
||||
|
||||
this.get = function(id) {
|
||||
return ids[id];
|
||||
}
|
||||
|
||||
this.remove = function(id) {
|
||||
size -= 1;
|
||||
delete ids[id];
|
||||
}
|
||||
|
||||
this.size = function() {
|
||||
return size;
|
||||
}
|
||||
|
||||
this.ids = ids;
|
||||
godot_js_editor_download_file__deps: ['$FS'],
|
||||
godot_js_editor_download_file: function(p_path, p_name, p_mime) {
|
||||
const path = UTF8ToString(p_path);
|
||||
const name = UTF8ToString(p_name);
|
||||
const mime = UTF8ToString(p_mime);
|
||||
const size = FS.stat(path)['size'];
|
||||
const buf = new Uint8Array(size);
|
||||
const fd = FS.open(path, 'r');
|
||||
FS.read(fd, buf, 0, size);
|
||||
FS.close(fd);
|
||||
FS.unlink(path);
|
||||
const blob = new Blob([buf], { type: mime });
|
||||
const url = window.URL.createObjectURL(blob);
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
a.download = name;
|
||||
a.style.display = 'none';
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
a.remove();
|
||||
window.URL.revokeObjectURL(url);
|
||||
},
|
||||
};
|
||||
|
||||
Module.IDHandler = new IDHandler;
|
||||
mergeInto(LibraryManager.library, GodotEditorTools);
|
||||
@@ -0,0 +1,87 @@
|
||||
/*************************************************************************/
|
||||
/* library_godot_eval.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
const GodotEval = {
|
||||
|
||||
godot_js_eval__deps: ['$GodotOS'],
|
||||
godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
|
||||
const js_code = UTF8ToString(p_js);
|
||||
let eval_ret = null;
|
||||
try {
|
||||
if (p_use_global_ctx) {
|
||||
// indirect eval call grants global execution context
|
||||
const global_eval = eval;
|
||||
eval_ret = global_eval(js_code);
|
||||
} else {
|
||||
eval_ret = eval(js_code);
|
||||
}
|
||||
} catch (e) {
|
||||
err(e);
|
||||
}
|
||||
|
||||
switch (typeof eval_ret) {
|
||||
|
||||
case 'boolean':
|
||||
setValue(p_union_ptr, eval_ret, 'i32');
|
||||
return 1; // BOOL
|
||||
|
||||
case 'number':
|
||||
setValue(p_union_ptr, eval_ret, 'double');
|
||||
return 3; // REAL
|
||||
|
||||
case 'string':
|
||||
let array_ptr = GodotOS.allocString(eval_ret);
|
||||
setValue(p_union_ptr, array_ptr , '*');
|
||||
return 4; // STRING
|
||||
|
||||
case 'object':
|
||||
if (eval_ret === null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
|
||||
eval_ret = new Uint8Array(eval_ret.buffer);
|
||||
}
|
||||
else if (eval_ret instanceof ArrayBuffer) {
|
||||
eval_ret = new Uint8Array(eval_ret);
|
||||
}
|
||||
if (eval_ret instanceof Uint8Array) {
|
||||
const func = GodotOS.get_func(p_callback);
|
||||
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
|
||||
HEAPU8.set(eval_ret, bytes_ptr);
|
||||
return 20; // POOL_BYTE_ARRAY
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 0; // NIL
|
||||
},
|
||||
}
|
||||
|
||||
mergeInto(LibraryManager.library, GodotEval);
|
||||
@@ -0,0 +1,313 @@
|
||||
/*************************************************************************/
|
||||
/* library_godot_os.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
const IDHandler = {
|
||||
$IDHandler: {
|
||||
_last_id: 0,
|
||||
_references: {},
|
||||
|
||||
get: function(p_id) {
|
||||
return IDHandler._references[p_id];
|
||||
},
|
||||
|
||||
add: function(p_data) {
|
||||
const id = ++IDHandler._last_id;
|
||||
IDHandler._references[id] = p_data;
|
||||
return id;
|
||||
},
|
||||
|
||||
remove: function(p_id) {
|
||||
delete IDHandler._references[p_id];
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(IDHandler, "$IDHandler");
|
||||
mergeInto(LibraryManager.library, IDHandler);
|
||||
|
||||
const GodotConfig = {
|
||||
|
||||
$GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
|
||||
$GodotConfig: {
|
||||
canvas: null,
|
||||
locale: "en",
|
||||
resize_on_start: false,
|
||||
on_execute: null,
|
||||
|
||||
init_config: function(p_opts) {
|
||||
GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
|
||||
GodotConfig.canvas = p_opts['canvas'];
|
||||
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
|
||||
GodotConfig.on_execute = p_opts['onExecute'];
|
||||
// This is called by emscripten, even if undocumented.
|
||||
Module['onExit'] = p_opts['onExit'];
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
|
||||
stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
|
||||
stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_is_resize_on_start: function() {
|
||||
return GodotConfig.resize_on_start ? 1 : 0;
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotConfig, '$GodotConfig');
|
||||
mergeInto(LibraryManager.library, GodotConfig);
|
||||
|
||||
const GodotFS = {
|
||||
$GodotFS__deps: ['$FS', '$IDBFS'],
|
||||
$GodotFS__postset: [
|
||||
'Module["initFS"] = GodotFS.init;',
|
||||
'Module["deinitFS"] = GodotFS.deinit;',
|
||||
'Module["copyToFS"] = GodotFS.copy_to_fs;',
|
||||
].join(''),
|
||||
$GodotFS: {
|
||||
_idbfs: false,
|
||||
_syncing: false,
|
||||
_mount_points: [],
|
||||
|
||||
is_persistent: function() {
|
||||
return GodotFS._idbfs ? 1 : 0;
|
||||
},
|
||||
|
||||
// Initialize godot file system, setting up persistent paths.
|
||||
// Returns a promise that resolves when the FS is ready.
|
||||
// We keep track of mount_points, so that we can properly close the IDBFS
|
||||
// since emscripten is not doing it by itself. (emscripten GH#12516).
|
||||
init: function(persistentPaths) {
|
||||
GodotFS._idbfs = false;
|
||||
if (!Array.isArray(persistentPaths)) {
|
||||
return Promise.reject(new Error('Persistent paths must be an array'));
|
||||
}
|
||||
if (!persistentPaths.length) {
|
||||
return Promise.resolve();
|
||||
}
|
||||
GodotFS._mount_points = persistentPaths.slice();
|
||||
|
||||
function createRecursive(dir) {
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
}
|
||||
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
createRecursive(path);
|
||||
FS.mount(IDBFS, {}, path);
|
||||
});
|
||||
return new Promise(function(resolve, reject) {
|
||||
FS.syncfs(true, function(err) {
|
||||
if (err) {
|
||||
GodotFS._mount_points = [];
|
||||
GodotFS._idbfs = false;
|
||||
console.log("IndexedDB not available: " + err.message);
|
||||
} else {
|
||||
GodotFS._idbfs = true;
|
||||
}
|
||||
resolve(err);
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
|
||||
deinit: function() {
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
try {
|
||||
FS.unmount(path);
|
||||
} catch (e) {
|
||||
console.log("Already unmounted", e);
|
||||
}
|
||||
if (GodotFS._idbfs && IDBFS.dbs[path]) {
|
||||
IDBFS.dbs[path].close();
|
||||
delete IDBFS.dbs[path];
|
||||
}
|
||||
});
|
||||
GodotFS._mount_points = [];
|
||||
GodotFS._idbfs = false;
|
||||
GodotFS._syncing = false;
|
||||
},
|
||||
|
||||
sync: function() {
|
||||
if (GodotFS._syncing) {
|
||||
err('Already syncing!');
|
||||
return Promise.resolve();
|
||||
}
|
||||
GodotFS._syncing = true;
|
||||
return new Promise(function (resolve, reject) {
|
||||
FS.syncfs(false, function(error) {
|
||||
if (error) {
|
||||
err('Failed to save IDB file system: ' + error.message);
|
||||
}
|
||||
GodotFS._syncing = false;
|
||||
resolve(error);
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
// Copies a buffer to the internal file system. Creating directories recursively.
|
||||
copy_to_fs: function(path, buffer) {
|
||||
const idx = path.lastIndexOf("/");
|
||||
let dir = "/";
|
||||
if (idx > 0) {
|
||||
dir = path.slice(0, idx);
|
||||
}
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
|
||||
},
|
||||
},
|
||||
};
|
||||
mergeInto(LibraryManager.library, GodotFS);
|
||||
|
||||
const GodotOS = {
|
||||
$GodotOS__deps: ['$GodotFS'],
|
||||
$GodotOS__postset: [
|
||||
'Module["request_quit"] = function() { GodotOS.request_quit() };',
|
||||
'GodotOS._fs_sync_promise = Promise.resolve();',
|
||||
].join(''),
|
||||
$GodotOS: {
|
||||
|
||||
request_quit: function() {},
|
||||
_async_cbs: [],
|
||||
_fs_sync_promise: null,
|
||||
|
||||
get_func: function(ptr) {
|
||||
return wasmTable.get(ptr);
|
||||
},
|
||||
|
||||
atexit: function(p_promise_cb) {
|
||||
GodotOS._async_cbs.push(p_promise_cb);
|
||||
},
|
||||
|
||||
finish_async: function(callback) {
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
const promises = [];
|
||||
GodotOS._async_cbs.forEach(function(cb) {
|
||||
promises.push(new Promise(cb));
|
||||
});
|
||||
return Promise.all(promises);
|
||||
}).then(function() {
|
||||
return GodotFS.sync(); // Final FS sync.
|
||||
}).then(function(err) {
|
||||
// Always deferred.
|
||||
setTimeout(function() {
|
||||
callback();
|
||||
}, 0);
|
||||
});
|
||||
},
|
||||
|
||||
allocString: function(p_str) {
|
||||
const length = lengthBytesUTF8(p_str)+1;
|
||||
const c_str = _malloc(length);
|
||||
stringToUTF8(p_str, c_str, length);
|
||||
return c_str;
|
||||
},
|
||||
|
||||
allocStringArray: function(strings) {
|
||||
const size = strings.length;
|
||||
const c_ptr = _malloc(size * 4);
|
||||
for (let i = 0; i < size; i++) {
|
||||
HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
|
||||
}
|
||||
return c_ptr;
|
||||
},
|
||||
|
||||
freeStringArray: function(c_ptr, size) {
|
||||
for (let i = 0; i < size; i++) {
|
||||
_free(HEAP32[(c_ptr >> 2) + i]);
|
||||
}
|
||||
_free(c_ptr);
|
||||
},
|
||||
|
||||
heapSub: function(heap, ptr, size) {
|
||||
const bytes = heap.BYTES_PER_ELEMENT;
|
||||
return heap.subarray(ptr / bytes, ptr / bytes + size);
|
||||
},
|
||||
|
||||
heapCopy: function(heap, ptr, size) {
|
||||
const bytes = heap.BYTES_PER_ELEMENT;
|
||||
return heap.slice(ptr / bytes, ptr / bytes + size);
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_os_finish_async: function(p_callback) {
|
||||
const func = GodotOS.get_func(p_callback);
|
||||
GodotOS.finish_async(func);
|
||||
},
|
||||
|
||||
godot_js_os_request_quit_cb: function(p_callback) {
|
||||
GodotOS.request_quit = GodotOS.get_func(p_callback);
|
||||
},
|
||||
|
||||
godot_js_os_fs_is_persistent: function() {
|
||||
return GodotFS.is_persistent();
|
||||
},
|
||||
|
||||
godot_js_os_fs_sync: function(callback) {
|
||||
const func = GodotOS.get_func(callback);
|
||||
GodotOS._fs_sync_promise = GodotFS.sync();
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
func();
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_os_execute: function(p_json) {
|
||||
const json_args = UTF8ToString(p_json);
|
||||
const args = JSON.parse(json_args);
|
||||
if (GodotConfig.on_execute) {
|
||||
GodotConfig.on_execute(args);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
},
|
||||
|
||||
godot_js_os_shell_open: function(p_uri) {
|
||||
window.open(UTF8ToString(p_uri), '_blank');
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotOS, '$GodotOS');
|
||||
mergeInto(LibraryManager.library, GodotOS);
|
||||
@@ -1,292 +0,0 @@
|
||||
/*************************************************************************/
|
||||
/* utils.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
Module['initFS'] = function(persistentPaths) {
|
||||
Module.mount_points = ['/userfs'].concat(persistentPaths);
|
||||
|
||||
function createRecursive(dir) {
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
}
|
||||
|
||||
Module.mount_points.forEach(function(path) {
|
||||
createRecursive(path);
|
||||
FS.mount(IDBFS, {}, path);
|
||||
});
|
||||
return new Promise(function(resolve, reject) {
|
||||
FS.syncfs(true, function(err) {
|
||||
if (err) {
|
||||
Module.mount_points = [];
|
||||
Module.idbfs = false;
|
||||
console.log("IndexedDB not available: " + err.message);
|
||||
} else {
|
||||
Module.idbfs = true;
|
||||
}
|
||||
resolve(err);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
Module['deinitFS'] = function() {
|
||||
Module.mount_points.forEach(function(path) {
|
||||
try {
|
||||
FS.unmount(path);
|
||||
} catch (e) {
|
||||
console.log("Already unmounted", e);
|
||||
}
|
||||
if (Module.idbfs && IDBFS.dbs[path]) {
|
||||
IDBFS.dbs[path].close();
|
||||
delete IDBFS.dbs[path];
|
||||
}
|
||||
});
|
||||
Module.mount_points = [];
|
||||
};
|
||||
|
||||
Module['copyToFS'] = function(path, buffer) {
|
||||
var p = path.lastIndexOf("/");
|
||||
var dir = "/";
|
||||
if (p > 0) {
|
||||
dir = path.slice(0, path.lastIndexOf("/"));
|
||||
}
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
// With memory growth, canOwn should be false.
|
||||
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
|
||||
}
|
||||
|
||||
Module.drop_handler = (function() {
|
||||
var upload = [];
|
||||
var uploadPromises = [];
|
||||
var uploadCallback = null;
|
||||
|
||||
function readFilePromise(entry, path) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
entry.file(function(file) {
|
||||
var reader = new FileReader();
|
||||
reader.onload = function() {
|
||||
var f = {
|
||||
"path": file.relativePath || file.webkitRelativePath,
|
||||
"name": file.name,
|
||||
"type": file.type,
|
||||
"size": file.size,
|
||||
"data": reader.result
|
||||
};
|
||||
if (!f['path'])
|
||||
f['path'] = f['name'];
|
||||
upload.push(f);
|
||||
resolve()
|
||||
};
|
||||
reader.onerror = function() {
|
||||
console.log("Error reading file");
|
||||
reject();
|
||||
}
|
||||
|
||||
reader.readAsArrayBuffer(file);
|
||||
|
||||
}, function(err) {
|
||||
console.log("Error!");
|
||||
reject();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function readDirectoryPromise(entry) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
var reader = entry.createReader();
|
||||
reader.readEntries(function(entries) {
|
||||
for (var i = 0; i < entries.length; i++) {
|
||||
var ent = entries[i];
|
||||
if (ent.isDirectory) {
|
||||
uploadPromises.push(readDirectoryPromise(ent));
|
||||
} else if (ent.isFile) {
|
||||
uploadPromises.push(readFilePromise(ent));
|
||||
}
|
||||
}
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function processUploadsPromises(resolve, reject) {
|
||||
if (uploadPromises.length == 0) {
|
||||
resolve();
|
||||
return;
|
||||
}
|
||||
uploadPromises.pop().then(function() {
|
||||
setTimeout(function() {
|
||||
processUploadsPromises(resolve, reject);
|
||||
//processUploadsPromises.bind(null, resolve, reject)
|
||||
}, 0);
|
||||
});
|
||||
}
|
||||
|
||||
function dropFiles(files) {
|
||||
var args = files || [];
|
||||
var argc = args.length;
|
||||
var argv = stackAlloc((argc + 1) * 4);
|
||||
for (var i = 0; i < argc; i++) {
|
||||
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]);
|
||||
}
|
||||
HEAP32[(argv >> 2) + argc] = 0;
|
||||
// Defined in javascript_main.cpp
|
||||
ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]);
|
||||
}
|
||||
|
||||
return function(ev) {
|
||||
ev.preventDefault();
|
||||
if (ev.dataTransfer.items) {
|
||||
// Use DataTransferItemList interface to access the file(s)
|
||||
for (var i = 0; i < ev.dataTransfer.items.length; i++) {
|
||||
const item = ev.dataTransfer.items[i];
|
||||
var entry = null;
|
||||
if ("getAsEntry" in item) {
|
||||
entry = item.getAsEntry();
|
||||
} else if ("webkitGetAsEntry" in item) {
|
||||
entry = item.webkitGetAsEntry();
|
||||
}
|
||||
if (!entry) {
|
||||
console.error("File upload not supported");
|
||||
} else if (entry.isDirectory) {
|
||||
uploadPromises.push(readDirectoryPromise(entry));
|
||||
} else if (entry.isFile) {
|
||||
uploadPromises.push(readFilePromise(entry));
|
||||
} else {
|
||||
console.error("Unrecognized entry...", entry);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
console.error("File upload not supported");
|
||||
}
|
||||
uploadCallback = new Promise(processUploadsPromises).then(function() {
|
||||
const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
|
||||
var drops = [];
|
||||
var files = [];
|
||||
upload.forEach((elem) => {
|
||||
var path = elem['path'];
|
||||
Module['copyToFS'](DROP + path, elem['data']);
|
||||
var idx = path.indexOf("/");
|
||||
if (idx == -1) {
|
||||
// Root file
|
||||
drops.push(DROP + path);
|
||||
} else {
|
||||
// Subdir
|
||||
var sub = path.substr(0, idx);
|
||||
idx = sub.indexOf("/");
|
||||
if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
|
||||
drops.push(DROP + sub);
|
||||
}
|
||||
}
|
||||
files.push(DROP + path);
|
||||
});
|
||||
uploadPromises = [];
|
||||
upload = [];
|
||||
dropFiles(drops);
|
||||
var dirs = [DROP.substr(0, DROP.length -1)];
|
||||
files.forEach(function (file) {
|
||||
FS.unlink(file);
|
||||
var dir = file.replace(DROP, "");
|
||||
var idx = dir.lastIndexOf("/");
|
||||
while (idx > 0) {
|
||||
dir = dir.substr(0, idx);
|
||||
if (dirs.indexOf(DROP + dir) == -1) {
|
||||
dirs.push(DROP + dir);
|
||||
}
|
||||
idx = dir.lastIndexOf("/");
|
||||
}
|
||||
});
|
||||
// Remove dirs.
|
||||
dirs = dirs.sort(function(a, b) {
|
||||
var al = (a.match(/\//g) || []).length;
|
||||
var bl = (b.match(/\//g) || []).length;
|
||||
if (al > bl)
|
||||
return -1;
|
||||
else if (al < bl)
|
||||
return 1;
|
||||
return 0;
|
||||
});
|
||||
dirs.forEach(function(dir) {
|
||||
FS.rmdir(dir);
|
||||
});
|
||||
});
|
||||
}
|
||||
})();
|
||||
|
||||
function EventHandlers() {
|
||||
function Handler(target, event, method, capture) {
|
||||
this.target = target;
|
||||
this.event = event;
|
||||
this.method = method;
|
||||
this.capture = capture;
|
||||
}
|
||||
|
||||
var listeners = [];
|
||||
|
||||
function has(target, event, method, capture) {
|
||||
return listeners.findIndex(function(e) {
|
||||
return e.target === target && e.event === event && e.method === method && e.capture == capture;
|
||||
}) !== -1;
|
||||
}
|
||||
|
||||
this.add = function(target, event, method, capture) {
|
||||
if (has(target, event, method, capture)) {
|
||||
return;
|
||||
}
|
||||
listeners.push(new Handler(target, event, method, capture));
|
||||
target.addEventListener(event, method, capture);
|
||||
};
|
||||
|
||||
this.remove = function(target, event, method, capture) {
|
||||
if (!has(target, event, method, capture)) {
|
||||
return;
|
||||
}
|
||||
target.removeEventListener(event, method, capture);
|
||||
};
|
||||
|
||||
this.clear = function() {
|
||||
listeners.forEach(function(h) {
|
||||
h.target.removeEventListener(h.event, h.method, h.capture);
|
||||
});
|
||||
listeners.length = 0;
|
||||
};
|
||||
}
|
||||
|
||||
Module.listeners = new EventHandlers();
|
||||
Reference in New Issue
Block a user