From fe69bb262ef3beefc23796ea9b9ad1f1c029b32e Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 22 Nov 2020 15:26:17 +0100 Subject: [PATCH] Bind the editor's Search Help function to F1 by default Now that the F1 key is available, we can bind Search Help to the key generally used in other applications to open the help menu. (cherry picked from commit 42685f514f4f730cd88f654fd8d162f10d6e1d53) --- editor/editor_node.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 6a0cbb089b..df90ed173c 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6989,7 +6989,7 @@ EditorNode::EditorNode() { ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_CTRL | KEY_F2); ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_CTRL | KEY_F3); ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"), KEY_MASK_CTRL | KEY_F4); - ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_SHIFT | KEY_F1); + ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F1); #endif ED_SHORTCUT("editor/editor_next", TTR("Open the next Editor")); ED_SHORTCUT("editor/editor_prev", TTR("Open the previous Editor"));