Document how some editor classes should be accessed as singletons only

This closes #37687.

(cherry picked from commit a225265b0a)
This commit is contained in:
Hugo Locurcio
2020-04-27 10:11:53 +02:00
committed by Rémi Verschelde
parent 3bd5fc2e5e
commit f3cd7e3808
7 changed files with 8 additions and 1 deletions
+1
View File
@@ -4,6 +4,7 @@
Godot editor's script editor.
</brief_description>
<description>
[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_script_editor].
</description>
<tutorials>
</tutorials>