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Added missed limiters for Visual Shader node enums
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@@ -22,5 +22,8 @@
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<constant name="SOURCE_PORT" value="1" enum="Source">
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Use the uniform texture from sampler port.
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</constant>
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<constant name="SOURCE_MAX" value="2" enum="Source">
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Represents the size of the [enum Source] enum.
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</constant>
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</constants>
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</class>
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