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Polish rendering driver refactor further (take 2)
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@@ -4778,7 +4778,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
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view_menu->set_disable_shortcuts(true);
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// TODO: Re-evaluate with new OpenGL3 renderer, and implement.
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//if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) {
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//if (OS::get_singleton()->get_current_video_driver() == OS::RENDERING_DRIVER_OPENGL3) {
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if (false) {
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// Alternate display modes only work when using the Vulkan renderer; make this explicit.
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const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL);
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@@ -3707,7 +3707,7 @@ void VisualShaderEditor::_notification(int p_what) {
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[[fallthrough]];
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}
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case NOTIFICATION_THEME_CHANGED: {
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highend_label->set_modulate(get_theme_color(SNAME("vulkan_color"), SNAME("Editor")));
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highend_label->set_modulate(get_theme_color(SNAME("highend_color"), SNAME("Editor")));
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node_filter->set_right_icon(Control::get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
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