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Document how some editor classes should be accessed as singletons only
This closes #37687.
(cherry picked from commit a225265b0a)
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committed by
Rémi Verschelde
parent
3bd5fc2e5e
commit
f3cd7e3808
@@ -4,6 +4,7 @@
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Godot editor's script editor.
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</brief_description>
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<description>
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[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_script_editor].
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</description>
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<tutorials>
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</tutorials>
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