mirror of
https://github.com/tiennm99/godot.git
synced 2026-08-04 16:26:25 +00:00
[Export] Add "export console script" option for Linux, macOS, and Windows exports.
This commit is contained in:
@@ -1755,6 +1755,8 @@ void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE), ""));
|
||||
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
|
||||
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/embed_pck"), false));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user