mirror of
https://github.com/tiennm99/godot.git
synced 2026-08-10 22:24:29 +00:00
Added missed limiters for Visual Shader node enums
This commit is contained in:
@@ -22,5 +22,8 @@
|
||||
<constant name="FUNC_TRANSPOSE" value="1" enum="Function">
|
||||
Perform the transpose operation on the [Transform3D] matrix.
|
||||
</constant>
|
||||
<constant name="FUNC_MAX" value="2" enum="Function">
|
||||
Represents the size of the [enum Function] enum.
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
|
||||
Reference in New Issue
Block a user