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Revert "Add missing SNAME macro optimization to all theme methods call"
This reverts commit a988fad9a0.
As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
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@@ -3301,7 +3301,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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VBoxContainer *vbc = this;
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HBoxContainer *filter_hbc = memnew(HBoxContainer);
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filter_hbc->add_theme_constant_override(SNAME("separate"), 0);
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filter_hbc->add_theme_constant_override("separate", 0);
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ED_SHORTCUT("scene_tree/rename", TTR("Rename"), Key::F2);
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ED_SHORTCUT_OVERRIDE("scene_tree/rename", "macos", Key::ENTER);
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@@ -3349,7 +3349,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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filter->set_h_size_flags(SIZE_EXPAND_FILL);
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filter->set_placeholder(TTR("Filter nodes"));
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filter_hbc->add_child(filter);
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filter->add_theme_constant_override(SNAME("minimum_character_width"), 0);
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filter->add_theme_constant_override("minimum_character_width", 0);
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filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
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button_create_script = memnew(Button);
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